Player Matchup

Izanami
Izanami
Bawina18
Izanami
Level 27
God Stats
29W - 26L
1,520 SR
Queue Stats
59W - 64L
1,532 Elo+
Party 1
King Arthur
King Arthur
Gojo Satooru
King Arthur
Level 31
God Stats
2W - 12L
1,198 SR
Queue Stats
118W - 124L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Lucy47
Baron Samedi
Level 68
God Stats
3W - 7L
1,501 SR
Queue Stats
78W - 110L
1,408 Elo+
Party 1
Awilix
Awilix
PrideXWrath
Awilix
Level 53
God Stats
19W - 21L
1,639 SR
Queue Stats
100W - 96L
1,300 Elo+
Party 1
Ymir
Ymir
S4League36
Ymir
Level 27
God Stats
1W - 1L
1,609 SR
Queue Stats
6W - 10L
1,433 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,433 Elo+

VS

Team Averages
Level 65
1,628 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
Junkmunky03
Tsukuyomi
Level 45
God Stats
41W - 40L
1,466 SR
Queue Stats
486W - 476L
1,426 Elo+
Solo
Amaterasu
Amaterasu
Pu Pu PLATA
Amaterasu
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
74W - 90L
1,477 Elo+
Party 3
Cerberus
Cerberus
YourManDan_
Cerberus
Level 29
God Stats
26W - 14L
1,578 SR
Queue Stats
128W - 146L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
YourManTyler
Danzaburou
Level 108
God Stats
15W - 9L
1,706 SR
Queue Stats
367W - 322L
1,512 Elo+
Party 2
Hel
Hel
wolfegangkodak
Hel
Level 18
God Stats
2W - 0L
1,673 SR
Queue Stats
13W - 12L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bawina18
Izanami
16
0 / 11 / 3
10,531
390
4,430
21,430
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Gojo Satooru
King Arthur
19
2 / 10 / 6
12,299
456
18,198
34,999
28,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Lucy47
Baron Samedi
20
8 / 7 / 7
15,198
563
25,184
25,765
12,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
20
14 / 9 / 6
14,942
553
30,281
26,780
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 9 / 3
9,537
353
4,088
24,266
21,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Junkmunky03
Tsukuyomi
20
11 / 5 / 9
16,254
602
20,530
18,780
9,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Pu Pu PLATA
Amaterasu
20
8 / 4 / 12
14,634
542
22,498
41,526
31,427
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
YourManDan_
Cerberus
19
7 / 5 / 16
13,416
497
16,295
29,207
34,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
YourManTyler
Danzaburou
20
17 / 3 / 14
16,770
621
34,023
25,845
17,266
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 7 / 17
14,210
526
13,728
18,379
7,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
24
Kills
46
46
Deaths
24
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bawina18
Izanami
0
11
3
0.14
L
King Arthur
Gojo Satooru
King Arthur
2
10
6
0.5
W
Tsukuyomi
Junkmunky03
Tsukuyomi
11
5
9
3.1
L
Baron Samedi
Lucy47
Baron Samedi
8
7
7
1.64
L
Awilix
14
9
6
1.89
W
Amaterasu
Pu Pu PLATA
Amaterasu
8
4
12
3.5
L
0
9
3
0.17
W
Cerberus
YourManDan_
Cerberus
7
5
16
3
W
Danzaburou
YourManTyler
Danzaburou
17
3
14
8
W
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,181
Damage
107,074
133,240
Taken
133,737
85,222
Mitigated
100,509
24,690
Healing
69,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bawina18
Izanami
4,430
3,697
0
3,703
21,430
7,368
1,923
2,462
18,886
0
58,581
L
King Arthur
Gojo Satooru
King Arthur
18,198
3,347
0
6,275
34,999
28,716
0
5,285
29,351
0
80,997
W
Tsukuyomi
Junkmunky03
Tsukuyomi
20,530
9,238
246
7,010
18,780
9,019
1,255
5,403
13,125
0
115,447
L
Baron Samedi
Lucy47
Baron Samedi
25,184
1,073
1,536
7,320
25,765
12,438
312
8,198
17,091
98,948
0
L
Awilix
30,281
14,917
0
5,070
26,780
14,857
0
6,321
20,371
0
82,511
W
Amaterasu
Pu Pu PLATA
Amaterasu
22,498
11,973
0
23,643
41,526
31,427
1,898
7,228
34,069
0
103,748
L
4,088
105
0
786
24,266
21,843
701
6,908
17,121
34,856
0
W
Cerberus
YourManDan_
Cerberus
16,295
947
881
10,094
29,207
34,840
1,175
8,319
20,576
37,207
0
W
Danzaburou
YourManTyler
Danzaburou
34,023
19,710
0
11,528
25,845
17,266
6,370
6,840
18,841
0
135,671
W
13,728
281
8,571
7,392
18,379
7,957
954
7,267
10,787
89,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,507
Gold Earned
75,284
535
Minions Killed
625
0
Camps Cleared
0
2,221,312
Distance Traveled
2,549,087
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,531
390
136
5
0
412,110
0
L
King Arthur
12,299
456
139
5
0
432,507
2
W
Tsukuyomi
16,254
602
145
5
0
555,746
0
L
Baron Samedi
15,198
563
125
5
0
451,172
2
L
Awilix
14,942
553
84
3
0
519,255
1
W
Amaterasu
14,634
542
140
5
0
514,876
3
L
Ymir
9,537
353
51
2
0
406,268
2
W
Cerberus
13,416
497
46
2
0
510,811
3
W
Danzaburou
16,770
621
174
6
0
466,205
7
W
Hel
14,210
526
120
4
0
501,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role