Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
DustBurn90
Izanami
Silver I
Level 122
God Stats
9W - 9L
1,550 SR
Queue Stats
216W - 224L
1,298 MMR
Solo
Freya
Freya
Gold V
KaderZiani88
Freya
Gold V
Level 89
God Stats
208W - 144L
1,608 SR
Queue Stats
611W - 604L
1,294 MMR
Solo
Awilix
Awilix
Gold IV
MadameEboshiYT
Awilix
Gold IV
Level 146
God Stats
1W - 2L
1,580 SR
Queue Stats
52W - 59L
1,322 MMR
Solo
Athena
Athena
Gold IV
noni1713
Athena
Gold IV
Level 109
God Stats
7W - 4L
1,645 SR
Queue Stats
194W - 190L
1,309 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,577 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,557 SR
1,336 MMR
Chaac
Chaac
Silver III
FrostWolf1218
Chaac
Silver III
Level 121
God Stats
10W - 5L
1,500 SR
Queue Stats
198W - 198L
1,252 MMR
Party 2
Neith
Neith
Gold IV
Hjornvik98
Neith
Gold IV
Level 101
God Stats
6W - 9L
1,472 SR
Queue Stats
167W - 157L
1,389 MMR
Party 1
Serqet
Serqet
Gold IV
NGU_Inuitrecords
Serqet
Gold IV
Level 97
God Stats
6W - 5L
1,707 SR
Queue Stats
218W - 204L
1,415 MMR
Solo
Ganesha
Ganesha
Silver III
SadBloodWings
Ganesha
Silver III
Level 102
God Stats
75W - 73L
1,604 SR
Queue Stats
198W - 198L
1,299 MMR
Party 2
Vulcan
Vulcan
Gold V
lokusgg5
Vulcan
Gold V
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
197W - 189L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 4 / 2
8,733
485
4,948
13,870
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DustBurn90
Izanami
15
4 / 3 / 1
8,947
497
6,955
12,511
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 0
9,127
507
7,113
13,647
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
8,710
484
7,374
15,680
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
noni1713
Athena
12
0 / 0 / 4
7,618
423
3,858
16,497
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetScyllaTsukuyomiDanzaburouJanus

VS

Bans
Nu WaApolloCthulhuCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,697
594
13,355
13,372
8,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
14
3 / 4 / 5
9,305
517
9,977
11,596
3,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 1 / 5
9,636
535
6,632
12,831
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
13
0 / 1 / 9
8,654
481
6,933
13,157
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Vulcan
lokusgg5
Vulcan
17
6 / 2 / 4
10,235
569
14,676
6,794
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
16
16
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
2
0.25
L
Izanami
DustBurn90
Izanami
4
3
1
1.5
W
4
1
3
5.5
W
Neith
3
4
5
1.38
L
1
3
0
0.33
L
3
6
3
0.75
W
3
1
5
5.5
W
Ganesha
0
1
9
4.5
W
Vulcan
lokusgg5
Vulcan
6
2
4
4
L
Athena
noni1713
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
51,573
72,205
Taken
57,750
29,987
Mitigated
29,437
20,216
Healing
21,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,948
412
725
4,468
13,870
5,131
0
6,255
7,155
59,206
0
L
Izanami
DustBurn90
Izanami
6,955
4,737
123
5,495
12,511
4,214
794
1,598
10,506
0
71,243
W
13,355
3,137
0
5,959
13,372
8,476
318
6,864
6,480
266
66,510
W
Neith
9,977
4,595
0
2,900
11,596
3,577
2,790
1,846
9,712
0
51,446
L
7,113
1,993
0
3,777
13,647
4,671
0
715
12,932
61,525
0
L
7,374
3,064
0
52
15,680
6,398
0
4,617
10,733
0
70,290
W
6,632
1,536
0
5,898
12,831
4,911
41
1,608
11,133
0
64,392
W
Ganesha
6,933
338
0
4,730
13,157
9,910
0
3,169
9,896
19,770
0
W
Vulcan
lokusgg5
Vulcan
14,676
2,761
0
1,668
6,794
2,563
614
2,014
4,610
64,778
0
L
Athena
noni1713
Athena
3,858
1,207
0
5,576
16,497
9,573
22
7,942
7,727
17,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
48,527
513
Minions Killed
458
0
Camps Cleared
0
1,738,142
Distance Traveled
1,798,142
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,733
485
130
7
0
319,866
2
L
Izanami
8,947
497
131
7
0
288,327
8
W
Chaac
10,697
594
121
7
0
351,225
4
W
Neith
9,305
517
102
6
0
330,126
2
L
Freya
9,127
507
117
7
0
343,200
4
L
Awilix
8,710
484
110
6
0
382,704
3
W
Serqet
9,636
535
112
6
0
410,679
7
W
Ganesha
8,654
481
10
1
0
354,440
5
W
Vulcan
10,235
569
113
6
0
351,672
6
L
Athena
7,618
423
25
1
0
404,045
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role