Player Matchup

Medusa
Medusa
Almoste7il
Medusa
Level 10
God Stats
1W - 2L
1,300 SR
Queue Stats
9W - 8L
1,130 Elo+
Party 1
Anhur
Anhur
ECHECS
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Olorun
Olorun
Grozgi
Olorun
Level 10
God Stats
0W - 2L
1,270 SR
Queue Stats
64W - 82L
1,352 Elo+
Solo
The Morrigan
The Morrigan
Sup3rGlu3
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,401 Elo+
Party 1
Osiris
Osiris
xCaos72
Osiris
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,414 SR
1,323 Elo+

VS

Team Averages
Level 13
1,412 SR
1,321 Elo+
Fenrir
Fenrir
D15TURB3D666
Fenrir
Level 17
God Stats
2W - 3L
1,256 SR
Queue Stats
51W - 52L
1,165 Elo+
Solo
Sun Wukong
Sun Wukong
DrunkZs
Sun Wukong
Level 14
God Stats
18W - 8L
1,618 SR
Queue Stats
23W - 25L
1,423 Elo+
Solo
Chang'e
Chang'e
Huiphuriah
Chang'e
Level 12
God Stats
3W - 2L
1,293 SR
Queue Stats
21W - 27L
1,258 Elo+
Solo
Thor
Thor
ZenOneBest
Thor
Level 16
God Stats
17W - 22L
1,392 SR
Queue Stats
25W - 37L
1,371 Elo+
Solo
Ra
Ra
qweryty
Ra
Level 8
God Stats
2W - 8L
1,500 SR
Queue Stats
65W - 79L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Almoste7il
Medusa
18
11 / 7 / 5
13,977
1,165
29,401
19,615
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
ECHECS
Anhur
16
0 / 13 / 4
9,770
814
8,825
19,414
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Grozgi
Olorun
18
3 / 7 / 7
11,417
951
15,313
18,251
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
Sup3rGlu3
The Morrigan
17
2 / 6 / 10
11,379
948
15,720
13,399
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
xCaos72
Osiris
18
0 / 3 / 13
11,029
919
8,611
14,419
13,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

38

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 2 / 13
13,746
1,146
17,372
19,985
13,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
DrunkZs
Sun Wukong
19
10 / 4 / 18
13,269
1,106
23,630
27,357
19,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Huiphuriah
Chang'e
18
3 / 4 / 18
11,136
928
11,954
15,683
5,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 17
11,321
943
6,786
6,058
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 6 / 13
12,268
1,022
19,703
15,672
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
16
Kills
36
36
Deaths
16
39
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Medusa
Almoste7il
Medusa
11
7
5
1.93
W
Fenrir
13
2
13
9.75
W
Sun Wukong
DrunkZs
Sun Wukong
10
4
18
4.75
L
Anhur
ECHECS
Anhur
0
13
4
0.15
L
Olorun
Grozgi
Olorun
3
7
7
0.93
W
Chang'e
Huiphuriah
Chang'e
3
4
18
3
L
The Morrigan
Sup3rGlu3
The Morrigan
2
6
10
1.17
W
3
0
17
11.5
W
7
6
13
2.25
L
Osiris
xCaos72
Osiris
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,870
Damage
79,445
85,098
Taken
84,755
38,661
Mitigated
46,499
13,739
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Almoste7il
Medusa
29,401
17,198
0
3,840
19,615
7,096
0
5,394
14,221
0
60,595
W
Fenrir
17,372
4,570
0
1,477
19,985
13,144
0
5,912
14,073
0
35,253
W
Sun Wukong
DrunkZs
Sun Wukong
23,630
6,354
0
4,967
27,357
19,045
0
7,265
20,092
0
38,087
L
Anhur
ECHECS
Anhur
8,825
3,456
0
1,100
19,414
6,370
0
7,087
12,327
0
20,588
L
Olorun
Grozgi
Olorun
15,313
6,319
2,409
6,025
18,251
7,267
0
5,863
12,388
34,780
0
W
Chang'e
Huiphuriah
Chang'e
11,954
1,771
4,786
3,165
15,683
5,925
0
5,137
10,546
25,554
0
L
The Morrigan
Sup3rGlu3
The Morrigan
15,720
4,806
0
0
13,399
4,706
0
4,714
8,685
25,392
6,482
W
6,786
200
0
176
6,058
2,031
0
1,478
4,580
0
17,528
W
19,703
2,811
1,586
2,294
15,672
6,354
0
6,315
9,357
54,449
0
L
Osiris
xCaos72
Osiris
8,611
2,986
122
243
14,419
13,222
0
8,599
5,820
0
17,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
61,740
189
Minions Killed
223
5
Camps Cleared
4
964,508
Distance Traveled
1,080,952
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,977
1,165
71
6
3
216,839
0
W
Fenrir
13,746
1,146
28
2
3
251,836
0
W
Sun Wukong
13,269
1,106
35
3
0
217,759
1
L
Anhur
9,770
814
19
2
0
134,199
0
L
Olorun
11,417
951
37
3
2
189,247
0
W
Chang'e
11,136
928
42
4
0
202,509
1
L
The Morrigan
11,379
948
41
3
0
211,881
1
W
Thor
11,321
943
22
2
1
237,553
4
W
Ra
12,268
1,022
96
8
0
171,295
1
L
Osiris
11,029
919
21
2
0
212,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role