Player Matchup

Sol
Sol
Arkej89
Sol
Level 8
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 6L
978 Elo+
Solo
Loki
Loki
LordAetherHawk
Loki
Level 10
God Stats
2W - 2L
1,609 SR
Queue Stats
5W - 13L
1,206 Elo+
Party 1
Artemis
Artemis
Trisstan25
Artemis
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
10W - 19L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
carry0potter
Danzaburou
Level 24
God Stats
1W - 4L
1,498 SR
Queue Stats
50W - 60L
1,308 Elo+
Solo
Thor
Thor
saiifodiaz
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,252 Elo+

VS

Team Averages
Level 16
1,581 SR
1,430 Elo+
Danzaburou
Danzaburou
Gettari
Danzaburou
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 45L
1,367 Elo+
Solo
Agni
Agni
Knursko
Agni
Level 16
God Stats
9W - 5L
1,255 SR
Queue Stats
81W - 75L
1,313 Elo+
Solo
Bastet
Bastet
circularsquar
Bastet
Level 29
God Stats
10W - 12L
1,825 SR
Queue Stats
75W - 86L
1,610 Elo+
Solo
Guan Yu
Guan Yu
lucohnehosehehe
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
qwerDNA
Kuzenbo
Level 18
God Stats
5W - 0L
1,827 SR
Queue Stats
27W - 28L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 5 / 0
8,087
426
5,290
12,692
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 0
7,089
373
5,027
10,926
3,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Trisstan25
Artemis
12
0 / 5 / 0
7,086
373
4,944
11,152
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
carry0potter
Danzaburou
9
0 / 2 / 1
7,260
382
2,039
4,890
1,682
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 0
7,579
399
2,164
10,701
3,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gettari
Danzaburou
19
7 / 0 / 3
11,385
599
9,290
7,370
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Knursko
Agni
16
7 / 0 / 5
10,375
546
9,401
6,801
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 5
10,886
573
7,654
10,632
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 0 / 0
5,837
307
0
34
12
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
qwerDNA
Kuzenbo
15
5 / 1 / 9
10,159
535
7,246
14,164
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
25
26
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
0
0
W
Danzaburou
Gettari
Danzaburou
7
0
3
8.5
W
Agni
Knursko
Agni
7
0
5
9.5
L
1
8
0
0.13
L
Artemis
Trisstan25
Artemis
0
5
0
0
L
Danzaburou
carry0potter
Danzaburou
0
2
1
0.25
W
6
0
5
8.5
W
0
0
0
0
W
Kuzenbo
qwerDNA
Kuzenbo
5
1
9
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,464
Damage
33,591
50,361
Taken
39,001
17,591
Mitigated
29,267
9,277
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,290
1,106
0
3,619
12,692
4,231
2,546
3,875
8,817
45,165
0
W
Danzaburou
Gettari
Danzaburou
9,290
5,110
0
6,196
7,370
3,022
5,916
1,138
6,232
0
90,758
W
Agni
Knursko
Agni
9,401
1,215
0
2,124
6,801
2,695
1,240
1,551
5,250
46,601
0
L
5,027
778
0
496
10,926
3,966
0
6,039
4,887
0
26,136
L
Artemis
Trisstan25
Artemis
4,944
1,992
0
2,686
11,152
4,151
180
3,639
7,513
0
30,751
L
Danzaburou
carry0potter
Danzaburou
2,039
1,084
0
1,437
4,890
1,682
454
1,164
3,726
0
23,503
W
7,654
4,323
0
3,984
10,632
4,796
376
518
10,114
0
67,033
W
0
0
0
0
34
12
0
0
34
0
177
W
Kuzenbo
qwerDNA
Kuzenbo
7,246
2,387
0
1,435
14,164
18,742
1,165
2,083
12,081
22,471
0
L
2,164
808
0
1,039
10,701
3,561
0
1,930
8,771
0
38,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
48,642
311
Minions Killed
426
0
Camps Cleared
0
1,341,127
Distance Traveled
1,462,475
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,087
426
94
5
0
327,067
1
W
Danzaburou
11,385
599
168
9
0
335,822
2
W
Agni
10,375
546
93
5
0
370,102
3
L
Loki
7,089
373
34
2
0
333,453
2
L
Artemis
7,086
373
53
3
0
266,227
2
L
Danzaburou
7,260
382
60
3
0
148,736
3
W
Bastet
10,886
573
133
7
0
362,474
0
W
Guan Yu
5,837
307
0
0
0
25,697
0
W
Kuzenbo
10,159
535
32
2
0
368,380
5
L
Thor
7,579
399
70
4
0
265,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role