Player Matchup

Kumbhakarna
Kumbhakarna
Faruk44
Kumbhakarna
Level 129
God Stats
0W - 4L
1,191 SR
Queue Stats
82W - 85L
1,547 Elo+
Solo
Pele
Pele
Phooryr
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Solo
Eset
Eset
SexyBanshee
Eset
Level 100
God Stats
0W - 2L
1,574 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Anhur
Anhur
SmoggyRappier508
Anhur
Level 106
God Stats
1W - 3L
1,161 SR
Queue Stats
16W - 17L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Vaalou71
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,444 Elo+
Solo
Team Averages
Level 105
1,385 SR
1,402 Elo+

VS

Team Averages
Level 97
1,581 SR
1,541 Elo+
Cupid
Cupid
AmyColinson
Cupid
Level 147
God Stats
1W - 0L
1,403 SR
Queue Stats
80W - 83L
1,560 Elo+
Solo
Poseidon
Poseidon
JimPansee
Poseidon
Level 101
God Stats
2W - 3L
1,892 SR
Queue Stats
84W - 53L
1,645 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MinionHero
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
blaisehunter
Raijin
Level 67
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
nes02000
Chaac
Level 64
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Faruk44
Kumbhakarna
13
0 / 4 / 3
8,051
619
3,973
16,288
13,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Phooryr
Pele
14
1 / 11 / 3
8,337
641
9,763
17,530
7,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 5 / 2
9,781
752
13,446
15,025
7,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 2
9,255
712
8,334
15,327
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Vaalou71
Baron Samedi
15
0 / 3 / 2
7,919
609
14,382
9,044
4,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
10,849
835
10,677
13,334
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
JimPansee
Poseidon
19
10 / 2 / 8
12,799
985
17,195
11,639
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MinionHero
Kumbhakarna
16
2 / 0 / 22
10,853
835
8,790
15,732
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
15
1 / 4 / 16
9,475
729
12,241
11,537
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
nes02000
Chaac
17
11 / 1 / 12
12,262
943
14,195
18,300
17,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
7
Kills
29
30
Deaths
7
12
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Kumbhakarna
Faruk44
Kumbhakarna
0
4
3
0.38
W
Poseidon
JimPansee
Poseidon
10
2
8
7
W
Kumbhakarna
MinionHero
Kumbhakarna
2
0
22
13
L
Pele
Phooryr
Pele
1
11
3
0.23
L
3
5
2
0.8
L
3
7
2
0.57
L
Baron Samedi
Vaalou71
Baron Samedi
0
3
2
0.33
W
Raijin
1
4
16
2.25
W
Chaac
nes02000
Chaac
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
63,098
73,214
Taken
70,542
41,150
Mitigated
55,975
17,011
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,677
6,854
2,444
3,116
13,334
6,548
2,365
7,299
6,035
0
36,967
L
Kumbhakarna
Faruk44
Kumbhakarna
3,973
159
0
1,905
16,288
13,585
0
7,470
8,406
10,164
0
W
Poseidon
JimPansee
Poseidon
17,195
3,624
0
2,648
11,639
5,124
2,713
5,214
6,425
65,571
0
W
Kumbhakarna
MinionHero
Kumbhakarna
8,790
347
0
1,373
15,732
21,126
408
5,164
10,568
26,152
0
L
Pele
Phooryr
Pele
9,763
875
923
1,720
17,530
7,150
0
7,929
9,251
0
25,089
L
13,446
619
472
5,437
15,025
7,718
15
8,353
6,380
38,289
0
L
8,334
2,137
0
0
15,327
7,760
0
7,362
7,554
0
28,552
L
Baron Samedi
Vaalou71
Baron Samedi
14,382
143
3,106
3,448
9,044
4,937
2
5,364
3,374
36,637
0
W
Raijin
12,241
1,137
0
703
11,537
5,912
366
5,568
5,969
33,012
0
W
Chaac
nes02000
Chaac
14,195
2,874
0
5,285
18,300
17,265
197
9,337
8,963
0
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
56,238
250
Minions Killed
322
7
Camps Cleared
9
1,097,655
Distance Traveled
1,319,711
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,849
835
53
4
2
247,693
2
L
Kumbhakarna
8,051
619
16
1
0
208,219
4
W
Poseidon
12,799
985
124
10
3
282,598
4
W
Kumbhakarna
10,853
835
36
3
0
288,340
4
L
Pele
8,337
641
42
3
1
225,782
0
L
Eset
9,781
752
71
5
1
211,960
0
L
Anhur
9,255
712
62
5
4
222,687
0
L
Baron Samedi
7,919
609
59
5
1
229,007
2
W
Raijin
9,475
729
73
6
2
222,473
4
W
Chaac
12,262
943
36
3
2
278,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role