Player Matchup

Sylvanus
Sylvanus
Silver I
COVID319
Sylvanus
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
Dr0ll
Osiris
Silver I
Level 126
God Stats
15W - 12L
1,633 SR
Queue Stats
706W - 699L
1,178 MMR
Solo
Hun Batz
Hun Batz
Silver I
Dreemy
Hun Batz
Silver I
Level 124
God Stats
27W - 29L
1,545 SR
Queue Stats
519W - 554L
1,249 MMR
Solo
Ymir
Ymir
Silver I
FKSURFER
Ymir
Silver I
Level 83
God Stats
6W - 5L
1,398 SR
Queue Stats
275W - 272L
1,003 MMR
Solo
Nu Wa
Nu Wa
Silver II
Heisenberg737_
Nu Wa
Silver II
Level 128
God Stats
5W - 6L
1,569 SR
Queue Stats
169W - 177L
1,013 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,529 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,399 SR
1,112 MMR
Ratatoskr
Ratatoskr
Silver I
Halilix
Ratatoskr
Silver I
Level 152
God Stats
0W - 4L
1,342 SR
Queue Stats
165W - 170L
1,241 MMR
Solo
Agni
Agni
Silver I
Hercules16
Agni
Silver I
Level 128
God Stats
6W - 14L
1,416 SR
Queue Stats
345W - 342L
1,228 MMR
Solo
Fenrir
Fenrir
Silver II
N1kk3
Fenrir
Silver II
Level 45
God Stats
48W - 47L
1,600 SR
Queue Stats
385W - 380L
1,138 MMR
Solo
Medusa
Medusa
Bronze IV
Zccbook
Medusa
Bronze IV
Level 36
God Stats
4W - 5L
1,523 SR
Queue Stats
14W - 33L
754 MMR
Solo
Geb
Geb
Gold IV
炽晴夜逐
Geb
Gold IV
Level 105
God Stats
0W - 5L
1,115 SR
Queue Stats
233W - 225L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COVID319
Sylvanus
10
1 / 0 / 2
5,694
569
3,307
4,766
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Dr0ll
Osiris
12
4 / 0 / 2
6,605
661
3,561
6,114
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Dreemy
Hun Batz
10
3 / 2 / 1
5,936
594
3,943
5,859
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
9
3 / 0 / 3
5,924
592
2,842
4,842
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 0
5,794
579
3,691
3,399
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetJanusTsukuyomiScyllaTyr

VS

Bans
ApolloRaDanzaburouThe MorriganRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Halilix
Ratatoskr
8
0 / 5 / 0
4,498
450
2,951
8,116
3,985
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
6,044
604
3,699
3,967
1,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
N1kk3
Fenrir
7
0 / 4 / 1
4,398
440
1,845
7,357
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Zccbook
Medusa
8
0 / 2 / 0
4,711
471
1,143
4,079
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 2
4,730
473
2,545
5,153
2,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
3
3
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
COVID319
Sylvanus
1
0
2
2
W
Osiris
Dr0ll
Osiris
4
0
2
5
W
Hun Batz
Dreemy
Hun Batz
3
2
1
1.75
W
Ymir
3
0
3
4.5
L
Ratatoskr
Halilix
Ratatoskr
0
5
0
0
W
2
1
0
2
L
2
0
1
2.5
L
Fenrir
N1kk3
Fenrir
0
4
1
0.13
L
Medusa
Zccbook
Medusa
0
2
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,344
Damage
12,183
24,980
Taken
28,672
10,559
Mitigated
10,521
14,453
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
COVID319
Sylvanus
3,307
1,253
464
3,493
4,766
1,892
0
853
3,913
29,858
0
W
Osiris
Dr0ll
Osiris
3,561
1,847
0
5,197
6,114
3,067
1,251
0
6,114
0
36,041
W
Hun Batz
Dreemy
Hun Batz
3,943
1,522
0
1,894
5,859
1,981
0
1,790
4,069
0
28,888
W
Ymir
2,842
943
0
2,327
4,842
2,527
0
1,166
3,676
18,064
0
L
Ratatoskr
Halilix
Ratatoskr
2,951
1,407
0
3,368
8,116
3,985
0
666
7,428
0
20,437
W
3,691
793
0
1,078
3,399
1,092
0
2,435
964
33,748
0
L
3,699
355
0
184
3,967
1,071
0
1,151
2,742
38,158
0
L
Fenrir
N1kk3
Fenrir
1,845
471
0
1,057
7,357
2,077
0
2,121
5,162
0
22,994
L
Medusa
Zccbook
Medusa
1,143
541
0
1,173
4,079
838
0
3,034
1,013
0
19,159
L
2,545
745
0
1,315
5,153
2,550
0
2,599
2,487
10,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
24,381
305
Minions Killed
216
0
Camps Cleared
0
935,787
Distance Traveled
965,352
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,694
569
54
5
0
163,269
3
W
Osiris
6,605
661
89
9
0
204,234
2
W
Hun Batz
5,936
594
66
7
0
201,580
1
W
Ymir
5,924
592
27
3
0
194,248
2
L
Ratatoskr
4,498
450
39
4
0
177,256
1
W
Nu Wa
5,794
579
69
7
0
172,456
1
L
Agni
6,044
604
80
8
0
202,093
1
L
Fenrir
4,398
440
40
4
0
203,952
2
L
Medusa
4,711
471
53
5
0
179,993
2
L
Geb
4,730
473
4
0
0
202,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role