Player Matchup

Achilles
Achilles
AgentCloud99
Achilles
Level 16
God Stats
10W - 9L
1,584 SR
Queue Stats
21W - 21L
1,446 Elo+
Party 1
Ymir
Ymir
DemonKing177
Ymir
Level 8
God Stats
4W - 0L
1,819 SR
Queue Stats
9W - 8L
1,321 Elo+
Party 1
Izanami
Izanami
Roo-K1A
Izanami
Level 17
God Stats
8W - 3L
1,765 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sebasauruss
Tsukuyomi
Level 22
God Stats
9W - 5L
1,610 SR
Queue Stats
34W - 36L
1,425 Elo+
Party 1
Ra
Ra
el_narutto
Ra
Level 7
God Stats
3W - 0L
1,683 SR
Queue Stats
23W - 13L
1,590 Elo+
Solo
Team Averages
Level 14
1,692 SR
1,447 Elo+

VS

Team Averages
Level 16
1,671 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Boredorn
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Nox
Nox
CouguarTerreur9
Nox
Level 8
God Stats
2W - 6L
1,860 SR
Queue Stats
133W - 102L
1,592 Elo+
Solo
Ullr
Ullr
IcebergAgni
Ullr
Level 18
God Stats
4W - 2L
1,755 SR
Queue Stats
51W - 37L
1,512 Elo+
Solo
Neith
Neith
Noizack
Neith
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 108L
1,420 Elo+
Solo
Set
Set
krhna
Set
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 5L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AgentCloud99
Achilles
18
4 / 1 / 1
12,790
512
8,631
23,323
30,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 2 / 7
12,865
515
3,225
18,679
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Roo-K1A
Izanami
19
8 / 5 / 4
14,032
561
15,059
17,659
8,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Sebasauruss
Tsukuyomi
20
2 / 3 / 7
15,582
623
9,453
17,219
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
3 / 5 / 4
14,104
564
11,275
15,810
8,408
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Boredorn
Ao Kuang
7
1 / 2 / 2
7,706
308
1,824
4,816
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 6 / 5
12,461
498
12,097
24,931
36,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 1 / 2
13,179
527
21,685
15,199
7,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Noizack
Neith
20
3 / 9 / 1
12,646
506
14,978
19,081
7,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
krhna
Set
4
0 / 2 / 1
6,681
267
142
1,621
407

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
20
Kills
13
16
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
AgentCloud99
Achilles
4
1
1
4.5
L
Ao Kuang
Boredorn
Ao Kuang
1
2
2
1
L
5
6
5
1.25
W
3
2
7
3.25
L
4
1
2
5
L
Neith
Noizack
Neith
3
9
1
0.39
W
Izanami
Roo-K1A
Izanami
8
5
4
2
W
Tsukuyomi
Sebasauruss
Tsukuyomi
2
3
7
1.83
W
3
5
4
1
L
Set
krhna
Set
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,643
Damage
50,726
92,690
Taken
65,648
78,701
Mitigated
53,746
29,208
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AgentCloud99
Achilles
8,631
2,232
0
7,165
23,323
30,505
1,310
3,308
20,015
0
42,803
L
Ao Kuang
Boredorn
Ao Kuang
1,824
514
0
856
4,816
1,065
0
753
3,922
12,447
0
L
12,097
1,716
0
750
24,931
36,866
495
5,342
18,696
60,093
0
W
3,225
512
0
841
18,679
21,556
1,148
1,233
15,092
39,279
0
L
21,685
7,676
0
3,474
15,199
7,735
0
2,619
12,111
0
105,169
L
Neith
Noizack
Neith
14,978
5,985
0
4,563
19,081
7,673
2,598
4,328
14,493
0
105,449
W
Izanami
Roo-K1A
Izanami
15,059
13,002
0
5,476
17,659
8,791
7,502
2,838
14,821
0
102,540
W
Tsukuyomi
Sebasauruss
Tsukuyomi
9,453
2,061
0
6,580
17,219
9,441
4,112
2,815
14,404
0
145,757
W
11,275
599
2,086
7,060
15,810
8,408
2,927
3,870
11,940
107,300
0
L
Set
krhna
Set
142
71
0
0
1,621
407
0
827
746
0
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,373
Gold Earned
52,673
704
Minions Killed
474
0
Camps Cleared
0
2,336,381
Distance Traveled
1,435,937
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,790
512
79
3
0
464,742
0
L
Ao Kuang
7,706
308
26
1
0
139,864
0
L
Nox
12,461
498
89
4
0
398,055
0
W
Ymir
12,865
515
71
3
0
449,592
0
L
Ullr
13,179
527
171
7
0
481,260
3
L
Neith
12,646
506
187
7
0
367,123
5
W
Izanami
14,032
561
130
5
0
410,297
4
W
Tsukuyomi
15,582
623
236
9
0
568,521
1
W
Ra
14,104
564
188
8
0
443,229
0
L
Set
6,681
267
1
0
0
49,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role