Player Matchup

Achilles
Achilles
Corrosive_Wings
Achilles
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 152L
1,163 Elo+
Solo
Scylla
Scylla
dsrtu
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
gabito_bp
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,388 Elo+

VS

Team Averages
Level 92
1,529 SR
1,632 Elo+
Amaterasu
Amaterasu
IamVIOLENT
Amaterasu
Level 115
God Stats
11W - 7L
1,548 SR
Queue Stats
276W - 251L
1,525 Elo+
Party 1
Pele
Pele
bicosse
Pele
Level 17
God Stats
6W - 3L
1,540 SR
Queue Stats
177W - 176L
1,587 Elo+
Party 1
Nox
Nox
s0g3k1ng 59
Nox
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 103L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 4 / 3
9,435
674
7,964
15,302
12,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
dsrtu
Scylla
11
1 / 15 / 2
8,391
599
6,560
16,037
4,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
gabito_bp
Tiamat
10
2 / 14 / 3
9,128
652
4,424
14,466
5,755
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IamVIOLENT
Amaterasu
14
10 / 2 / 17
11,438
817
9,028
16,356
10,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
bicosse
Pele
14
13 / 4 / 9
11,568
826
14,360
12,723
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 0 / 22
11,547
825
15,603
7,065
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
5
Kills
32
33
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
4
3
0.88
W
Amaterasu
IamVIOLENT
Amaterasu
10
2
17
9.25
W
Pele
bicosse
Pele
13
4
9
4.38
L
Scylla
dsrtu
Scylla
1
15
2
0.13
L
Tiamat
gabito_bp
Tiamat
2
14
3
0.25
W
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
38,991
45,805
Taken
36,144
22,663
Mitigated
18,170
1,883
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,964
4,164
0
846
15,302
12,715
0
5,261
9,808
0
21,812
W
Amaterasu
IamVIOLENT
Amaterasu
9,028
4,339
0
8,723
16,356
10,013
894
5,401
10,955
0
31,216
W
Pele
bicosse
Pele
14,360
4,982
0
3,918
12,723
5,366
251
2,280
10,443
0
53,489
L
Scylla
dsrtu
Scylla
6,560
1,073
0
392
16,037
4,193
0
5,130
10,519
18,484
0
L
Tiamat
gabito_bp
Tiamat
4,424
1,975
0
645
14,466
5,755
0
4,399
9,875
9,374
0
W
15,603
632
0
1,006
7,065
2,791
1,379
3,364
3,701
42,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
34,553
43
Minions Killed
172
0
Camps Cleared
0
552,662
Distance Traveled
770,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,435
674
22
2
0
229,641
0
W
Amaterasu
11,438
817
48
3
0
234,250
1
W
Pele
11,568
826
55
4
0
277,496
0
L
Scylla
8,391
599
17
1
0
179,195
2
L
Tiamat
9,128
652
4
0
0
143,826
0
W
Nox
11,547
825
69
5
0
258,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role