Player Matchup

Cthulhu
Cthulhu
ChevyXTacoMan
Cthulhu
Level 115
God Stats
4W - 3L
1,736 SR
Queue Stats
26W - 29L
1,459 Elo+
Solo
Aphrodite
Aphrodite
puponyx
Aphrodite
Level 108
God Stats
4W - 5L
1,822 SR
Queue Stats
48W - 83L
1,355 Elo+
Solo
Neith
Neith
x-Devo-da-Kid-x
Neith
Level 67
God Stats
3W - 8L
1,287 SR
Queue Stats
8W - 9L
1,441 Elo+
Solo
Team Averages
Level 97
1,615 SR
1,418 Elo+

VS

Team Averages
Level 79
1,611 SR
1,568 Elo+
Odin
Odin
JoJo_TheAssassin
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 65L
1,489 Elo+
Party 1
Geb
Geb
Legion_Of_Guns
Geb
Level 94
God Stats
2W - 0L
1,650 SR
Queue Stats
78W - 51L
1,774 Elo+
Party 1
Zhong Kui
Zhong Kui
jjrec
Zhong Kui
Level 56
God Stats
14W - 18L
1,682 SR
Queue Stats
211W - 292L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 1
8,534
656
6,753
11,923
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
puponyx
Aphrodite
10
1 / 6 / 1
7,924
610
6,791
11,449
5,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
7,431
572
3,240
9,789
3,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,560
658
5,965
10,787
6,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 6
9,504
731
11,046
11,490
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zhong Kui
jjrec
Zhong Kui
12
2 / 1 / 10
8,616
663
10,311
6,777
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
11
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
1
0.75
W
3
0
7
6.5
W
6
1
6
9
W
Zhong Kui
jjrec
Zhong Kui
2
1
10
7
L
Aphrodite
puponyx
Aphrodite
1
6
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
27,322
33,161
Taken
29,054
18,806
Mitigated
16,129
10,571
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,753
691
52
852
11,923
9,862
243
6,701
4,680
23,230
0
W
5,965
435
0
2,208
10,787
6,894
38
3,378
7,409
0
28,545
W
11,046
1,233
735
5,724
11,490
4,609
120
5,691
5,799
46,591
0
W
Zhong Kui
jjrec
Zhong Kui
10,311
1,128
124
2,860
6,777
4,626
847
4,605
2,172
20,196
0
L
Aphrodite
puponyx
Aphrodite
6,791
1,756
2,770
5,428
11,449
5,486
186
7,142
3,537
26,996
0
L
3,240
1,180
0
1,469
9,789
3,458
744
5,679
3,470
0
21,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
26,680
121
Minions Killed
142
0
Camps Cleared
0
676,809
Distance Traveled
766,175
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,534
656
32
2
0
255,453
6
W
Odin
8,560
658
42
3
0
277,458
0
W
Geb
9,504
731
70
5
0
241,580
0
W
Zhong Kui
8,616
663
30
2
0
247,137
0
L
Aphrodite
7,924
610
41
3
0
204,445
0
L
Neith
7,431
572
48
4
0
216,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role