Player Matchup

Kukulkan
Kukulkan
El Haisen BR
Kukulkan
Level 42
God Stats
2W - 0L
1,495 SR
Queue Stats
6W - 4L
1,441 Elo+
Party 1
Chaac
Chaac
Ninja_Chewie
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,436 Elo+
Solo
Neith
Neith
TwistedGrown
Neith
Level 6
God Stats
2W - 2L
1,342 SR
Queue Stats
3W - 2L
1,329 Elo+
Party 1
Team Averages
Level 26
1,446 SR
1,402 Elo+

VS

Team Averages
Level 72
1,507 SR
1,410 Elo+
Danzaburou
Danzaburou
CBell2014
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KoldJoE
Sylvanus
Level 104
God Stats
4W - 3L
1,696 SR
Queue Stats
262W - 321L
1,346 Elo+
Solo
Scylla
Scylla
LULO369
Scylla
Level 103
God Stats
0W - 1L
1,326 SR
Queue Stats
24W - 41L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El Haisen BR
Kukulkan
16
6 / 5 / 3
13,398
705
18,851
18,159
7,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 3
11,610
611
12,231
16,569
9,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 7
10,934
575
6,723
13,899
3,973
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CBell2014
Danzaburou
9
0 / 4 / 2
9,569
504
1,804
7,315
2,300
Sylvanus
KoldJoE
Sylvanus
16
3 / 2 / 9
11,735
618
6,525
19,118
17,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
LULO369
Scylla
17
12 / 4 / 0
13,055
687
25,844
16,792
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
15
15
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CBell2014
Danzaburou
0
4
2
0.25
W
Kukulkan
El Haisen BR
Kukulkan
6
5
3
1.5
L
Sylvanus
KoldJoE
Sylvanus
3
2
9
3.75
L
Scylla
LULO369
Scylla
12
4
0
3
W
3
4
3
1.13
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
34,173
48,627
Taken
43,225
20,730
Mitigated
25,734
11,257
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CBell2014
Danzaburou
1,804
225
0
209
7,315
2,300
0
2,648
4,667
0
7,120
W
Kukulkan
El Haisen BR
Kukulkan
18,851
3,932
227
6,393
18,159
7,757
1,120
12,687
5,472
78,679
0
L
Sylvanus
KoldJoE
Sylvanus
6,525
452
4,035
4,595
19,118
17,332
0
10,101
9,017
19,776
0
L
Scylla
LULO369
Scylla
25,844
835
383
1,180
16,792
6,102
120
6,122
10,670
71,143
0
W
12,231
2,445
0
3,966
16,569
9,000
1,002
10,705
5,864
0
41,145
W
6,723
4,013
0
671
13,899
3,973
952
9,208
4,691
0
20,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
34,359
170
Minions Killed
133
0
Camps Cleared
0
865,524
Distance Traveled
772,464
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,569
504
6
0
0
178,002
1
W
Kukulkan
13,398
705
98
5
0
274,651
0
L
Sylvanus
11,735
618
26
1
0
292,918
1
L
Scylla
13,055
687
101
5
0
301,544
0
W
Chaac
11,610
611
53
3
0
327,744
2
W
Neith
10,934
575
19
1
0
263,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role