Player Matchup

Fenrir
Fenrir
Floky3858
Fenrir
Level 29
God Stats
11W - 17L
1,301 SR
Queue Stats
534W - 329L
1,671 Elo+
Solo
Danzaburou
Danzaburou
MrSHELBY27cm
Danzaburou
Level 28
God Stats
41W - 40L
1,408 SR
Queue Stats
57W - 59L
1,307 Elo+
Solo
Athena
Athena
NikkiNL
Athena
Level 14
God Stats
8W - 4L
1,604 SR
Queue Stats
29W - 28L
1,469 Elo+
Party 1
Tiamat
Tiamat
NoobGamer6o
Tiamat
Level 15
God Stats
1W - 2L
1,767 SR
Queue Stats
18W - 20L
1,416 Elo+
Party 1
Loki
Loki
Victitor_09
Loki
Level 26
God Stats
13W - 21L
1,546 SR
Queue Stats
163W - 211L
1,329 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,438 Elo+

VS

Team Averages
Level 14
1,503 SR
1,409 Elo+
Ullr
Ullr
Baltwox
Ullr
Level 16
God Stats
4W - 3L
1,514 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 2
Tiamat
Tiamat
IzanagiRyo
Tiamat
Level 8
God Stats
5W - 5L
1,422 SR
Queue Stats
24W - 18L
1,507 Elo+
Solo
Ymir
Ymir
Niat0
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
aliastrain
Nemesis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
313W - 191L
1,500 Elo+
Solo
Neith
Neith
m4n03
Neith
Level 21
God Stats
4W - 2L
1,581 SR
Queue Stats
9W - 15L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Floky3858
Fenrir
12
8 / 4 / 1
8,441
528
6,244
9,643
5,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MrSHELBY27cm
Danzaburou
14
3 / 4 / 1
8,490
531
9,225
8,632
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
NikkiNL
Athena
10
2 / 4 / 3
6,658
416
5,742
9,232
6,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
1 / 2 / 2
8,010
501
5,567
7,502
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,928
433
4,794
9,290
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Baltwox
Ullr
11
0 / 4 / 3
6,659
416
4,096
8,314
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
IzanagiRyo
Tiamat
12
3 / 3 / 1
7,890
493
5,135
9,244
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Niat0
Ymir
12
1 / 1 / 7
7,652
478
2,187
13,083
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
aliastrain
Nemesis
16
12 / 1 / 2
9,763
610
12,809
11,311
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
m4n03
Neith
12
2 / 5 / 3
7,735
483
2,217
7,506
2,397
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
14
Kills
18
19
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
Baltwox
Ullr
0
4
3
0.38
L
Fenrir
Floky3858
Fenrir
8
4
1
2.13
W
Tiamat
IzanagiRyo
Tiamat
3
3
1
1.17
L
Danzaburou
MrSHELBY27cm
Danzaburou
3
4
1
0.88
W
Ymir
Niat0
Ymir
1
1
7
4.5
L
Athena
NikkiNL
Athena
2
4
3
0.88
L
Tiamat
1
2
2
1
L
0
5
3
0.3
W
Nemesis
aliastrain
Nemesis
12
1
2
13
W
Neith
m4n03
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
26,444
44,299
Taken
49,458
23,132
Mitigated
21,793
7,055
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Baltwox
Ullr
4,096
1,865
222
2,912
8,314
2,353
0
2,053
6,249
0
25,906
L
Fenrir
Floky3858
Fenrir
6,244
1,826
0
2,493
9,643
5,424
0
314
9,329
0
34,974
W
Tiamat
IzanagiRyo
Tiamat
5,135
695
0
2,592
9,244
4,224
545
3,116
5,818
45,060
0
L
Danzaburou
MrSHELBY27cm
Danzaburou
9,225
3,987
0
1,497
8,632
3,358
489
1,484
7,148
0
56,040
W
Ymir
Niat0
Ymir
2,187
168
0
2,316
13,083
7,781
0
3,994
9,009
25,001
0
L
Athena
NikkiNL
Athena
5,742
2,116
0
460
9,232
6,521
0
1,435
7,797
16,412
0
L
Tiamat
5,567
1,039
0
2,605
7,502
5,028
543
2,947
4,555
46,557
0
L
4,794
2,100
0
0
9,290
2,801
0
1,142
8,148
0
41,164
W
Nemesis
aliastrain
Nemesis
12,809
8,878
0
1,331
11,311
5,038
0
1,732
9,567
0
75,119
W
Neith
m4n03
Neith
2,217
832
0
353
7,506
2,397
796
0
7,506
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
39,699
378
Minions Killed
358
0
Camps Cleared
0
1,297,425
Distance Traveled
1,378,743
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,659
416
49
3
0
255,006
3
L
Fenrir
8,441
528
73
5
0
217,866
3
W
Tiamat
7,890
493
97
6
0
264,390
3
L
Danzaburou
8,490
531
102
6
0
250,586
3
W
Ymir
7,652
478
50
3
0
288,905
4
L
Athena
6,658
416
16
1
0
306,144
5
L
Tiamat
8,010
501
109
7
0
257,517
1
L
Loki
6,928
433
78
5
0
265,312
0
W
Nemesis
9,763
610
97
6
0
343,320
1
W
Neith
7,735
483
65
4
0
227,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role