Player Matchup

Medusa
Medusa
CarlitosWheyPro
Medusa
Level 26
God Stats
24W - 12L
1,689 SR
Queue Stats
54W - 44L
1,524 Elo+
Solo
Scylla
Scylla
Carrion7930
Scylla
Level 20
God Stats
14W - 16L
1,305 SR
Queue Stats
599W - 708L
1,230 Elo+
Solo
Yemoja
Yemoja
ggttrrree
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
iamjahbarri
Ne Zha
Level 27
God Stats
6W - 16L
1,269 SR
Queue Stats
92W - 155L
1,307 Elo+
Solo
Bellona
Bellona
twelfth-rapport8
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,412 Elo+

VS

Team Averages
Level 21
1,393 SR
1,302 Elo+
Athena
Athena
EoftheT
Athena
Level 29
God Stats
8W - 12L
1,308 SR
Queue Stats
90W - 83L
1,310 Elo+
Solo
Mercury
Mercury
FinnMcMissile-_-
Mercury
Level 29
God Stats
17W - 12L
1,454 SR
Queue Stats
157W - 178L
1,336 Elo+
Party 1
Tiamat
Tiamat
MarlonFmN
Tiamat
Level 26
God Stats
5W - 6L
1,400 SR
Queue Stats
11W - 14L
1,339 Elo+
Solo
Neith
Neith
Marti129129
Neith
Level 4
God Stats
8W - 7L
1,303 SR
Queue Stats
139W - 164L
1,214 Elo+
Party 1
Merlin
Merlin
pol_brujats_920
Merlin
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
44W - 50L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 0
11,711
488
22,548
20,969
9,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
20
8 / 3 / 2
13,320
555
19,066
14,620
5,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
ggttrrree
Yemoja
1
0 / 0 / 0
4,641
193
0
0
0
Ne Zha
16
6 / 11 / 0
10,813
451
15,461
19,373
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 5
8,424
351
4,191
13,674
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EoftheT
Athena
15
1 / 4 / 7
11,145
464
7,929
23,716
23,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 7 / 6
12,857
536
11,251
21,330
8,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
MarlonFmN
Tiamat
20
12 / 3 / 1
14,481
603
17,150
17,570
11,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 7 / 1
11,575
482
5,014
11,797
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 8 / 6
11,513
480
9,405
17,947
7,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
29
Kills
23
25
Deaths
29
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
15
4
0
3.75
L
Scylla
8
3
2
3
W
Athena
EoftheT
Athena
1
4
7
1.13
W
7
7
6
1.43
W
Tiamat
MarlonFmN
Tiamat
12
3
1
4.17
W
1
7
1
0.21
L
Yemoja
ggttrrree
Yemoja
0
0
0
0
L
Ne Zha
6
11
0
0.55
W
2
8
6
0.63
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,266
Damage
50,749
68,636
Taken
92,360
32,217
Mitigated
56,398
14,256
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,548
14,037
0
7,387
20,969
9,134
664
9,606
11,363
0
69,742
L
Scylla
19,066
1,389
0
3,071
14,620
5,561
1,482
8,708
5,912
92,712
0
W
Athena
EoftheT
Athena
7,929
2,775
0
4,730
23,716
23,477
1,961
2,603
20,988
43,168
0
W
11,251
7,622
633
3,848
21,330
8,153
4,252
5,790
15,440
0
61,750
W
Tiamat
MarlonFmN
Tiamat
17,150
3,204
505
7,253
17,570
11,745
4,252
1,092
16,468
86,710
0
W
5,014
2,646
0
2,276
11,797
5,983
4,110
0
11,747
0
56,090
L
Yemoja
ggttrrree
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
15,461
8,742
0
1,260
19,373
7,503
1,075
12,029
7,344
0
53,537
W
9,405
2,355
0
775
17,947
7,040
1,341
10,123
7,774
55,007
0
L
4,191
841
0
2,538
13,674
10,019
209
4,141
9,533
3,149
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
61,571
402
Minions Killed
493
0
Camps Cleared
0
1,449,509
Distance Traveled
2,075,778
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,711
488
107
4
0
425,651
2
L
Scylla
13,320
555
169
7
0
368,242
0
W
Athena
11,145
464
63
3
0
473,875
1
W
Mercury
12,857
536
92
4
0
474,795
0
W
Tiamat
14,481
603
134
6
0
443,122
5
W
Neith
11,575
482
116
5
0
337,413
1
L
Yemoja
4,641
193
0
0
0
0
0
L
Ne Zha
10,813
451
89
4
0
336,006
1
W
Merlin
11,513
480
88
4
0
346,573
6
L
Bellona
8,424
351
37
2
0
319,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role