Player Matchup

Nemesis
Nemesis
JOKHARA
Nemesis
Level 15
God Stats
1W - 2L
1,735 SR
Queue Stats
30W - 58L
1,169 Elo+
Solo
Cupid
Cupid
PurpleScrub1
Cupid
Level 4
God Stats
1W - 3L
1,691 SR
Queue Stats
1W - 4L
1,659 Elo+
Party 1
Camazotz
Camazotz
fengzhiqiang
Camazotz
Level 16
God Stats
0W - 4L
1,268 SR
Queue Stats
17W - 26L
1,134 Elo+
Solo
Ares
Ares
ughSneaK
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
凯特布兰切特
Poseidon
Level 6
God Stats
1W - 4L
1,233 SR
Queue Stats
12W - 14L
1,188 Elo+
Solo
Team Averages
Level 9
1,486 SR
1,330 Elo+

VS

Team Averages
Level 10
1,523 SR
1,452 Elo+
Ao Kuang
Ao Kuang
Rakusay
Ao Kuang
Level 12
God Stats
6W - 3L
1,635 SR
Queue Stats
29W - 27L
1,538 Elo+
Solo
Set
Set
ZeugaJS
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
bozhi
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,340 Elo+
Solo
Cupid
Cupid
pierrelu
Cupid
Level 8
God Stats
9W - 9L
1,480 SR
Queue Stats
88W - 71L
1,563 Elo+
Solo
Hercules
Hercules
暗杀者丿
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 73L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JOKHARA
Nemesis
10
3 / 4 / 0
6,203
477
4,080
8,242
2,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 6 / 0
5,794
446
5,647
7,261
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
fengzhiqiang
Camazotz
10
0 / 1 / 0
5,788
445
2,568
6,630
2,513
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
9
1 / 5 / 4
6,144
473
3,094
8,381
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 2
7,155
550
2,942
5,144
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rakusay
Ao Kuang
13
15 / 1 / 1
8,705
670
11,085
13,327
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
12
3 / 4 / 4
6,862
528
3,710
7,346
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
bozhi
Nemesis
9
0 / 0 / 0
5,851
450
494
7,883
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
pierrelu
Cupid
12
0 / 2 / 10
7,262
559
4,964
7,277
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
暗杀者丿
Hercules
12
2 / 1 / 0
6,675
513
4,273
7,244
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
20
20
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JOKHARA
Nemesis
3
4
0
0.75
L
3
6
0
0.5
W
Ao Kuang
Rakusay
Ao Kuang
15
1
1
15.5
W
Set
3
4
4
1.25
W
Nemesis
bozhi
Nemesis
0
0
0
0
L
Camazotz
fengzhiqiang
Camazotz
0
1
0
0
W
Cupid
pierrelu
Cupid
0
2
10
2.5
L
Ares
1
5
4
0.6
L
1
4
2
0.5
W
Hercules
暗杀者丿
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
24,526
35,658
Taken
43,077
12,273
Mitigated
16,437
6,030
Healing
18,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JOKHARA
Nemesis
4,080
2,149
0
2,039
8,242
2,468
353
1,343
6,774
0
18,573
L
5,647
3,651
67
1,315
7,261
1,966
0
4,033
3,228
0
18,648
W
Ao Kuang
Rakusay
Ao Kuang
11,085
2,864
0
9,353
13,327
4,850
49
2,443
10,859
42,691
0
W
Set
3,710
1,367
0
1,118
7,346
2,961
84
1,244
6,102
0
27,212
W
Nemesis
bozhi
Nemesis
494
107
0
2,289
7,883
2,005
484
917
6,966
0
23,943
L
Camazotz
fengzhiqiang
Camazotz
2,568
760
0
2,273
6,630
2,513
264
762
5,743
0
20,186
W
Cupid
pierrelu
Cupid
4,964
2,942
225
3,431
7,277
2,414
527
756
6,521
0
37,390
L
Ares
3,094
406
0
336
8,381
3,768
0
2,847
5,534
6,515
0
L
2,942
348
0
0
5,144
1,558
565
2,100
3,019
32,694
0
W
Hercules
暗杀者丿
Hercules
4,273
2,119
0
2,479
7,244
4,207
1,376
676
6,443
0
22,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
35,355
175
Minions Killed
282
0
Camps Cleared
0
1,173,719
Distance Traveled
1,220,770
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,203
477
24
2
0
283,832
1
L
Cupid
5,794
446
28
2
0
201,936
1
W
Ao Kuang
8,705
670
61
5
0
258,040
1
W
Set
6,862
528
60
5
0
259,458
1
W
Nemesis
5,851
450
58
4
0
254,513
0
L
Camazotz
5,788
445
41
3
0
227,357
0
W
Cupid
7,262
559
62
5
0
229,931
1
L
Ares
6,144
473
9
1
0
228,586
1
L
Poseidon
7,155
550
73
6
0
232,008
0
W
Hercules
6,675
513
41
3
0
218,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role