Player Matchup

Hercules
Hercules
Alivastor
Hercules
Level 10
God Stats
4W - 6L
1,421 SR
Queue Stats
45W - 35L
1,422 Elo+
Solo
Anubis
Anubis
Ilusu
Anubis
Level 29
God Stats
4W - 6L
1,419 SR
Queue Stats
115W - 144L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Mimic0
Jormungandr
Level 3
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Thor
Thor
Proffmaks
Thor
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
图吧www
Izanami
Level 27
God Stats
21W - 21L
1,452 SR
Queue Stats
78W - 95L
1,448 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,410 Elo+

VS

Team Averages
Level 15
1,464 SR
1,358 Elo+
Yemoja
Yemoja
BadJujuAZ
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Solo
Thoth
Thoth
Heptaseas
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,384 Elo+
Solo
Apollo
Apollo
JCpMVp
Apollo
Level 28
God Stats
7W - 18L
1,319 SR
Queue Stats
120W - 144L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lawry078
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,236 Elo+
Party 1
Loki
Loki
yufawyghrui
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alivastor
Hercules
18
13 / 5 / 10
13,909
535
17,734
29,169
29,002
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Ilusu
Anubis
20
12 / 3 / 10
15,435
594
18,049
18,317
9,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Mimic0
Jormungandr
15
0 / 7 / 11
11,736
451
6,961
23,328
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
18
3 / 4 / 5
12,853
494
6,021
16,115
5,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
图吧www
Izanami
20
17 / 2 / 9
16,454
633
29,372
30,414
14,249
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadJujuAZ
Yemoja
20
6 / 8 / 4
14,433
555
11,977
28,527
29,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Heptaseas
Thoth
18
8 / 10 / 4
12,429
478
15,231
20,076
7,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
JCpMVp
Apollo
13
0 / 10 / 2
9,038
348
2,686
13,973
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
lawry078
Cu Chulainn
11
1 / 8 / 5
8,824
339
1,272
11,943
4,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 9 / 7
10,777
415
7,066
22,749
9,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
45
Kills
19
21
Deaths
45
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alivastor
Hercules
13
5
10
3.6
L
Yemoja
BadJujuAZ
Yemoja
6
8
4
1
L
Thoth
Heptaseas
Thoth
8
10
4
1
W
Anubis
Ilusu
Anubis
12
3
10
5.67
L
Apollo
JCpMVp
Apollo
0
10
2
0.1
W
Jormungandr
Mimic0
Jormungandr
0
7
11
0.79
W
Thor
3
4
5
1.38
L
Cu Chulainn
lawry078
Cu Chulainn
1
8
5
0.44
L
4
9
7
0.83
W
Izanami
图吧www
Izanami
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,137
Damage
38,232
117,343
Taken
97,268
81,331
Mitigated
53,653
45,925
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alivastor
Hercules
17,734
5,259
0
9,719
29,169
29,002
2,655
4,696
24,343
0
64,528
L
Yemoja
BadJujuAZ
Yemoja
11,977
2,867
1,217
979
28,527
29,021
0
8,423
20,104
55,901
0
L
Thoth
Heptaseas
Thoth
15,231
1,017
0
936
20,076
7,468
0
5,671
14,405
78,360
0
W
Anubis
Ilusu
Anubis
18,049
0
0
8,034
18,317
9,998
1,044
3,749
14,211
107,593
0
L
Apollo
JCpMVp
Apollo
2,686
1,466
0
1,062
13,973
3,907
1,214
4,016
9,957
0
33,146
W
Jormungandr
Mimic0
Jormungandr
6,961
1,517
0
2,958
23,328
22,825
581
8,910
14,418
39,477
0
W
Thor
6,021
1,489
705
3,594
16,115
5,257
1,607
4,524
9,381
0
58,033
L
Cu Chulainn
lawry078
Cu Chulainn
1,272
436
0
709
11,943
4,104
0
3,813
8,130
0
7,504
L
7,066
2,494
0
1,041
22,749
9,153
33
3,087
19,662
0
41,633
W
Izanami
图吧www
Izanami
29,372
18,764
1,374
19,541
30,414
14,249
10,731
9,706
20,708
0
173,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,387
Gold Earned
55,501
596
Minions Killed
316
0
Camps Cleared
0
2,204,635
Distance Traveled
1,546,801
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,909
535
94
4
0
441,726
5
L
Yemoja
14,433
555
67
3
0
392,395
3
L
Thoth
12,429
478
117
5
0
393,095
1
W
Anubis
15,435
594
136
5
0
404,625
1
L
Apollo
9,038
348
60
2
0
255,735
2
W
Jormungandr
11,736
451
55
2
0
492,787
5
W
Thor
12,853
494
110
4
0
446,057
1
L
Cu Chulainn
8,824
339
15
1
0
119,487
2
L
Loki
10,777
415
57
2
0
386,089
0
W
Izanami
16,454
633
201
8
0
419,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role