Player Matchup

Tyr
Tyr
Crimzxn IV
Tyr
Level 12
God Stats
5W - 9L
1,248 SR
Queue Stats
118W - 124L
1,353 Elo+
Solo
Neith
Neith
LEELEE7990
Neith
Level 11
God Stats
2W - 2L
1,456 SR
Queue Stats
6W - 6L
1,344 Elo+
Solo
Yemoja
Yemoja
Smaug_Kaki
Yemoja
Level 29
God Stats
4W - 4L
1,529 SR
Queue Stats
918W - 914L
1,514 Elo+
Solo
Sol
Sol
deceptive_chin8
Sol
Level 25
God Stats
22W - 19L
1,886 SR
Queue Stats
152W - 142L
1,454 Elo+
Solo
Ra
Ra
vezzowedra
Ra
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 21L
1,144 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,362 Elo+

VS

Team Averages
Level 13
1,421 SR
1,268 Elo+
Awilix
Awilix
CZ1FFRA
Awilix
Level 27
God Stats
0W - 2L
1,234 SR
Queue Stats
129W - 137L
1,475 Elo+
Solo
Ymir
Ymir
Flo3381CD
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,093 Elo+
Solo
Ra
Ra
Leia2003xox
Ra
Level 26
God Stats
12W - 14L
1,372 SR
Queue Stats
155W - 188L
1,458 Elo+
Solo
Tiamat
Tiamat
dominikhurt1
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,154 Elo+
Party 1
Athena
Athena
jesion965
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 19
11,895
991
15,858
12,133
6,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
20
24 / 0 / 20
14,374
1,198
51,918
12,931
6,536
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Smaug_Kaki
Yemoja
20
8 / 0 / 36
14,682
1,224
16,800
11,421
11,654
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 2 / 32
12,141
1,012
13,814
12,029
9,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 25
11,430
953
9,719
7,252
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CZ1FFRA
Awilix
16
0 / 8 / 2
10,065
839
6,533
25,111
11,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
18
0 / 7 / 5
12,115
1,010
13,000
25,304
28,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 1
12,333
1,028
16,412
17,203
7,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
1 / 15 / 1
10,120
843
8,802
23,871
11,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
jesion965
Athena
15
0 / 14 / 1
9,869
822
4,947
27,732
27,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
16
47
Kills
6
7
Deaths
47
132
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
CZ1FFRA
Awilix
0
8
2
0.13
W
6
3
19
5.17
L
Ymir
0
7
5
0.36
W
Neith
24
0
20
34
L
5
3
1
1.83
W
Yemoja
Smaug_Kaki
Yemoja
8
0
36
26
W
5
2
32
10.5
L
Tiamat
1
15
1
0.1
L
Athena
jesion965
Athena
0
14
1
0.04
W
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,109
Damage
49,694
55,766
Taken
119,221
36,801
Mitigated
87,185
20,744
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
CZ1FFRA
Awilix
6,533
1,560
0
0
25,111
11,926
0
6,576
18,535
0
16,843
W
15,858
4,128
0
1,964
12,133
6,323
0
8,587
3,394
0
22,164
L
Ymir
13,000
1,700
0
1,291
25,304
28,460
0
10,075
15,229
42,188
0
W
Neith
51,918
34,532
0
8,283
12,931
6,536
0
7,311
5,330
0
86,185
L
16,412
633
2,535
2,087
17,203
7,802
0
4,900
12,303
60,648
0
W
Yemoja
Smaug_Kaki
Yemoja
16,800
3,314
3,701
1,723
11,421
11,654
0
8,784
2,405
34,482
0
W
13,814
5,302
741
2,772
12,029
9,356
0
11,086
789
27,135
0
L
Tiamat
8,802
1,071
0
1,629
23,871
11,192
0
9,938
13,933
16,747
0
L
Athena
jesion965
Athena
4,947
1,605
0
178
27,732
27,805
0
8,844
18,888
13,008
0
W
9,719
505
1,410
150
7,252
2,932
0
6,285
687
20,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,522
Gold Earned
54,502
209
Minions Killed
220
3
Camps Cleared
2
989,468
Distance Traveled
977,787
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,065
839
21
2
0
179,265
1
W
Tyr
11,895
991
15
1
0
226,897
1
L
Ymir
12,115
1,010
62
5
1
193,786
0
W
Neith
14,374
1,198
82
7
3
215,237
0
L
Ra
12,333
1,028
109
9
1
282,637
0
W
Yemoja
14,682
1,224
31
3
0
201,985
0
W
Sol
12,141
1,012
45
4
0
196,179
2
L
Tiamat
10,120
843
19
2
0
198,598
0
L
Athena
9,869
822
9
1
0
123,501
0
W
Ra
11,430
953
36
3
0
149,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role