Player Matchup

Cu Chulainn
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
Level 86
God Stats
13W - 12L
1,539 SR
Queue Stats
50W - 41L
1,507 Elo+
Party 3
Apollo
Apollo
GP Aye
Apollo
Level 148
God Stats
1W - 1L
1,702 SR
Queue Stats
90W - 93L
1,633 Elo+
Party 3
Fenrir
Fenrir
Godofwar4520
Fenrir
Level 42
God Stats
6W - 2L
1,757 SR
Queue Stats
127W - 79L
1,480 Elo+
Party 3
Cthulhu
Cthulhu
Gol D Roger4114
Cthulhu
Level 103
God Stats
94W - 58L
1,674 SR
Queue Stats
247W - 229L
1,542 Elo+
Party 3
Sol
Sol
JeffTheWinner73
Sol
Level 112
God Stats
5W - 3L
1,751 SR
Queue Stats
174W - 155L
1,629 Elo+
Party 3
Team Averages
Level 98
1,685 SR
1,558 Elo+

VS

Team Averages
Level 66
1,468 SR
1,399 Elo+
Ullr
Ullr
Faustillo_caudi
Ullr
Level 28
God Stats
2W - 2L
1,389 SR
Queue Stats
38W - 58L
1,325 Elo+
Party 2
Anubis
Anubis
Ghostvexcon5
Anubis
Level 83
God Stats
14W - 12L
1,503 SR
Queue Stats
295W - 293L
1,512 Elo+
Party 1
Arachne
Arachne
Rocheliny
Arachne
Level 34
God Stats
17W - 21L
1,444 SR
Queue Stats
61W - 89L
1,307 Elo+
Party 2
Ganesha
Ganesha
anarchy2376
Ganesha
Level 126
God Stats
6W - 8L
1,543 SR
Queue Stats
192W - 204L
1,506 Elo+
Party 1
Tyr
Tyr
godzilla8k
Tyr
Level 61
God Stats
1W - 3L
1,458 SR
Queue Stats
109W - 133L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
8
2 / 1 / 2
5,243
524
1,990
4,149
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
GP Aye
Apollo
12
8 / 1 / 1
7,209
721
7,683
5,171
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
10
3 / 0 / 2
5,748
575
1,791
4,247
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 6
5,924
592
6,796
4,980
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 1
5,495
550
3,372
4,712
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,385
439
2,457
4,649
1,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
8
1 / 4 / 0
5,333
533
2,073
5,687
2,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Rocheliny
Arachne
8
0 / 4 / 0
4,612
461
1,398
5,883
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
anarchy2376
Ganesha
8
0 / 1 / 1
4,996
500
1,574
3,957
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 0
4,461
446
1,600
9,047
3,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
2
1
2
3
L
1
3
0
0.33
W
Apollo
GP Aye
Apollo
8
1
1
8.5
L
Anubis
1
4
0
0.25
W
Fenrir
3
0
2
4
W
2
0
6
5
W
2
0
1
2.5
L
Arachne
Rocheliny
Arachne
0
4
0
0
L
Ganesha
anarchy2376
Ganesha
0
1
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
9,102
23,259
Taken
29,223
8,787
Mitigated
11,094
12,744
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
1,990
278
93
1,186
4,149
1,536
201
195
3,954
0
13,930
L
2,457
1,067
0
9
4,649
1,218
0
2,554
2,095
0
13,583
W
Apollo
GP Aye
Apollo
7,683
3,668
0
2,871
5,171
1,376
67
2,163
3,008
0
40,707
L
Anubis
2,073
46
0
1,286
5,687
2,085
0
1,016
4,671
18,065
0
W
Fenrir
1,791
496
0
2,450
4,247
1,674
609
156
4,091
0
21,147
W
6,796
557
0
2,718
4,980
3,093
0
833
4,147
25,947
0
W
3,372
1,058
0
3,426
4,712
1,108
563
300
4,412
31,116
0
L
Arachne
Rocheliny
Arachne
1,398
1,048
0
226
5,883
1,743
0
1,172
4,711
0
19,683
L
Ganesha
anarchy2376
Ganesha
1,574
164
0
684
3,957
2,071
0
983
2,974
14,199
0
L
1,600
355
0
2,182
9,047
3,977
0
4,443
4,604
0
15,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
23,787
266
Minions Killed
181
0
Camps Cleared
0
930,761
Distance Traveled
877,047
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,243
524
29
3
0
213,282
0
L
Ullr
4,385
439
41
4
0
162,889
0
W
Apollo
7,209
721
80
8
0
169,658
0
L
Anubis
5,333
533
44
4
0
159,813
3
W
Fenrir
5,748
575
52
5
0
193,271
0
W
Cthulhu
5,924
592
48
5
0
191,742
1
W
Sol
5,495
550
57
6
0
162,808
2
L
Arachne
4,612
461
43
4
0
201,622
0
L
Ganesha
4,996
500
13
1
0
198,628
3
L
Tyr
4,461
446
40
4
0
154,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role