Player Matchup

Zhong Kui
Zhong Kui
Abstaubaer91
Zhong Kui
Level 29
God Stats
4W - 7L
1,476 SR
Queue Stats
224W - 218L
1,474 Elo+
Solo
Chernobog
Chernobog
Alfi163
Chernobog
Level 26
God Stats
3W - 7L
1,351 SR
Queue Stats
27W - 31L
1,362 Elo+
Solo
Odin
Odin
M8yDagg
Odin
Level 25
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
benoosh20
Nemesis
Level 15
God Stats
1W - 3L
1,347 SR
Queue Stats
10W - 10L
1,455 Elo+
Solo
Ymir
Ymir
loviloki
Ymir
Level 23
God Stats
6W - 6L
1,469 SR
Queue Stats
55W - 59L
1,419 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,442 Elo+

VS

Team Averages
Level 22
1,516 SR
1,308 Elo+
Bakasura
Bakasura
Chocapicds
Bakasura
Level 5
God Stats
1W - 1L
1,680 SR
Queue Stats
3W - 5L
1,153 Elo+
Solo
Nemesis
Nemesis
Galadrian
Nemesis
Level 25
God Stats
2W - 0L
1,449 SR
Queue Stats
15W - 14L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Tyr1996
Cthulhu
Level 24
God Stats
11W - 8L
1,452 SR
Queue Stats
215W - 222L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Umbreon424
Sun Wukong
Level 48
God Stats
13W - 9L
1,500 SR
Queue Stats
31W - 41L
1,250 Elo+
Party 1
Neith
Neith
sergiuBURGARTY
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abstaubaer91
Zhong Kui
16
3 / 7 / 5
10,845
472
17,548
20,427
12,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Alfi163
Chernobog
18
8 / 7 / 5
11,790
513
16,581
21,454
9,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
M8yDagg
Odin
12
0 / 8 / 5
8,296
361
2,198
13,276
11,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
benoosh20
Nemesis
16
4 / 8 / 2
10,257
446
7,534
21,248
10,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 2 / 2
7,370
320
1,947
10,442
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chocapicds
Bakasura
19
6 / 3 / 4
12,969
564
10,683
14,833
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Galadrian
Nemesis
19
8 / 3 / 14
13,007
566
14,842
15,986
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tyr1996
Cthulhu
19
5 / 2 / 6
12,709
553
10,031
13,830
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Umbreon424
Sun Wukong
19
9 / 0 / 9
12,780
556
15,045
20,505
15,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 4
10,576
460
15,317
15,029
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
15
Kills
32
32
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abstaubaer91
Zhong Kui
3
7
5
0.79
L
Chernobog
Alfi163
Chernobog
8
7
5
1.5
W
Bakasura
Chocapicds
Bakasura
6
3
4
2.67
W
Nemesis
Galadrian
Nemesis
8
3
14
5
L
Odin
M8yDagg
Odin
0
8
5
0.31
W
Cthulhu
Tyr1996
Cthulhu
5
2
6
4
W
Sun Wukong
Umbreon424
Sun Wukong
9
0
9
13.5
L
Nemesis
benoosh20
Nemesis
4
8
2
0.63
L
Ymir
0
2
2
0.5
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,808
Damage
65,918
86,847
Taken
80,183
48,690
Mitigated
45,145
21,156
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abstaubaer91
Zhong Kui
17,548
5,132
0
8,773
20,427
12,590
650
2,172
17,237
72,346
0
L
Chernobog
Alfi163
Chernobog
16,581
9,935
0
9,032
21,454
9,709
0
3,231
18,223
0
70,170
W
Bakasura
Chocapicds
Bakasura
10,683
7,371
0
2,794
14,833
7,268
2,001
6,380
8,453
0
75,023
W
Nemesis
Galadrian
Nemesis
14,842
9,336
0
8,093
15,986
6,702
3,191
3,156
12,830
0
80,102
L
Odin
M8yDagg
Odin
2,198
619
0
250
13,276
11,167
2
1,108
12,088
0
18,366
W
Cthulhu
Tyr1996
Cthulhu
10,031
1,091
554
5,267
13,830
11,369
568
3,495
10,335
34,274
0
W
Sun Wukong
Umbreon424
Sun Wukong
15,045
3,417
0
7,483
20,505
15,219
889
4,847
15,658
0
73,760
L
Nemesis
benoosh20
Nemesis
7,534
3,300
0
2,541
21,248
10,394
0
344
20,659
0
88,793
L
Ymir
1,947
565
0
560
10,442
4,830
60
3,176
7,266
9,786
0
W
15,317
8,006
0
4,283
15,029
4,587
873
2,969
12,060
0
51,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
62,041
402
Minions Killed
483
0
Camps Cleared
0
1,791,204
Distance Traveled
2,099,704
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,845
472
127
6
0
363,946
3
L
Chernobog
11,790
513
105
5
0
380,726
1
W
Bakasura
12,969
564
150
7
0
414,518
3
W
Nemesis
13,007
566
95
4
0
434,978
1
L
Odin
8,296
361
38
2
0
407,454
0
W
Cthulhu
12,709
553
58
3
0
446,531
1
W
Sun Wukong
12,780
556
103
4
0
448,895
3
L
Nemesis
10,257
446
121
5
0
413,774
4
L
Ymir
7,370
320
11
0
0
225,304
1
W
Neith
10,576
460
77
3
0
354,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role