Player Matchup

Chaac
Chaac
LakePanzer
Chaac
Level 7
God Stats
4W - 11L
1,479 SR
Queue Stats
67W - 69L
1,316 Elo+
Solo
Neith
Neith
PierDoon
Neith
Level 18
God Stats
1W - 3L
1,653 SR
Queue Stats
20W - 27L
1,381 Elo+
Party 1
Baba Yaga
Baba Yaga
Грешница1711
Baba Yaga
Level 20
God Stats
7W - 14L
1,359 SR
Queue Stats
115W - 207L
1,174 Elo+
Party 1
Team Averages
Level 15
1,497 SR
1,290 Elo+

VS

Team Averages
Level 35
1,496 SR
1,369 Elo+
Loki
Loki
ExitePL
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Krippymendezz
Bacchus
Level 17
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 9L
1,194 Elo+
Solo
Tiamat
Tiamat
YsachArti
Tiamat
Level 47
God Stats
3W - 1L
1,459 SR
Queue Stats
118W - 132L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 3 / 3
12,234
644
15,701
20,476
22,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
PierDoon
Neith
14
2 / 8 / 5
11,368
598
9,503
13,952
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 7
10,987
578
8,847
14,333
5,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ExitePL
Loki
17
7 / 1 / 9
13,126
691
12,847
10,486
4,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
15
1 / 2 / 9
11,561
608
3,825
13,559
18,881
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
YsachArti
Tiamat
17
10 / 5 / 6
13,897
731
22,350
19,575
14,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
18
18
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
ExitePL
Loki
7
1
9
11.5
W
Bacchus
1
2
9
2.75
L
Chaac
5
3
3
2.17
L
Neith
PierDoon
Neith
2
8
5
0.56
W
Tiamat
YsachArti
Tiamat
10
5
6
2.6
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
39,022
48,761
Taken
43,620
33,055
Mitigated
37,403
10,877
Healing
20,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ExitePL
Loki
12,847
3,324
0
1,203
10,486
4,147
23
1,436
9,050
0
44,014
W
Bacchus
3,825
307
563
6,130
13,559
18,881
453
3,319
10,240
15,711
0
L
Chaac
15,701
4,501
0
5,232
20,476
22,851
391
11,665
8,247
0
41,609
L
Neith
PierDoon
Neith
9,503
3,306
0
2,091
13,952
4,911
450
7,103
6,567
0
59,088
W
Tiamat
YsachArti
Tiamat
22,350
4,052
1,462
11,273
19,575
14,375
2,761
4,165
15,410
81,987
0
L
8,847
806
0
3,554
14,333
5,293
532
6,721
7,168
39,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
38,584
183
Minions Killed
179
0
Camps Cleared
0
867,195
Distance Traveled
1,010,697
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,126
691
46
2
0
368,798
0
W
Bacchus
11,561
608
20
1
0
358,630
0
L
Chaac
12,234
644
47
2
0
356,874
0
L
Neith
11,368
598
90
5
0
246,957
1
W
Tiamat
13,897
731
113
6
0
283,269
5
L
Baba Yaga
10,987
578
46
2
0
263,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role