Player Matchup

Terra
Terra
DaitaiKimera
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Merlin
Merlin
HoodSonic
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Krosum
Hou Yi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 63L
1,412 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,481 Elo+

VS

Team Averages
Level 67
1,495 SR
1,596 Elo+
Tiamat
Tiamat
JumperQQ
Tiamat
Level 67
God Stats
5W - 7L
1,594 SR
Queue Stats
197W - 167L
1,494 Elo+
Party 1
Ares
Ares
NebirosCze
Ares
Level 25
God Stats
18W - 12L
1,391 SR
Queue Stats
72W - 59L
1,791 Elo+
Party 1
Mercury
Mercury
WolfirMatt
Mercury
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 217L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
10,921
642
8,170
13,569
12,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
HoodSonic
Merlin
14
4 / 2 / 7
11,318
666
12,376
7,876
3,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Krosum
Hou Yi
16
10 / 1 / 3
12,569
739
14,238
15,887
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JumperQQ
Tiamat
14
1 / 6 / 2
10,611
624
12,568
12,198
10,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 3
10,263
604
5,876
16,971
18,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Mercury
WolfirMatt
Mercury
14
3 / 4 / 2
10,639
626
11,121
17,809
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
6
6
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Merlin
HoodSonic
Merlin
4
2
7
3.75
L
Tiamat
JumperQQ
Tiamat
1
6
2
0.33
W
Hou Yi
Krosum
Hou Yi
10
1
3
11.5
L
2
5
3
0.7
L
Mercury
WolfirMatt
Mercury
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
29,565
37,332
Taken
46,978
23,790
Mitigated
35,382
13,641
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,170
1,901
6,066
3,928
13,569
12,319
893
6,394
6,811
32,804
0
W
Merlin
HoodSonic
Merlin
12,376
684
0
424
7,876
3,060
373
3,902
3,781
53,349
0
L
Tiamat
JumperQQ
Tiamat
12,568
1,081
0
3,236
12,198
10,016
115
5,566
6,632
49,264
0
W
Hou Yi
Krosum
Hou Yi
14,238
7,763
0
3,223
15,887
8,411
2,121
7,320
8,252
0
52,223
L
5,876
147
0
1,726
16,971
18,199
79
9,372
7,599
21,372
0
L
Mercury
WolfirMatt
Mercury
11,121
6,331
0
7,860
17,809
7,167
629
5,768
12,041
0
64,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
31,513
181
Minions Killed
171
0
Camps Cleared
0
886,452
Distance Traveled
861,524
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,921
642
37
2
0
333,684
5
W
Merlin
11,318
666
63
4
0
291,718
1
L
Tiamat
10,611
624
80
5
0
273,061
2
W
Hou Yi
12,569
739
81
5
0
261,050
3
L
Ares
10,263
604
22
1
0
280,361
2
L
Mercury
10,639
626
69
4
0
308,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role