Player Matchup

Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Hectic Akatsuki
Cabrakan
Level 159
God Stats
37W - 36L
1,542 SR
Queue Stats
591W - 545L
1,567 Elo+
Party 3
Tiamat
Tiamat
Hectic Rikudo
Tiamat
Level 111
God Stats
239W - 175L
1,705 SR
Queue Stats
360W - 365L
1,598 Elo+
Party 3
Vamana
Vamana
JiveSo
Vamana
Level 75
God Stats
9W - 4L
1,500 SR
Queue Stats
271W - 288L
1,520 Elo+
Solo
Ne Zha
Ne Zha
david0803
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 110
1,550 SR
1,537 Elo+

VS

Team Averages
Level 58
1,497 SR
1,434 Elo+
Chiron
Chiron
 
Chiron
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Distrezzed
The Morrigan
Level 69
God Stats
2W - 5L
1,366 SR
Queue Stats
116W - 117L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dullfunhail122
Cu Chulainn
Level 59
God Stats
4W - 9L
1,492 SR
Queue Stats
172W - 184L
1,425 Elo+
Party 1
Set
Set
PSALMY
Set
Level 28
God Stats
7W - 13L
1,500 SR
Queue Stats
105W - 110L
1,297 Elo+
Party 1
Vulcan
Vulcan
concretegorrilla
Vulcan
Level 62
God Stats
5W - 6L
1,627 SR
Queue Stats
187W - 203L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 7
6,354
578
3,126
5,189
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
10
9 / 1 / 2
6,716
611
6,402
8,266
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 2
7,640
695
5,141
6,258
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
JiveSo
Vamana
11
2 / 0 / 0
6,485
590
6,106
7,527
6,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
david0803
Ne Zha
12
0 / 2 / 11
6,767
615
3,243
7,135
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 3 / 2
5,753
523
5,874
7,804
2,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Distrezzed
The Morrigan
10
2 / 3 / 2
6,075
552
3,107
5,374
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Dullfunhail122
Cu Chulainn
10
0 / 2 / 0
5,809
528
5,402
8,292
4,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Set
PSALMY
Set
8
2 / 7 / 2
5,612
510
2,851
7,019
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,453
496
3,702
6,560
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
5
5
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
7
5.5
L
Chiron
 
Chiron
1
3
2
0.67
L
The Morrigan
Distrezzed
The Morrigan
2
3
2
1
L
Cu Chulainn
Dullfunhail122
Cu Chulainn
0
2
0
0
W
Cabrakan
9
1
2
10
W
7
1
2
8
W
Vamana
JiveSo
Vamana
2
0
0
2
L
Set
PSALMY
Set
2
7
2
0.43
L
0
5
1
0.1
W
Ne Zha
david0803
Ne Zha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
20,936
34,375
Taken
35,049
19,022
Mitigated
12,766
15,811
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,126
860
0
3,669
5,189
1,442
0
0
5,189
0
36,284
L
Chiron
 
Chiron
5,874
2,241
60
2,155
7,804
2,461
260
3,296
4,508
0
29,240
L
The Morrigan
Distrezzed
The Morrigan
3,107
953
0
1,654
5,374
1,655
0
2,054
3,200
31,010
428
L
Cu Chulainn
Dullfunhail122
Cu Chulainn
5,402
884
0
1,942
8,292
4,283
0
0
8,292
0
31,992
W
Cabrakan
6,402
887
0
3,733
8,266
4,445
0
709
7,483
18,455
0
W
5,141
1,246
44
3,921
6,258
4,263
438
3,238
2,768
45,876
0
W
Vamana
JiveSo
Vamana
6,106
3,483
0
2,566
7,527
6,411
72
0
7,527
0
38,628
L
Set
PSALMY
Set
2,851
1,466
0
628
7,019
2,172
0
2,309
4,710
0
15,576
L
3,702
1,160
99
1,569
6,560
2,195
323
3,764
2,796
26,470
0
W
Ne Zha
david0803
Ne Zha
3,243
1,475
0
1,878
7,135
2,461
0
2,060
5,025
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
28,702
357
Minions Killed
298
0
Camps Cleared
0
1,043,991
Distance Traveled
976,659
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,354
578
65
6
0
181,789
1
L
Chiron
5,753
523
50
5
0
187,309
2
L
The Morrigan
6,075
552
79
7
0
204,319
5
L
Cu Chulainn
5,809
528
70
6
0
210,545
2
W
Cabrakan
6,716
611
27
2
0
235,875
4
W
Tiamat
7,640
695
94
9
0
207,279
5
W
Vamana
6,485
590
81
7
0
195,655
3
L
Set
5,612
510
30
3
0
204,516
0
L
Vulcan
5,453
496
69
6
0
169,970
0
W
Ne Zha
6,767
615
90
8
0
223,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role