Player Matchup

Agni
Agni
GiselleMurdock
Agni
Level 126
God Stats
22W - 14L
1,389 SR
Queue Stats
378W - 341L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
VasDrago
Zhong Kui
Level 131
God Stats
0W - 3L
1,305 SR
Queue Stats
134W - 111L
1,444 Elo+
Party 1
Bacchus
Bacchus
coollime69
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 42L
1,500 Elo+
Solo
Serqet
Serqet
networkss
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 113L
1,619 Elo+
Solo
Hel
Hel
xX_Demonheart_
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 89
1,439 SR
1,515 Elo+

VS

Team Averages
Level 98
1,459 SR
1,579 Elo+
Baron Samedi
Baron Samedi
Epicizzyman01
Baron Samedi
Level 148
God Stats
1W - 1L
1,350 SR
Queue Stats
214W - 192L
1,551 Elo+
Party 2
Chaac
Chaac
MrSlayerr
Chaac
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 79L
1,541 Elo+
Solo
Danzaburou
Danzaburou
biggymiggy69
Danzaburou
Level 29
God Stats
3W - 2L
1,447 SR
Queue Stats
132W - 105L
1,549 Elo+
Party 2
Chernobog
Chernobog
iHobsticles
Chernobog
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 72L
1,632 Elo+
Solo
Nu Wa
Nu Wa
skelemiere
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 87L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 10
11,306
754
18,484
15,502
6,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
VasDrago
Zhong Kui
19
3 / 4 / 10
9,709
647
16,298
17,447
14,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
coollime69
Bacchus
20
4 / 8 / 11
12,458
831
8,869
25,213
33,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
networkss
Serqet
15
5 / 11 / 5
9,594
640
11,775
18,947
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
1 / 11 / 11
9,673
645
7,711
16,481
6,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Epicizzyman01
Baron Samedi
19
3 / 4 / 21
11,375
758
13,979
14,537
12,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MrSlayerr
Chaac
18
3 / 6 / 21
10,964
731
13,758
19,721
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
biggymiggy69
Danzaburou
20
20 / 3 / 15
14,252
950
25,136
16,787
6,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
iHobsticles
Chernobog
19
7 / 4 / 18
11,963
798
13,752
16,696
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
18
7 / 2 / 23
11,733
782
20,898
9,937
3,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
19
Kills
40
40
Deaths
19
47
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Epicizzyman01
Baron Samedi
3
4
21
3.38
L
6
6
10
1.83
W
Chaac
MrSlayerr
Chaac
3
6
21
2.25
L
Zhong Kui
VasDrago
Zhong Kui
3
4
10
2
W
Danzaburou
biggymiggy69
Danzaburou
20
3
15
9.17
L
Bacchus
coollime69
Bacchus
4
8
11
1.19
W
Chernobog
iHobsticles
Chernobog
7
4
18
4
L
Serqet
networkss
Serqet
5
11
5
0.68
W
Nu Wa
7
2
23
9.25
L
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,137
Damage
87,523
93,590
Taken
77,678
69,276
Mitigated
46,635
31,356
Healing
38,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Epicizzyman01
Baron Samedi
13,979
949
4,331
5,951
14,537
12,934
1,065
8,385
5,440
31,048
0
L
18,484
574
1,296
3,367
15,502
6,222
561
5,738
9,664
41,424
0
W
Chaac
MrSlayerr
Chaac
13,758
4,253
766
7,297
19,721
18,177
70
12,289
7,171
0
25,396
L
Zhong Kui
VasDrago
Zhong Kui
16,298
763
1,071
7,689
17,447
14,335
357
6,364
11,008
35,151
0
W
Danzaburou
biggymiggy69
Danzaburou
25,136
15,450
115
5,810
16,787
6,134
2,306
12,237
3,772
0
48,720
L
Bacchus
coollime69
Bacchus
8,869
964
1,581
3,540
25,213
33,753
0
8,430
16,598
24,296
0
W
Chernobog
iHobsticles
Chernobog
13,752
9,761
1,011
6,589
16,696
6,188
1,445
12,182
4,103
0
30,081
L
Serqet
networkss
Serqet
11,775
2,096
914
1,969
18,947
8,120
0
8,117
10,780
0
12,570
W
Nu Wa
20,898
3,986
2,708
3,465
9,937
3,202
1,518
6,269
3,290
36,742
0
L
7,711
547
6,538
3,391
16,481
6,846
601
6,228
10,053
14,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,740
Gold Earned
60,287
115
Minions Killed
170
0
Camps Cleared
0
1,168,048
Distance Traveled
1,276,987
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,375
758
42
3
0
233,934
3
L
Agni
11,306
754
29
2
0
242,609
0
W
Chaac
10,964
731
22
1
0
271,565
0
L
Zhong Kui
9,709
647
41
3
0
265,301
0
W
Danzaburou
14,252
950
40
3
0
244,352
0
L
Bacchus
12,458
831
22
1
0
241,839
0
W
Chernobog
11,963
798
44
3
0
259,116
0
L
Serqet
9,594
640
7
0
0
203,060
0
W
Nu Wa
11,733
782
22
1
0
268,020
3
L
Hel
9,673
645
16
1
0
215,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role