Player Matchup

Bacchus
Bacchus
Bronze III
AingeruSaurio
Bacchus
Bronze III
Level 63
God Stats
6W - 7L
1,287 SR
Queue Stats
76W - 85L
1,431 MMR
Solo
Scylla
Scylla
Silver II
DimFivgas18
Scylla
Silver II
Level 68
God Stats
1W - 0L
1,238 SR
Queue Stats
7W - 10L
1,459 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
InheritedToe561
Sun Wukong
Gold IV
Level 145
God Stats
3W - 0L
1,568 SR
Queue Stats
211W - 215L
1,430 MMR
Solo
Medusa
Medusa
Gold IV
Jhon157
Medusa
Gold IV
Level 158
God Stats
2W - 2L
1,724 SR
Queue Stats
94W - 93L
1,454 MMR
Solo
Thanatos
Thanatos
Bronze III
VakkosPlayGames
Thanatos
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,464 SR
1,455 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,585 SR
1,475 MMR
Geb
Geb
Bronze III
Alexandr丶NIN
Geb
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,459 MMR
Party 2
Chronos
Chronos
Silver III
ElTiitoChuck
Chronos
Silver III
Level 151
God Stats
24W - 14L
1,898 SR
Queue Stats
39W - 31L
1,496 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Key丶sama
Guan Yu
Bronze III
Level 122
God Stats
0W - 1L
1,467 SR
Queue Stats
4W - 18L
1,459 MMR
Party 2
Anhur
Anhur
Gold V
Skaiiripa
Anhur
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold IV
TheMе
Arachne
Gold IV
Level 80
God Stats
3W - 4L
1,561 SR
Queue Stats
42W - 40L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 1 / 8
8,495
531
4,842
6,750
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
0 / 4 / 0
7,649
478
1,240
7,885
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
InheritedToe561
Sun Wukong
16
4 / 2 / 0
9,569
598
7,615
15,002
9,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
Jhon157
Medusa
14
6 / 2 / 4
9,028
564
11,827
10,426
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
16
4 / 3 / 3
9,446
590
6,980
10,716
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Nu WaSetPersephoneDanzaburouApollo

VS

Bans
TsukuyomiHeimdallrChaacCu ChulainnCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,512
407
1,735
10,476
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ElTiitoChuck
Chronos
16
6 / 1 / 0
9,743
609
9,281
6,848
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Key丶sama
Guan Yu
14
1 / 4 / 1
8,200
513
6,322
10,749
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Skaiiripa
Anhur
10
0 / 3 / 1
6,407
400
2,670
6,476
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TheMе
Arachne
11
4 / 4 / 2
7,629
477
8,359
9,523
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
11
12
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
1
8
7
L
0
5
2
0.2
W
Scylla
0
4
0
0
L
Chronos
ElTiitoChuck
Chronos
6
1
0
6
W
Sun Wukong
InheritedToe561
Sun Wukong
4
2
0
2
W
Medusa
Jhon157
Medusa
6
2
4
4
L
Guan Yu
Key丶sama
Guan Yu
1
4
1
0.38
L
Anhur
Skaiiripa
Anhur
0
3
1
0.17
L
Arachne
TheMе
Arachne
4
4
2
1.25
W
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
28,367
50,779
Taken
44,072
25,977
Mitigated
20,728
25,660
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,842
277
648
1,770
6,750
5,357
226
1,812
4,938
23,780
0
L
1,735
223
129
1,252
10,476
5,047
0
2,914
7,562
15,663
0
W
Scylla
1,240
544
0
1,700
7,885
2,742
260
5,660
2,225
46,443
0
L
Chronos
ElTiitoChuck
Chronos
9,281
2,560
0
1,271
6,848
2,804
314
1,417
5,431
70,505
0
W
Sun Wukong
InheritedToe561
Sun Wukong
7,615
2,323
0
5,729
15,002
9,571
468
0
14,602
0
62,536
W
Medusa
Jhon157
Medusa
11,827
4,191
0
4,419
10,426
4,487
1,720
2,669
7,757
0
68,957
L
Guan Yu
Key丶sama
Guan Yu
6,322
1,426
50
1,860
10,749
8,579
0
0
10,749
0
51,060
L
Anhur
Skaiiripa
Anhur
2,670
1,467
0
2,440
6,476
1,558
0
717
5,759
0
37,340
L
Arachne
TheMе
Arachne
8,359
5,745
0
2,131
9,523
2,740
0
1,034
8,489
0
39,206
W
Thanatos
6,980
2,061
0
11,394
10,716
3,820
0
875
9,791
0
66,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
38,491
494
Minions Killed
411
0
Camps Cleared
0
1,461,664
Distance Traveled
1,364,331
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,495
531
35
2
0
327,996
2
L
Geb
6,512
407
17
1
0
287,962
5
W
Scylla
7,649
478
92
6
0
254,983
1
L
Chronos
9,743
609
137
9
0
307,897
3
W
Sun Wukong
9,569
598
143
9
0
269,403
5
W
Medusa
9,028
564
106
7
0
285,407
6
L
Guan Yu
8,200
513
102
6
0
314,607
2
L
Anhur
6,407
400
90
6
0
215,970
4
L
Arachne
7,629
477
65
4
0
237,895
3
W
Thanatos
9,446
590
118
7
0
323,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role