Player Matchup

Scylla
Scylla
Jesmola
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
953 Elo+
Party 1
Fenrir
Fenrir
URURAS
Fenrir
Level 15
God Stats
12W - 11L
1,522 SR
Queue Stats
18W - 19L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
xiaobaiyi
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
996 Elo+
Party 1
Skadi
Skadi
小杀寂寞
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,306 Elo+
Party 1
Odin
Odin
就这么玩
Odin
Level 14
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 9L
996 Elo+
Party 1
Team Averages
Level 14
1,464 SR
1,138 Elo+

VS

Team Averages
Level 14
1,476 SR
1,474 Elo+
Danzaburou
Danzaburou
BadIcy
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CrazyDoo86
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Thor
Thor
En0t0
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
SventraDraghi
Thoth
Level 26
God Stats
5W - 10L
1,273 SR
Queue Stats
47W - 64L
1,385 Elo+
Solo
Bellona
Bellona
merguzz2
Bellona
Level 15
God Stats
8W - 5L
1,606 SR
Queue Stats
30W - 26L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jesmola
Scylla
11
2 / 6 / 3
6,312
421
4,451
7,765
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
URURAS
Fenrir
11
1 / 6 / 3
6,540
436
4,882
9,697
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
xiaobaiyi
Ao Kuang
11
4 / 7 / 1
7,463
498
4,714
12,148
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 5
7,569
505
7,683
11,299
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 5
6,379
425
2,532
12,339
7,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadIcy
Danzaburou
13
3 / 4 / 9
7,983
532
8,681
11,082
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 4 / 14
8,011
534
5,251
9,405
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
En0t0
Thor
12
11 / 2 / 5
8,276
552
8,960
7,268
2,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
4 / 1 / 9
8,424
562
6,571
5,259
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
merguzz2
Bellona
17
8 / 1 / 4
10,069
671
11,537
11,464
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
12
Kills
31
31
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadIcy
Danzaburou
3
4
9
1.88
W
5
4
14
3
W
Thor
En0t0
Thor
11
2
5
6.75
L
Scylla
Jesmola
Scylla
2
6
3
0.58
W
4
1
9
8.5
L
Fenrir
URURAS
Fenrir
1
6
3
0.42
W
Bellona
merguzz2
Bellona
8
1
4
10
L
Ao Kuang
xiaobaiyi
Ao Kuang
4
7
1
0.64
L
3
6
5
0.92
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
41,000
53,248
Taken
44,478
20,503
Mitigated
25,869
7,658
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadIcy
Danzaburou
8,681
3,402
0
4,613
11,082
5,350
818
639
10,443
0
46,566
W
5,251
575
648
1,968
9,405
7,060
239
3,460
5,945
18,507
0
W
Thor
En0t0
Thor
8,960
2,150
0
810
7,268
2,629
944
974
6,294
0
24,195
L
Scylla
Jesmola
Scylla
4,451
1,162
0
892
7,765
2,195
0
1,932
5,623
25,135
0
W
6,571
263
0
1,958
5,259
1,834
1,685
1,298
3,961
42,588
0
L
Fenrir
URURAS
Fenrir
4,882
644
0
2,104
9,697
3,370
0
2,040
7,509
0
29,997
W
Bellona
merguzz2
Bellona
11,537
3,017
0
6,095
11,464
8,996
847
2,794
8,670
0
82,482
L
Ao Kuang
xiaobaiyi
Ao Kuang
4,714
676
0
2,435
12,148
3,892
0
2,231
9,829
20,240
0
L
7,683
3,314
0
1,477
11,299
3,537
0
1,399
9,665
0
36,633
L
2,532
417
0
750
12,339
7,509
0
3,570
8,459
0
16,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
42,763
244
Minions Killed
375
0
Camps Cleared
0
1,340,671
Distance Traveled
1,319,472
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,983
532
86
6
0
253,243
1
W
Ymir
8,011
534
25
2
0
244,351
0
W
Thor
8,276
552
33
2
0
247,312
0
L
Scylla
6,312
421
44
3
0
271,351
0
W
Thoth
8,424
562
75
5
0
263,774
6
L
Fenrir
6,540
436
53
4
0
304,772
3
W
Bellona
10,069
671
156
10
0
310,792
1
L
Ao Kuang
7,463
498
40
3
0
288,788
0
L
Skadi
7,569
505
75
5
0
226,579
0
L
Odin
6,379
425
32
2
0
249,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role