Player Matchup

Hades
Hades
KeepUsSoHigh6
Hades
Level 122
God Stats
61W - 56L
1,192 SR
Queue Stats
1,005W - 1,048L
1,399 Elo+
Solo
Cthulhu
Cthulhu
LeonX2002
Cthulhu
Level 39
God Stats
9W - 6L
1,455 SR
Queue Stats
35W - 40L
1,336 Elo+
Solo
Izanami
Izanami
Nihisi0nFr
Izanami
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 143L
1,424 Elo+
Solo
Bastet
Bastet
TheHowl99
Bastet
Level 98
God Stats
11W - 7L
1,569 SR
Queue Stats
308W - 248L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Vinnie2325
Erlang Shen
Level 79
God Stats
5W - 7L
1,569 SR
Queue Stats
773W - 798L
1,504 Elo+
Solo
Team Averages
Level 80
1,457 SR
1,446 Elo+

VS

Team Averages
Level 69
1,382 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PastDawn
Arachne
Level 107
God Stats
5W - 6L
1,538 SR
Queue Stats
73W - 78L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Swornkeeper
Cthulhu
Level 48
God Stats
0W - 3L
1,185 SR
Queue Stats
54W - 65L
1,384 Elo+
Solo
Scylla
Scylla
er-guadana
Scylla
Level 85
God Stats
0W - 1L
1,331 SR
Queue Stats
279W - 280L
1,503 Elo+
Solo
Neith
Neith
pokelonardo
Neith
Level 69
God Stats
26W - 27L
1,357 SR
Queue Stats
319W - 299L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,354
647
10,326
10,435
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LeonX2002
Cthulhu
13
1 / 3 / 2
8,017
501
4,548
8,168
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Nihisi0nFr
Izanami
14
2 / 4 / 5
8,103
506
5,652
10,815
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
TheHowl99
Bastet
16
12 / 4 / 5
10,028
627
11,920
11,851
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Vinnie2325
Erlang Shen
16
2 / 1 / 2
9,435
590
6,029
14,600
7,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
4 / 5 / 3
7,271
454
4,367
14,186
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
PastDawn
Arachne
13
1 / 7 / 3
7,701
481
3,672
11,785
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Swornkeeper
Cthulhu
12
2 / 4 / 0
7,790
487
9,914
13,451
13,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
er-guadana
Scylla
12
0 / 4 / 2
7,067
442
5,345
7,210
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 3
8,599
537
9,988
12,200
5,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
22
Kills
13
14
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
5
3
1.1
W
5
2
7
4.25
W
Cthulhu
LeonX2002
Cthulhu
1
3
2
0.67
W
Izanami
Nihisi0nFr
Izanami
2
4
5
1.13
L
Arachne
PastDawn
Arachne
1
7
3
0.36
L
Cthulhu
Swornkeeper
Cthulhu
2
4
0
0.5
W
Bastet
TheHowl99
Bastet
12
4
5
3.63
W
Erlang Shen
Vinnie2325
Erlang Shen
2
1
2
3
L
Scylla
er-guadana
Scylla
0
4
2
0.25
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
33,286
55,869
Taken
58,832
23,805
Mitigated
32,087
25,235
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,367
807
0
2,770
14,186
7,299
0
4,330
9,720
20,856
0
W
10,326
1,097
459
4,860
10,435
4,968
675
4,776
5,377
65,838
0
W
Cthulhu
LeonX2002
Cthulhu
4,548
538
65
893
8,168
4,204
0
1,322
6,800
30,109
0
W
Izanami
Nihisi0nFr
Izanami
5,652
3,157
0
4,640
10,815
3,401
0
2,072
8,705
0
53,116
L
Arachne
PastDawn
Arachne
3,672
2,584
0
1,938
11,785
4,278
0
2,617
9,076
0
41,620
L
Cthulhu
Swornkeeper
Cthulhu
9,914
1,657
0
3,109
13,451
13,109
0
1,354
12,077
48,009
0
W
Bastet
TheHowl99
Bastet
11,920
4,547
0
4,361
11,851
4,060
11
2,645
9,092
0
52,261
W
Erlang Shen
Vinnie2325
Erlang Shen
6,029
3,142
0
9,957
14,600
7,172
585
8,331
6,269
0
60,624
L
Scylla
er-guadana
Scylla
5,345
273
0
0
7,210
1,979
86
1,897
5,163
33,272
0
L
9,988
3,746
0
5,174
12,200
5,422
0
4,228
7,922
0
52,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
38,428
505
Minions Killed
371
0
Camps Cleared
0
1,560,734
Distance Traveled
1,464,294
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,271
454
37
2
0
275,765
5
W
Hades
10,354
647
125
8
0
288,474
0
W
Cthulhu
8,017
501
49
3
0
318,763
2
W
Izanami
8,103
506
102
6
0
251,438
6
L
Arachne
7,701
481
80
5
0
302,313
5
L
Cthulhu
7,790
487
88
6
0
272,464
0
W
Bastet
10,028
627
81
5
0
360,986
1
W
Erlang Shen
9,435
590
148
9
0
341,073
5
L
Scylla
7,067
442
68
4
0
321,757
4
L
Neith
8,599
537
98
6
0
291,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role