Player Matchup

Sobek
Sobek
ChaoticInfluxx
Sobek
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NF700S
Thor
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 254L
1,365 Elo+
Party 2
Olorun
Olorun
Rame963
Olorun
Level 48
God Stats
23W - 24L
1,466 SR
Queue Stats
274W - 300L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Twiztidsoul8892
Danzaburou
Level 49
God Stats
10W - 11L
1,434 SR
Queue Stats
200W - 192L
1,378 Elo+
Solo
Artio
Artio
ryuyanng
Artio
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 131L
1,390 Elo+
Party 2
Team Averages
Level 50
1,480 SR
1,409 Elo+

VS

Team Averages
Level 45
1,401 SR
1,362 Elo+
Set
Set
DragonJuize
Set
Level 45
God Stats
2W - 0L
1,778 SR
Queue Stats
15W - 14L
1,508 Elo+
Solo
Sobek
Sobek
KenNiOrenoChitsu
Sobek
Level 26
God Stats
5W - 1L
1,673 SR
Queue Stats
91W - 115L
1,318 Elo+
Party 1
Vulcan
Vulcan
Nobody0-0Knows
Vulcan
Level 86
God Stats
10W - 9L
1,483 SR
Queue Stats
242W - 317L
1,315 Elo+
Party 1
Anhur
Anhur
Vixxt-_
Anhur
Level 28
God Stats
8W - 35L
1,089 SR
Queue Stats
22W - 70L
1,142 Elo+
Party 1
Janus
Janus
YoungBuck99
Janus
Level 41
God Stats
11W - 22L
983 SR
Queue Stats
238W - 267L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,087
505
4,981
15,687
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
NF700S
Thor
15
4 / 2 / 3
8,681
482
6,098
10,497
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Rame963
Olorun
15
1 / 3 / 2
8,519
473
7,727
10,745
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Twiztidsoul8892
Danzaburou
12
3 / 7 / 4
7,988
444
10,372
15,840
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
ryuyanng
Artio
12
5 / 5 / 4
7,672
426
5,660
14,004
9,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,568
420
6,515
15,105
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 10
8,283
460
6,265
13,791
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 1
9,594
533
9,307
7,496
3,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Vixxt-_
Anhur
10
0 / 7 / 1
6,583
366
5,436
12,441
4,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 0 / 0
11,577
643
16,875
9,265
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
15
Kills
19
21
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
2
5
1
0.5
W
1
1
10
6
L
Thor
NF700S
Thor
4
2
3
2.75
W
3
2
1
1.75
L
Olorun
Rame963
Olorun
1
3
2
0.67
L
Danzaburou
Twiztidsoul8892
Danzaburou
3
7
4
0.71
W
Anhur
Vixxt-_
Anhur
0
7
1
0.07
W
13
0
0
13
L
Artio
ryuyanng
Artio
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
44,398
66,773
Taken
58,098
32,955
Mitigated
26,100
26,416
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,981
52
0
8,208
15,687
11,194
0
9,138
6,549
51,466
0
W
6,515
2,882
0
5,035
15,105
5,421
0
2,877
12,228
0
43,699
W
6,265
323
494
2,769
13,791
9,036
0
4,315
9,476
18,970
0
L
Thor
NF700S
Thor
6,098
1,757
0
3,362
10,497
3,506
0
2,047
8,388
0
45,903
W
9,307
6,136
0
1,642
7,496
3,964
504
4,981
2,515
55,127
0
L
Olorun
Rame963
Olorun
7,727
4,005
138
4,162
10,745
4,102
722
7,026
3,477
53,213
0
L
Danzaburou
Twiztidsoul8892
Danzaburou
10,372
4,702
0
5,321
15,840
5,041
0
5,548
10,106
0
48,029
W
Anhur
Vixxt-_
Anhur
5,436
2,455
542
2,228
12,441
4,020
105
2,786
9,655
0
28,298
W
16,875
1,497
0
1,944
9,265
3,659
0
3,409
5,856
87,121
0
L
Artio
ryuyanng
Artio
5,660
947
816
4,409
14,004
9,112
0
7,996
5,806
15,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
43,605
360
Minions Killed
395
0
Camps Cleared
0
1,606,220
Distance Traveled
1,614,173
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,087
505
113
6
0
292,907
1
W
Set
7,568
420
61
3
0
324,283
0
W
Sobek
8,283
460
16
1
0
332,573
3
L
Thor
8,681
482
77
4
0
393,724
8
W
Vulcan
9,594
533
105
6
0
307,866
0
L
Olorun
8,519
473
92
5
0
283,618
3
L
Danzaburou
7,988
444
66
4
0
294,632
5
W
Anhur
6,583
366
43
2
0
291,622
3
W
Janus
11,577
643
170
9
0
357,829
3
L
Artio
7,672
426
12
1
0
341,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role