Player Matchup

Ymir
Ymir
A13X_wf_Tudor
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Exality28
King Arthur
Level 27
God Stats
37W - 24L
1,285 SR
Queue Stats
336W - 315L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
Streak-Leggend
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,191 Elo+
Solo
Mulan
Mulan
Z_MacacoLouco_Z
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
eizlx
Nemesis
Level 17
God Stats
3W - 5L
1,503 SR
Queue Stats
72W - 67L
1,384 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,390 Elo+

VS

Team Averages
Level 7
1,240 SR
1,229 Elo+
Anhur
Anhur
Aaron721
Anhur
Level 3
God Stats
1W - 3L
1,072 SR
Queue Stats
1W - 3L
1,107 Elo+
Party 1
Ra
Ra
Elyas_29_12
Ra
Level 6
God Stats
1W - 7L
939 SR
Queue Stats
2W - 9L
1,131 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Toxic_Get_Muted2
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,317 Elo+
Solo
Kukulkan
Kukulkan
ll654
Kukulkan
Level 5
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Jing Wei
Jing Wei
nepwolf
Jing Wei
Level 16
God Stats
21W - 15L
1,529 SR
Queue Stats
26W - 28L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 1
10,002
357
1,038
23,317
21,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Exality28
King Arthur
18
6 / 3 / 8
12,664
452
11,021
27,802
21,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
17
8 / 15 / 7
12,206
436
12,732
24,682
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 9 / 5
12,976
463
11,497
23,522
20,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
eizlx
Nemesis
20
12 / 6 / 7
15,964
570
17,170
24,624
9,836
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aaron721
Anhur
15
1 / 12 / 8
11,546
412
6,684
20,128
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 9 / 6
10,598
379
2,082
9,111
2,911
Tsukuyomi
20
21 / 6 / 4
16,950
605
25,637
21,884
10,468
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ll654
Kukulkan
11
1 / 5 / 6
10,137
362
2,380
6,105
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
nepwolf
Jing Wei
20
8 / 7 / 9
16,349
584
21,274
24,092
11,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
66
37
Kills
33
46
Deaths
39
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Anhur
Aaron721
Anhur
1
12
8
0.42
W
2
9
6
0.56
L
King Arthur
Exality28
King Arthur
6
3
8
3.33
L
Ao Kuang
8
15
7
0.77
W
Tsukuyomi
21
6
4
3.83
L
11
9
5
1.5
L
Nemesis
eizlx
Nemesis
12
6
7
2.58
W
Kukulkan
ll654
Kukulkan
1
5
6
0.8
W
Jing Wei
nepwolf
Jing Wei
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,458
Damage
58,057
123,947
Taken
81,320
81,584
Mitigated
32,711
25,050
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,038
293
0
117
23,317
21,748
1,193
1,026
22,291
27,478
0
W
Anhur
Aaron721
Anhur
6,684
5,827
0
4,139
20,128
6,351
2,661
5,888
14,140
0
32,865
W
2,082
648
1,024
724
9,111
2,911
493
3,160
5,926
16,182
0
L
King Arthur
Exality28
King Arthur
11,021
827
448
8,208
27,802
21,494
1,008
4,941
22,861
0
63,606
L
Ao Kuang
12,732
6,405
0
4,871
24,682
8,311
2,345
2,995
21,687
61,759
0
W
Tsukuyomi
25,637
8,381
0
4,832
21,884
10,468
4,453
1,263
20,471
0
116,854
L
11,497
2,730
0
3,499
23,522
20,195
2,136
2,851
20,671
0
52,401
L
Nemesis
eizlx
Nemesis
17,170
8,695
0
7,907
24,624
9,836
0
2,209
22,415
0
126,532
W
Kukulkan
ll654
Kukulkan
2,380
875
0
0
6,105
1,750
260
1,301
4,779
14,901
0
W
Jing Wei
nepwolf
Jing Wei
21,274
18,968
0
7,945
24,092
11,231
9,783
2,326
21,566
0
114,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,812
Gold Earned
65,580
442
Minions Killed
442
0
Camps Cleared
0
2,351,901
Distance Traveled
1,789,017
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,002
357
42
2
0
318,695
2
W
Anhur
11,546
412
52
2
0
330,886
0
W
Ra
10,598
379
19
1
0
260,426
0
L
King Arthur
12,664
452
73
3
0
531,321
1
L
Ao Kuang
12,206
436
82
3
0
458,940
4
W
Tsukuyomi
16,950
605
165
6
0
524,791
0
L
Mulan
12,976
463
78
3
0
449,069
0
L
Nemesis
15,964
570
167
6
0
593,876
3
W
Kukulkan
10,137
362
27
1
0
255,393
0
W
Jing Wei
16,349
584
179
6
0
417,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role