Player Matchup

Merlin
Merlin
Platinum II
Chiro_MM
Merlin
Platinum II
Level 109
God Stats
13W - 10L
1,566 SR
Queue Stats
489W - 490L
1,798 MMR
Solo
Danzaburou
Danzaburou
Platinum II
LOCOx DuckFace
Danzaburou
Platinum II
Level 129
God Stats
2W - 3L
1,683 SR
Queue Stats
86W - 83L
1,864 MMR
Party 2
Sobek
Sobek
Platinum III
LProaxy-_-
Sobek
Platinum III
Level 157
God Stats
2W - 1L
1,563 SR
Queue Stats
59W - 51L
1,804 MMR
Solo
Ymir
Ymir
Platinum III
Loekjeeee
Ymir
Platinum III
Level 148
God Stats
3W - 4L
1,472 SR
Queue Stats
136W - 107L
1,826 MMR
Solo
Apollo
Apollo
Gold III
Toriuu
Apollo
Gold III
Level 45
God Stats
8W - 1L
1,765 SR
Queue Stats
38W - 23L
1,713 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,610 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,507 SR
1,808 MMR
Khepri
Khepri
Platinum V
SinIsLaw
Khepri
Platinum V
Level 106
God Stats
6W - 8L
1,556 SR
Queue Stats
170W - 159L
1,683 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
Sincitycalling1
Amaterasu
Platinum V
Level 93
God Stats
3W - 3L
1,483 SR
Queue Stats
175W - 163L
1,682 MMR
Party 1
Chronos
Chronos
Platinum III
StatusAndChase
Chronos
Platinum III
Level 157
God Stats
0W - 1L
1,520 SR
Queue Stats
407W - 383L
1,747 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
XMrXN00BKILLER
Tsukuyomi
Platinum IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
814W - 808L
1,969 MMR
Solo
Eset
Eset
Platinum II
deanmcmillan02
Eset
Platinum II
Level 158
God Stats
3W - 5L
1,477 SR
Queue Stats
145W - 141L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chiro_MM
Merlin
19
5 / 5 / 14
13,254
510
17,148
18,195
8,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LOCOx DuckFace
Danzaburou
20
6 / 4 / 9
14,332
551
14,843
22,851
11,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
20
10 / 1 / 11
15,372
591
24,032
28,219
33,667
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
18
1 / 3 / 24
13,367
514
7,729
33,643
37,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Toriuu
Apollo
20
14 / 6 / 10
15,236
586
28,012
27,135
14,335
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
NemesisScyllaSetJanusAo Kuang

VS

Bans
Cu ChulainnRaCerberusRaijinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SinIsLaw
Khepri
14
1 / 3 / 3
9,858
379
9,242
16,775
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Sincitycalling1
Amaterasu
18
3 / 5 / 3
11,620
447
13,465
27,236
23,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 7 / 3
13,723
528
24,018
29,188
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
XMrXN00BKILLER
Tsukuyomi
18
4 / 11 / 5
11,557
445
17,926
22,872
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 10 / 6
11,129
428
22,363
20,279
8,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
36
Kills
18
19
Deaths
36
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chiro_MM
Merlin
5
5
14
2.4
W
Danzaburou
LOCOx DuckFace
Danzaburou
6
4
9
2.63
W
Sobek
10
1
11
15.5
W
Ymir
1
3
24
4.33
L
Khepri
SinIsLaw
Khepri
1
3
3
0.83
L
Amaterasu
Sincitycalling1
Amaterasu
3
5
3
0.9
L
8
7
3
1.36
W
Apollo
Toriuu
Apollo
14
6
10
3.17
L
Tsukuyomi
XMrXN00BKILLER
Tsukuyomi
4
11
5
0.59
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,764
Damage
87,014
130,043
Taken
116,350
106,469
Mitigated
74,511
54,166
Healing
32,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chiro_MM
Merlin
17,148
1,140
174
5,936
18,195
8,846
532
7,177
10,334
86,034
0
W
Danzaburou
LOCOx DuckFace
Danzaburou
14,843
4,512
0
11,048
22,851
11,701
2,841
13,050
9,650
0
88,912
W
Sobek
24,032
2,247
192
18,457
28,219
33,667
834
8,637
18,838
99,980
0
W
Ymir
7,729
2,563
0
9,814
33,643
37,920
539
16,031
17,046
41,449
0
L
Khepri
SinIsLaw
Khepri
9,242
937
0
3,339
16,775
20,957
0
8,766
8,009
36,958
0
L
Amaterasu
Sincitycalling1
Amaterasu
13,465
5,220
0
12,448
27,236
23,543
2,162
14,439
12,797
0
69,319
L
24,018
8,804
0
8,681
29,188
10,830
666
6,890
22,298
94,714
0
W
Apollo
Toriuu
Apollo
28,012
17,505
0
8,545
27,135
14,335
5,307
10,983
15,970
0
137,212
L
Tsukuyomi
XMrXN00BKILLER
Tsukuyomi
17,926
3,886
0
4,853
22,872
10,962
0
8,575
14,297
0
93,817
L
22,363
1,075
227
2,714
20,279
8,219
0
10,239
10,040
74,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,561
Gold Earned
57,887
578
Minions Killed
588
0
Camps Cleared
0
2,381,031
Distance Traveled
2,257,576
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,254
510
136
5
0
434,176
4
W
Danzaburou
14,332
551
123
5
0
453,100
8
W
Sobek
15,372
591
148
6
0
530,664
3
W
Ymir
13,367
514
38
1
0
465,433
8
L
Khepri
9,858
379
59
2
0
457,447
9
L
Amaterasu
11,620
447
126
5
0
530,336
6
L
Chronos
13,723
528
154
6
0
398,720
8
W
Apollo
15,236
586
133
5
0
497,658
3
L
Tsukuyomi
11,557
445
133
5
0
442,425
1
L
Eset
11,129
428
116
4
0
428,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role