Player Matchup

Bacchus
Bacchus
IIEXAM
Bacchus
Level 18
God Stats
12W - 6L
1,415 SR
Queue Stats
376W - 380L
1,500 Elo+
Party 1
Thoth
Thoth
Moe32
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
YingDosYangs
Chaac
Level 29
God Stats
30W - 30L
1,451 SR
Queue Stats
109W - 129L
1,440 Elo+
Solo
Hou Yi
Hou Yi
nikillo
Hou Yi
Level 22
God Stats
1W - 3L
1,212 SR
Queue Stats
209W - 221L
1,405 Elo+
Solo
Ratatoskr
Ratatoskr
xXEoneXx
Ratatoskr
Level 17
God Stats
7W - 6L
1,318 SR
Queue Stats
332W - 351L
1,358 Elo+
Solo
Team Averages
Level 23
1,379 SR
1,441 Elo+

VS

Team Averages
Level 22
1,519 SR
1,439 Elo+
Bellona
Bellona
DKamina
Bellona
Level 22
God Stats
2W - 4L
1,292 SR
Queue Stats
130W - 120L
1,479 Elo+
Solo
Bakasura
Bakasura
SventraDraghi
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,390 Elo+
Solo
Neith
Neith
YMJ121
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,552 Elo+
Solo
Sobek
Sobek
schweppes1783
Sobek
Level 27
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 5L
1,275 Elo+
Solo
Merlin
Merlin
siviorr
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIEXAM
Bacchus
16
7 / 3 / 10
10,422
549
13,464
14,398
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Moe32
Thoth
18
7 / 1 / 8
11,442
602
13,089
6,992
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 0 / 4
11,299
595
9,745
15,035
9,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
nikillo
Hou Yi
16
7 / 3 / 8
10,467
551
11,132
12,724
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
xXEoneXx
Ratatoskr
16
3 / 6 / 10
10,403
548
8,106
14,254
5,337
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DKamina
Bellona
15
4 / 6 / 2
9,470
498
11,187
18,603
13,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
SventraDraghi
Bakasura
13
2 / 3 / 1
8,183
431
5,457
11,291
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
YMJ121
Neith
13
2 / 6 / 3
8,079
425
8,422
12,523
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 7 / 3
7,635
402
4,374
16,912
9,295
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
siviorr
Merlin
16
3 / 7 / 1
9,794
515
10,579
14,963
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
29
Kills
13
13
Deaths
29
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
DKamina
Bellona
4
6
2
0.83
W
Bacchus
IIEXAM
Bacchus
7
3
10
4
W
Thoth
Moe32
Thoth
7
1
8
11
L
Bakasura
SventraDraghi
Bakasura
2
3
1
0.83
L
Neith
YMJ121
Neith
2
6
3
0.58
W
5
0
4
7
W
Hou Yi
nikillo
Hou Yi
7
3
8
3.67
L
2
7
3
0.5
L
Merlin
siviorr
Merlin
3
7
1
0.5
W
Ratatoskr
xXEoneXx
Ratatoskr
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,536
Damage
40,019
63,403
Taken
74,292
38,191
Mitigated
36,367
22,842
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DKamina
Bellona
11,187
2,529
0
3,500
18,603
13,418
284
5,373
13,146
9,030
51,119
W
Bacchus
IIEXAM
Bacchus
13,464
1,971
0
3,444
14,398
15,746
0
5,014
9,125
28,774
0
W
Thoth
Moe32
Thoth
13,089
212
0
2,110
6,992
2,616
2,236
2,695
4,137
74,215
0
L
Bakasura
SventraDraghi
Bakasura
5,457
3,940
0
3,762
11,291
3,973
565
2,103
9,062
0
41,368
L
Neith
YMJ121
Neith
8,422
3,551
0
3,191
12,523
4,425
321
3,860
8,623
0
38,247
W
9,745
2,207
0
8,372
15,035
9,674
2,767
2,853
12,135
0
65,134
W
Hou Yi
nikillo
Hou Yi
11,132
6,506
0
4,868
12,724
4,818
722
3,703
9,021
0
54,787
L
4,374
333
0
1,263
16,912
9,295
75
6,368
10,442
15,844
0
L
Merlin
siviorr
Merlin
10,579
838
402
4,166
14,963
5,256
543
7,965
6,466
78,234
0
W
Ratatoskr
xXEoneXx
Ratatoskr
8,106
1,853
0
4,048
14,254
5,337
621
2,954
11,094
0
68,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
43,161
516
Minions Killed
416
0
Camps Cleared
0
1,915,596
Distance Traveled
1,694,169
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,470
498
107
6
0
345,863
4
W
Bacchus
10,422
549
33
2
0
394,076
1
W
Thoth
11,442
602
153
8
0
400,499
2
L
Bakasura
8,183
431
90
5
0
426,024
8
L
Neith
8,079
425
67
4
0
292,385
0
W
Chaac
11,299
595
141
7
0
402,973
0
W
Hou Yi
10,467
551
75
4
0
327,563
1
L
Sobek
7,635
402
21
1
0
322,595
1
L
Merlin
9,794
515
131
7
0
307,302
4
W
Ratatoskr
10,403
548
114
6
0
390,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role