Player Matchup

Kali
Kali
Silver IV
Addoff
Kali
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
KakashiHatake9
Geb
Silver II
Level 154
God Stats
46W - 32L
1,667 SR
Queue Stats
313W - 335L
1,050 MMR
Party 1
Aphrodite
Aphrodite
Silver II
LadyLunaria
Aphrodite
Silver II
Level 157
God Stats
26W - 20L
1,291 SR
Queue Stats
305W - 308L
930 MMR
Party 1
Olorun
Olorun
Bronze I
ParisEX
Olorun
Bronze I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
cot2004
Chiron
Silver IV
Level 67
God Stats
8W - 4L
1,576 SR
Queue Stats
102W - 107L
701 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,507 SR
1,136 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,542 SR
730 MMR
The Morrigan
The Morrigan
Silver II
KOBAAA
The Morrigan
Silver II
Level 146
God Stats
2W - 2L
1,786 SR
Queue Stats
87W - 96L
1,010 MMR
Solo
Medusa
Medusa
Bronze IV
Zccbook
Medusa
Bronze IV
Level 36
God Stats
4W - 5L
1,606 SR
Queue Stats
14W - 33L
797 MMR
Solo
Merlin
Merlin
Silver IV
cuparezeu
Merlin
Silver IV
Level 148
God Stats
3W - 4L
1,229 SR
Queue Stats
188W - 212L
715 MMR
Solo
Thanatos
Thanatos
Silver IV
oklasikosellinas
Thanatos
Silver IV
Level 137
God Stats
0W - 1L
1,268 SR
Queue Stats
92W - 100L
723 MMR
Solo
Cthulhu
Cthulhu
Bronze II
丿老猫丶
Cthulhu
Bronze II
Level 55
God Stats
4W - 1L
1,821 SR
Queue Stats
99W - 121L
403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Addoff
Kali
19
9 / 5 / 12
13,733
572
16,298
23,836
10,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 13
11,481
478
6,966
22,896
28,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
LadyLunaria
Aphrodite
20
9 / 1 / 8
13,549
565
14,227
16,014
8,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ParisEX
Olorun
18
3 / 5 / 7
12,217
509
12,051
15,502
8,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
cot2004
Chiron
20
6 / 2 / 7
13,723
572
13,966
15,457
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTsukuyomiApolloDanzaburouJanus

VS

Bans
Nu WaNemesisKhepriFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KOBAAA
The Morrigan
20
5 / 3 / 4
13,467
561
14,421
15,945
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zccbook
Medusa
19
1 / 3 / 1
12,542
523
11,087
13,364
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
cuparezeu
Merlin
18
3 / 6 / 2
11,940
498
13,873
15,773
6,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 11 / 4
11,116
463
11,844
28,532
11,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
丿老猫丶
Cthulhu
14
0 / 4 / 3
8,962
373
8,570
16,695
17,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
27
Kills
12
13
Deaths
27
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
Addoff
Kali
9
5
12
3
L
The Morrigan
KOBAAA
The Morrigan
5
3
4
2.33
W
0
0
13
6.5
W
Aphrodite
LadyLunaria
Aphrodite
9
1
8
13
W
Olorun
ParisEX
Olorun
3
5
7
1.3
L
Medusa
Zccbook
Medusa
1
3
1
0.5
W
Chiron
cot2004
Chiron
6
2
7
4.75
L
Merlin
cuparezeu
Merlin
3
6
2
0.67
L
3
11
4
0.45
L
Cthulhu
丿老猫丶
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,508
Damage
59,795
93,705
Taken
90,309
63,127
Mitigated
49,537
54,969
Healing
28,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Addoff
Kali
16,298
10,319
0
11,636
23,836
10,849
1,636
7,881
15,855
0
75,666
L
The Morrigan
KOBAAA
The Morrigan
14,421
4,040
0
6,087
15,945
9,143
4,785
7,973
7,908
94,041
7,276
W
6,966
659
0
3,013
22,896
28,483
946
6,953
15,893
29,646
0
W
Aphrodite
LadyLunaria
Aphrodite
14,227
2,289
10,427
12,080
16,014
8,319
1,344
9,394
6,595
88,837
0
W
Olorun
ParisEX
Olorun
12,051
5,482
1,698
5,306
15,502
8,672
2,733
6,061
9,067
78,681
5,213
L
Medusa
Zccbook
Medusa
11,087
4,348
0
5,591
13,364
4,894
0
2,099
11,265
0
109,017
W
Chiron
cot2004
Chiron
13,966
7,340
1,607
9,202
15,457
6,804
3,280
3,566
11,866
0
118,683
L
Merlin
cuparezeu
Merlin
13,873
229
0
2,836
15,773
6,230
495
5,820
9,679
83,227
0
L
11,844
5,325
0
12,584
28,532
11,339
0
8,300
19,902
0
79,223
L
Cthulhu
丿老猫丶
Cthulhu
8,570
464
265
640
16,695
17,931
0
7,668
8,880
34,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,703
Gold Earned
58,027
617
Minions Killed
677
0
Camps Cleared
0
2,224,920
Distance Traveled
1,971,758
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,733
572
106
4
0
462,934
8
L
The Morrigan
13,467
561
180
8
0
425,261
3
W
Geb
11,481
478
19
1
0
472,589
12
W
Aphrodite
13,549
565
174
7
0
479,583
4
W
Olorun
12,217
509
131
5
0
396,553
4
L
Medusa
12,542
523
201
8
0
422,615
7
W
Chiron
13,723
572
187
8
0
413,261
5
L
Merlin
11,940
498
138
6
0
355,612
4
L
Thanatos
11,116
463
107
4
0
367,148
0
L
Cthulhu
8,962
373
51
2
0
401,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role