Player Matchup

Izanami
Izanami
GODZ_CEO
Izanami
Level 26
God Stats
61W - 44L
1,511 SR
Queue Stats
153W - 168L
1,470 Elo+
Solo
Ra
Ra
King0fh3mp69
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 2
Zeus
Zeus
SmittyXXphoenix
Zeus
Level 155
God Stats
9W - 6L
1,934 SR
Queue Stats
554W - 594L
1,514 Elo+
Party 1
Arachne
Arachne
The_Divii_IV_XX
Arachne
Level 124
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 13L
1,470 Elo+
Party 2
Ares
Ares
Vipervanhelsin
Ares
Level 7
God Stats
3W - 1L
1,813 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1
Team Averages
Level 63
1,698 SR
1,532 Elo+

VS

Team Averages
Level 11
1,571 SR
1,477 Elo+
Discordia
Discordia
Acesnipez361
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,572 Elo+
Solo
Jormungandr
Jormungandr
MATYAS__CZ
Jormungandr
Level 6
God Stats
3W - 3L
1,659 SR
Queue Stats
10W - 11L
1,516 Elo+
Solo
Tiamat
Tiamat
TwebbOG
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Solo
Neith
Neith
Xiivuuuuuuuu
Neith
Level 5
God Stats
3W - 6L
1,695 SR
Queue Stats
17W - 16L
1,569 Elo+
Solo
Anhur
Anhur
bonbonch
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 142L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GODZ_CEO
Izanami
18
8 / 0 / 11
11,133
1,113
15,957
9,063
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 15
9,959
996
8,183
7,927
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 2 / 7
11,496
1,150
21,573
6,039
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 1 / 12
12,300
1,230
21,122
10,298
4,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 0 / 22
11,806
1,181
5,612
11,920
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

278

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acesnipez361
Discordia
15
1 / 9 / 3
9,436
944
9,671
15,673
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MATYAS__CZ
Jormungandr
15
1 / 11 / 3
9,090
909
7,568
24,395
20,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TwebbOG
Tiamat
15
1 / 2 / 1
9,333
933
6,939
10,087
7,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 4
9,042
904
7,457
11,103
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
bonbonch
Anhur
15
2 / 7 / 1
9,780
978
9,902
17,237
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
33
Kills
5
5
Deaths
33
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Acesnipez361
Discordia
1
9
3
0.28
W
Izanami
GODZ_CEO
Izanami
8
0
11
13.5
W
1
2
15
4.25
L
Jormungandr
MATYAS__CZ
Jormungandr
1
11
3
0.23
W
12
2
7
7.75
W
11
1
12
17
L
Tiamat
TwebbOG
Tiamat
1
2
1
0.75
W
1
0
22
12
L
0
4
4
0.5
L
Anhur
bonbonch
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,447
Damage
41,537
45,247
Taken
78,495
25,456
Mitigated
45,637
7,927
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Acesnipez361
Discordia
9,671
443
0
7
15,673
6,340
0
7,067
8,606
21,830
0
W
Izanami
GODZ_CEO
Izanami
15,957
14,493
0
747
9,063
3,620
0
4,683
4,355
0
47,299
W
8,183
1,143
438
137
7,927
3,218
0
4,988
2,814
16,933
0
L
Jormungandr
MATYAS__CZ
Jormungandr
7,568
3,256
0
219
24,395
20,321
0
9,140
15,255
20,577
0
W
21,573
877
0
0
6,039
2,311
0
3,839
2,100
37,980
0
W
21,122
16,919
0
5,037
10,298
4,688
0
4,503
5,695
0
32,145
L
Tiamat
TwebbOG
Tiamat
6,939
243
0
1,111
10,087
7,378
0
4,534
5,553
32,743
0
W
5,612
404
0
1,568
11,920
11,619
0
5,740
6,105
13,041
0
L
7,457
3,334
0
1,232
11,103
4,638
0
6,243
4,860
0
29,767
L
Anhur
bonbonch
Anhur
9,902
5,056
0
1,746
17,237
6,960
0
8,384
8,853
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
46,681
195
Minions Killed
184
9
Camps Cleared
3
967,936
Distance Traveled
885,282
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,436
944
28
3
3
193,056
3
W
Izanami
11,133
1,113
80
8
0
192,205
0
W
Ra
9,959
996
29
3
0
177,015
0
L
Jormungandr
9,090
909
19
2
0
171,298
0
W
Zeus
11,496
1,150
49
5
1
171,394
0
W
Arachne
12,300
1,230
18
2
7
211,490
0
L
Tiamat
9,333
933
60
6
0
196,031
0
W
Ares
11,806
1,181
19
2
1
215,832
2
L
Neith
9,042
904
46
5
0
157,872
0
L
Anhur
9,780
978
31
3
0
167,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role