Player Matchup

Nemesis
Nemesis
AKMA1
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sobek
Sobek
ElDolf
Sobek
Level 25
God Stats
7W - 6L
1,652 SR
Queue Stats
23W - 24L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Julafy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,601 Elo+
Solo
Susano
Susano
LUISBOOM1
Susano
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,291 Elo+
Solo
Zhong Kui
Zhong Kui
Импульсивность
Zhong Kui
Level 11
God Stats
17W - 10L
1,723 SR
Queue Stats
38W - 29L
1,540 Elo+
Solo
Team Averages
Level 11
1,575 SR
1,469 Elo+

VS

Team Averages
Level 19
1,570 SR
1,419 Elo+
Anhur
Anhur
Tirrelest179
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,369 Elo+
Party 1
King Arthur
King Arthur
elboosteado
King Arthur
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
kent9889
Loki
Level 29
God Stats
3W - 2L
1,614 SR
Queue Stats
12W - 13L
1,288 Elo+
Party 1
Ares
Ares
ragnarray
Ares
Level 15
God Stats
6W - 13L
1,403 SR
Queue Stats
11W - 33L
1,192 Elo+
Solo
Tiamat
Tiamat
thebadplayer1
Tiamat
Level 23
God Stats
9W - 5L
1,835 SR
Queue Stats
139W - 71L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKMA1
Nemesis
6
0 / 7 / 0
4,632
386
1,044
7,373
1,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
ElDolf
Sobek
9
1 / 1 / 3
5,928
494
3,312
7,831
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Julafy
Kukulkan
10
0 / 5 / 0
5,961
497
7,473
6,907
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
LUISBOOM1
Susano
6
0 / 5 / 0
4,624
385
510
6,516
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
4 / 4 / 1
6,497
541
8,264
9,411
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,964
497
3,964
6,729
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
elboosteado
King Arthur
14
7 / 0 / 2
8,019
668
7,493
11,614
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
10
2 / 1 / 2
6,232
519
2,094
6,913
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
0 / 1 / 6
5,579
465
1,654
7,541
4,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
8 / 0 / 2
8,277
690
7,535
6,226
5,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
19
22
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AKMA1
Nemesis
0
7
0
0
L
Sobek
ElDolf
Sobek
1
1
3
2.5
L
Kukulkan
Julafy
Kukulkan
0
5
0
0
L
Susano
LUISBOOM1
Susano
0
5
0
0
W
2
3
2
1
W
King Arthur
elboosteado
King Arthur
7
0
2
8
W
Loki
2
1
2
3
W
Ares
0
1
6
3
W
8
0
2
9
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
22,740
38,038
Taken
39,023
15,100
Mitigated
19,696
11,048
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AKMA1
Nemesis
1,044
536
0
1,100
7,373
1,890
0
1,896
5,477
0
11,408
L
Sobek
ElDolf
Sobek
3,312
698
0
3,090
7,831
3,806
114
2,244
5,587
13,202
0
L
Kukulkan
Julafy
Kukulkan
7,473
601
0
730
6,907
2,314
0
25
6,882
36,955
0
L
Susano
LUISBOOM1
Susano
510
24
0
1,618
6,516
1,536
0
1,727
4,789
0
10,884
W
3,964
2,117
0
1,967
6,729
2,064
714
4,646
2,083
0
18,625
W
King Arthur
elboosteado
King Arthur
7,493
2,058
0
5,271
11,614
5,644
129
5,887
5,727
0
49,513
W
Loki
2,094
642
0
3,268
6,913
2,268
0
2,128
4,785
0
33,183
W
Ares
1,654
177
209
1,625
7,541
4,007
267
4,280
3,261
15,142
0
W
7,535
1,386
0
2,990
6,226
5,713
679
2,108
4,118
67,524
0
L
8,264
1,393
0
4,510
9,411
5,554
1,686
3,297
6,114
37,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
34,071
213
Minions Killed
352
0
Camps Cleared
0
1,081,505
Distance Traveled
1,151,935
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,632
386
25
2
0
221,716
0
L
Sobek
5,928
494
30
3
0
258,362
7
L
Kukulkan
5,961
497
71
6
0
195,065
3
L
Susano
4,624
385
28
2
0
192,140
0
W
Anhur
5,964
497
25
2
0
216,535
1
W
King Arthur
8,019
668
105
9
0
245,384
1
W
Loki
6,232
519
66
6
0
248,836
4
W
Ares
5,579
465
24
2
0
210,484
2
W
Tiamat
8,277
690
132
11
0
230,696
1
L
Zhong Kui
6,497
541
59
5
0
214,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role