Player Matchup

Chaac
Chaac
B1SS1O
Chaac
Level 39
God Stats
13W - 15L
1,592 SR
Queue Stats
206W - 312L
1,342 Elo+
Party 2
Merlin
Merlin
Giovanni7130
Merlin
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 306L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
Kiyöshi
Heimdallr
Level 49
God Stats
4W - 7L
1,131 SR
Queue Stats
21W - 39L
1,049 Elo+
Party 1
Tyr
Tyr
MitchBuchannan
Tyr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
afresh9
Thanatos
Level 26
God Stats
3W - 8L
1,327 SR
Queue Stats
284W - 367L
1,303 Elo+
Party 2
Team Averages
Level 62
1,410 SR
1,304 Elo+

VS

Team Averages
Level 54
1,665 SR
1,509 Elo+
Hou Yi
Hou Yi
CeBonVieuxSmati
Hou Yi
Level 29
God Stats
32W - 14L
1,824 SR
Queue Stats
472W - 374L
1,562 Elo+
Party 3
Kuzenbo
Kuzenbo
GizzyTheGremlin
Kuzenbo
Level 44
God Stats
3W - 0L
1,835 SR
Queue Stats
101W - 126L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jok_R23
Tsukuyomi
Level 127
God Stats
10W - 4L
1,682 SR
Queue Stats
58W - 33L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
gavlantv
Cu Chulainn
Level 27
God Stats
6W - 2L
1,481 SR
Queue Stats
41W - 29L
1,543 Elo+
Party 3
Anubis
Anubis
jirkaCZE
Anubis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1SS1O
Chaac
17
1 / 1 / 1
9,968
525
7,524
11,883
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
17
3 / 4 / 0
10,593
558
6,731
8,452
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Kiyöshi
Heimdallr
13
1 / 5 / 2
8,238
434
3,907
8,814
3,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 5
7,936
418
2,000
13,917
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
afresh9
Thanatos
13
0 / 5 / 3
7,830
412
2,347
11,764
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,712
564
3,727
7,940
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 7
9,485
499
3,525
7,922
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Jok_R23
Tsukuyomi
18
9 / 2 / 6
11,710
616
9,807
17,123
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
gavlantv
Cu Chulainn
17
1 / 1 / 0
10,500
553
7,312
12,540
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
jirkaCZE
Anubis
18
6 / 0 / 6
11,656
613
10,328
5,169
2,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
5
Kills
18
18
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
B1SS1O
Chaac
1
1
1
1.5
W
2
1
4
4
L
Merlin
3
4
0
0.75
W
0
1
7
3.5
W
Tsukuyomi
Jok_R23
Tsukuyomi
9
2
6
6
L
Heimdallr
Kiyöshi
Heimdallr
1
5
2
0.4
L
0
3
5
0.83
L
Thanatos
afresh9
Thanatos
0
5
3
0.3
W
Cu Chulainn
gavlantv
Cu Chulainn
1
1
0
1
W
Anubis
jirkaCZE
Anubis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
34,699
54,830
Taken
50,694
27,963
Mitigated
30,848
18,663
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
B1SS1O
Chaac
7,524
683
0
6,893
11,883
11,385
0
62
11,276
0
65,628
W
3,727
1,430
0
3,794
7,940
2,979
839
725
7,145
0
85,880
L
Merlin
6,731
211
0
730
8,452
2,731
0
3,732
4,720
73,559
0
W
3,525
1,850
0
1,744
7,922
6,973
573
1,408
6,446
32,190
0
W
Tsukuyomi
Jok_R23
Tsukuyomi
9,807
1,846
0
10,137
17,123
6,200
0
2,731
14,141
0
85,890
L
Heimdallr
Kiyöshi
Heimdallr
3,907
1,323
0
1,312
8,814
3,106
0
4,882
3,932
0
57,331
L
2,000
136
0
4,437
13,917
6,541
0
3,759
10,158
0
19,249
L
Thanatos
afresh9
Thanatos
2,347
846
0
5,291
11,764
4,200
0
1,480
10,284
0
45,685
W
Cu Chulainn
gavlantv
Cu Chulainn
7,312
960
0
5,249
12,540
12,473
38
0
11,865
1,398
62,354
W
Anubis
jirkaCZE
Anubis
10,328
136
0
3,645
5,169
2,223
1,206
1,365
3,666
77,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
54,063
533
Minions Killed
614
0
Camps Cleared
0
1,837,207
Distance Traveled
2,006,102
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,968
525
127
7
0
398,463
6
W
Hou Yi
10,712
564
167
9
0
332,391
6
L
Merlin
10,593
558
154
8
0
357,787
9
W
Kuzenbo
9,485
499
40
2
0
442,462
5
W
Tsukuyomi
11,710
616
125
7
0
463,411
5
L
Heimdallr
8,238
434
132
7
0
305,262
3
L
Tyr
7,936
418
34
2
0
401,698
7
L
Thanatos
7,830
412
86
5
0
373,997
5
W
Cu Chulainn
10,500
553
136
7
0
390,113
8
W
Anubis
11,656
613
146
8
0
377,725
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role