Player Matchup

Fenrir
Fenrir
CorwynB
Fenrir
Level 28
God Stats
24W - 57L
1,269 SR
Queue Stats
51W - 119L
1,210 Elo+
Party 1
Scylla
Scylla
MidMerlin98
Scylla
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 149L
1,276 Elo+
Party 1
Bellona
Bellona
Msz7000
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Solo
Cerberus
Cerberus
Torin282
Cerberus
Level 29
God Stats
0W - 4L
1,219 SR
Queue Stats
58W - 143L
1,252 Elo+
Party 1
Medusa
Medusa
touchovo
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,523 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,416 Elo+

VS

Team Averages
Level 21
1,457 SR
1,522 Elo+
Amaterasu
Amaterasu
Mitzu3491
Amaterasu
Level 15
God Stats
10W - 11L
1,483 SR
Queue Stats
16W - 22L
1,377 Elo+
Party 2
Anhur
Anhur
NisanDOGAN
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,813 Elo+
Solo
Skadi
Skadi
SBlodreina
Skadi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
bathingpig
Athena
Level 6
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 2L
1,419 Elo+
Party 2
Anubis
Anubis
homiesacred
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CorwynB
Fenrir
16
5 / 10 / 5
10,414
496
10,388
17,822
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
13
2 / 12 / 3
7,701
367
8,829
14,210
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Msz7000
Bellona
5
0 / 2 / 3
6,224
296
239
1,460
864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Torin282
Cerberus
11
2 / 8 / 5
7,626
363
8,739
22,482
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
touchovo
Medusa
17
5 / 5 / 3
11,098
528
10,494
18,083
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mitzu3491
Amaterasu
17
5 / 1 / 3
11,474
546
4,714
13,002
9,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
17
6 / 3 / 7
11,117
529
10,607
16,136
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
17
6 / 2 / 7
11,773
561
14,753
15,095
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
bathingpig
Athena
14
1 / 4 / 13
9,777
466
5,885
16,365
12,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
19 / 4 / 6
13,382
637
22,622
19,331
9,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
14
Kills
37
37
Deaths
14
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CorwynB
Fenrir
5
10
5
0.75
L
Scylla
2
12
3
0.29
W
Amaterasu
Mitzu3491
Amaterasu
5
1
3
6.5
L
Bellona
Msz7000
Bellona
0
2
3
0.75
W
Anhur
6
3
7
3.17
W
Skadi
6
2
7
4.75
L
Cerberus
Torin282
Cerberus
2
8
5
0.56
W
Athena
bathingpig
Athena
1
4
13
1.88
W
Anubis
19
4
6
5.5
L
Medusa
touchovo
Medusa
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
58,581
74,057
Taken
79,929
26,462
Mitigated
44,585
13,889
Healing
33,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CorwynB
Fenrir
10,388
1,982
0
2,898
17,822
6,078
0
7,069
10,591
0
50,637
L
Scylla
8,829
1,113
0
903
14,210
3,445
0
8,381
5,325
37,450
0
W
Amaterasu
Mitzu3491
Amaterasu
4,714
1,505
0
5,936
13,002
9,421
1,419
2,348
10,630
0
53,619
L
Bellona
Msz7000
Bellona
239
215
0
25
1,460
864
99
0
1,460
0
1,369
W
Anhur
10,607
4,910
556
8,764
16,136
6,216
4,266
4,349
11,787
0
76,344
W
Skadi
14,753
6,753
0
5,718
15,095
6,127
2,801
1,611
13,484
0
82,247
L
Cerberus
Torin282
Cerberus
8,739
672
0
3,655
22,482
8,966
164
8,800
13,504
26,770
0
W
Athena
bathingpig
Athena
5,885
3,076
0
1,934
16,365
12,870
411
3,526
12,839
27,642
0
W
Anubis
22,622
1,122
0
10,991
19,331
9,951
392
5,734
13,597
97,769
0
L
Medusa
touchovo
Medusa
10,494
3,849
0
6,408
18,083
7,109
110
3,343
14,670
0
65,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
57,523
282
Minions Killed
498
0
Camps Cleared
0
1,405,452
Distance Traveled
1,817,650
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,414
496
80
4
0
340,687
0
L
Scylla
7,701
367
42
2
0
336,403
0
W
Amaterasu
11,474
546
89
4
0
416,837
1
L
Bellona
6,224
296
6
0
0
52,756
0
W
Anhur
11,117
529
106
5
0
355,519
0
W
Skadi
11,773
561
125
6
0
356,641
4
L
Cerberus
7,626
363
41
2
0
349,320
0
W
Athena
9,777
466
35
2
0
359,735
1
W
Anubis
13,382
637
143
7
0
328,918
0
L
Medusa
11,098
528
113
5
0
326,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role