Player Matchup

Anhur
Anhur
Gold IV
Merciless-Pug
Anhur
Gold IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,364 MMR
Solo
Chaac
Chaac
Silver I
RickVA24
Chaac
Silver I
Level 108
God Stats
4W - 4L
1,626 SR
Queue Stats
74W - 85L
1,297 MMR
Solo
He Bo
He Bo
Bronze III
Wheelzs 365
He Bo
Bronze III
Level 42
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 2L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 66
1,518 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,393 SR
1,395 MMR
Baron Samedi
Baron Samedi
Gold II
AE HebrewHammah
Baron Samedi
Gold II
Level 136
God Stats
2W - 1L
1,373 SR
Queue Stats
255W - 258L
1,445 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Belmont9516
Ah Puch
Bronze III
Level 64
God Stats
1W - 1L
1,185 SR
Queue Stats
1W - 2L
1,455 MMR
Solo
Yemoja
Yemoja
Silver IV
sn95wolf
Yemoja
Silver IV
Level 122
God Stats
2W - 3L
1,621 SR
Queue Stats
57W - 47L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 7
12,971
649
12,857
21,941
7,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RickVA24
Chaac
17
5 / 3 / 5
13,201
660
16,754
26,320
34,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 10 / 1
12,492
625
6,984
17,872
6,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisBacchusFenrirAphrodite

VS

Bans
MedusaKumbhakarnaKuzenboCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AE HebrewHammah
Baron Samedi
17
10 / 7 / 10
14,292
715
22,895
24,150
13,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
Belmont9516
Ah Puch
18
12 / 5 / 10
14,949
747
22,308
14,942
5,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
sn95wolf
Yemoja
18
3 / 1 / 20
13,458
673
7,747
12,274
17,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
25
25
Deaths
13
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AE HebrewHammah
Baron Samedi
10
7
10
2.14
W
Ah Puch
Belmont9516
Ah Puch
12
5
10
3.4
L
3
12
7
0.54
L
Chaac
RickVA24
Chaac
5
3
5
2.5
L
5
10
1
0.55
W
Yemoja
sn95wolf
Yemoja
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
52,950
66,133
Taken
51,366
48,276
Mitigated
36,322
9,416
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AE HebrewHammah
Baron Samedi
22,895
1,241
1,969
7,436
24,150
13,468
558
3,619
20,531
55,505
0
W
Ah Puch
Belmont9516
Ah Puch
22,308
147
944
2,301
14,942
5,193
1,622
2,645
12,297
75,986
0
L
12,857
4,644
0
580
21,941
7,112
0
17,787
3,775
0
52,812
L
Chaac
RickVA24
Chaac
16,754
1,953
0
6,846
26,320
34,909
0
19,691
6,173
0
73,994
L
6,984
0
0
1,990
17,872
6,255
0
14,474
3,082
36,369
0
W
Yemoja
sn95wolf
Yemoja
7,747
1,936
6,420
5,737
12,274
17,661
604
760
11,514
36,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
42,699
231
Minions Killed
206
0
Camps Cleared
0
892,561
Distance Traveled
959,707
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,292
715
76
4
0
292,146
3
W
Ah Puch
14,949
747
96
5
0
328,370
3
L
Anhur
12,971
649
87
4
0
248,509
0
L
Chaac
13,201
660
71
4
0
352,760
3
L
He Bo
12,492
625
73
4
0
291,292
1
W
Yemoja
13,458
673
34
2
0
339,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role