Player Matchup

Anubis
Anubis
KillerHeaven932
Anubis
Level 4
God Stats
9W - 9L
1,717 SR
Queue Stats
99W - 83L
1,656 Elo+
Solo
Set
Set
Minotaur-77_
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,278 Elo+
Solo
Fenrir
Fenrir
bruce11111
Fenrir
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,476 Elo+
Solo
Bellona
Bellona
skandal46
Bellona
Level 22
God Stats
3W - 1L
1,692 SR
Queue Stats
6W - 5L
1,755 Elo+
Solo
Thor
Thor
vekexe
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,582 SR
1,533 Elo+

VS

Team Averages
Level 25
1,490 SR
1,469 Elo+
Set
Set
FFDM
Set
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
327W - 356L
1,319 Elo+
Solo
Fenrir
Fenrir
Fa-Vulpis
Fenrir
Level 26
God Stats
38W - 37L
1,487 SR
Queue Stats
60W - 60L
1,555 Elo+
Solo
Scylla
Scylla
R2F0
Scylla
Level 25
God Stats
18W - 14L
1,462 SR
Queue Stats
135W - 141L
1,546 Elo+
Solo
Vamana
Vamana
dammpd12
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,495 Elo+
Solo
Agni
Agni
xXThePallyXx_TiP
Agni
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 45L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 2
14,508
1,036
24,086
17,544
9,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 15 / 3
11,208
801
2,446
22,404
9,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
bruce11111
Fenrir
15
0 / 1 / 0
10,157
726
0
2,048
632
Bellona
skandal46
Bellona
19
3 / 8 / 4
13,066
933
16,193
27,112
31,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
vekexe
Thor
14
0 / 0 / 0
8,560
611
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
FFDM
Set
18
3 / 4 / 10
12,096
864
4,268
11,354
4,368
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Fa-Vulpis
Fenrir
20
7 / 0 / 13
14,044
1,003
10,594
11,677
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
R2F0
Scylla
20
6 / 0 / 13
13,232
945
11,390
5,588
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
dammpd12
Vamana
20
5 / 1 / 16
13,680
977
14,855
16,696
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 2 / 12
13,661
976
22,919
8,461
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
7
Kills
29
29
Deaths
7
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Set
FFDM
Set
3
4
10
2
W
Fenrir
Fa-Vulpis
Fenrir
7
0
13
13.5
L
4
5
2
1
L
0
15
3
0.1
W
Scylla
R2F0
Scylla
6
0
13
12.5
L
Fenrir
bruce11111
Fenrir
0
1
0
0
W
Vamana
dammpd12
Vamana
5
1
16
13
L
Bellona
skandal46
Bellona
3
8
4
0.63
L
Thor
vekexe
Thor
0
0
0
0
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,725
Damage
64,026
69,108
Taken
53,776
51,173
Mitigated
30,933
7,523
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
FFDM
Set
4,268
3,023
626
504
11,354
4,368
0
5,644
5,535
0
12,801
W
Fenrir
Fa-Vulpis
Fenrir
10,594
2,143
2,164
2,831
11,677
6,745
0
4,990
6,123
0
32,151
L
24,086
1,644
0
6,036
17,544
9,089
0
6,902
10,542
91,052
0
L
2,446
1,249
0
323
22,404
9,794
0
10,154
11,975
0
8,895
W
Scylla
R2F0
Scylla
11,390
621
0
0
5,588
2,236
0
2,278
3,210
29,150
0
L
Fenrir
bruce11111
Fenrir
0
0
0
0
2,048
632
0
1,172
851
0
0
W
Vamana
dammpd12
Vamana
14,855
7,485
0
4,170
16,696
14,727
0
6,937
9,074
0
35,848
L
Bellona
skandal46
Bellona
16,193
5,145
0
1,164
27,112
31,658
0
16,081
10,485
0
32,281
L
Thor
vekexe
Thor
0
0
0
0
0
0
0
0
0
0
0
W
22,919
2,530
0
0
8,461
2,857
0
4,237
4,049
71,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,499
Gold Earned
66,713
217
Minions Killed
280
2
Camps Cleared
16
692,043
Distance Traveled
1,323,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,096
864
27
2
0
215,301
0
W
Fenrir
14,044
1,003
38
3
13
306,598
0
L
Anubis
14,508
1,036
166
12
2
239,144
0
L
Set
11,208
801
7
1
0
161,752
0
W
Scylla
13,232
945
45
3
0
221,672
0
L
Fenrir
10,157
726
0
0
0
35,274
0
W
Vamana
13,680
977
52
4
1
316,547
0
L
Bellona
13,066
933
44
3
0
255,873
0
L
Thor
8,560
611
0
0
0
0
0
W
Agni
13,661
976
118
8
2
263,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role