Player Matchup

Hercules
Hercules
GHLightning
Hercules
Level 18
God Stats
5W - 5L
1,575 SR
Queue Stats
34W - 30L
1,564 Elo+
Party 2
Ra
Ra
I Nick Larson I
Ra
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 77L
1,564 Elo+
Party 2
Ymir
Ymir
KeySora4
Ymir
Level 27
God Stats
4W - 0L
1,958 SR
Queue Stats
19W - 13L
1,583 Elo+
Solo
Skadi
Skadi
Moira3987
Skadi
Level 18
God Stats
2W - 4L
1,462 SR
Queue Stats
147W - 142L
1,111 Elo+
Solo
Horus
Horus
WCKDsRunner
Horus
Level 15
God Stats
3W - 4L
1,539 SR
Queue Stats
129W - 137L
1,556 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,476 Elo+

VS

Team Averages
Level 20
1,608 SR
1,538 Elo+
Guan Yu
Guan Yu
Diamond_Vibez_
Guan Yu
Level 17
God Stats
2W - 1L
1,729 SR
Queue Stats
67W - 63L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
DragonSinxWrath
Aphrodite
Level 26
God Stats
5W - 3L
1,813 SR
Queue Stats
194W - 97L
1,682 Elo+
Party 3
Nemesis
Nemesis
Ethyy1
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
382W - 366L
1,634 Elo+
Party 3
Fafnir
Fafnir
Stfclewis
Fafnir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 323L
1,443 Elo+
Party 1
Anhur
Anhur
Yannis_Cristian
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GHLightning
Hercules
16
2 / 3 / 6
10,726
511
9,567
19,366
16,470
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 4 / 7
12,029
573
13,451
12,895
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
4 / 0 / 10
11,951
569
9,417
12,452
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Moira3987
Skadi
18
4 / 2 / 4
11,712
558
7,414
9,320
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 2
11,055
526
2,599
13,835
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,422
449
10,931
16,356
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
DragonSinxWrath
Aphrodite
20
7 / 0 / 1
12,625
601
14,077
15,153
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ethyy1
Nemesis
17
3 / 5 / 4
10,470
499
8,144
16,601
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Stfclewis
Fafnir
12
0 / 7 / 2
8,196
390
3,518
17,862
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 7 / 0
6,156
293
367
5,477
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
22
Kills
12
12
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Aphrodite
DragonSinxWrath
Aphrodite
7
0
1
7.5
L
Nemesis
Ethyy1
Nemesis
3
5
4
1
W
Hercules
GHLightning
Hercules
2
3
6
1.67
W
8
4
7
2.88
W
Ymir
4
0
10
9
W
Skadi
Moira3987
Skadi
4
2
4
3
L
Fafnir
Stfclewis
Fafnir
0
7
2
0.14
W
4
3
2
1.67
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
37,037
67,868
Taken
71,449
44,287
Mitigated
44,493
25,964
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,931
3,592
280
2,956
16,356
16,384
1,102
3,778
12,478
0
45,900
L
Aphrodite
DragonSinxWrath
Aphrodite
14,077
453
2,018
10,405
15,153
6,407
0
3,000
11,943
96,286
0
L
Nemesis
Ethyy1
Nemesis
8,144
3,453
0
5,176
16,601
7,026
0
5,423
10,934
0
72,711
W
Hercules
GHLightning
Hercules
9,567
4,270
0
6,698
19,366
16,470
688
2,167
16,648
0
48,830
W
13,451
2,283
2,236
3,626
12,895
5,078
2,080
4,108
8,535
75,014
0
W
Ymir
9,417
2,797
0
2,409
12,452
13,570
1,914
4,474
7,643
65,665
0
W
Skadi
Moira3987
Skadi
7,414
4,645
1,539
2,092
9,320
3,213
9,150
3,453
5,750
0
75,711
L
Fafnir
Stfclewis
Fafnir
3,518
1,696
0
674
17,862
13,320
30
7,491
10,231
25,019
0
W
2,599
1,296
730
6,634
13,835
5,956
2,005
2,447
11,122
0
66,475
L
367
277
0
260
5,477
1,356
0
2,304
2,995
0
2,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,473
Gold Earned
46,869
538
Minions Killed
413
0
Camps Cleared
0
1,957,474
Distance Traveled
1,745,247
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,422
449
84
4
0
411,815
2
L
Aphrodite
12,625
601
177
8
0
412,949
10
L
Nemesis
10,470
499
110
5
0
459,557
6
W
Hercules
10,726
511
87
4
0
398,966
3
W
Ra
12,029
573
128
6
0
393,932
1
W
Ymir
11,951
569
124
6
0
408,179
0
W
Skadi
11,712
558
93
4
0
371,143
3
L
Fafnir
8,196
390
38
2
0
317,935
0
W
Horus
11,055
526
106
5
0
385,254
0
L
Anhur
6,156
293
4
0
0
142,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role