Player Matchup

Zeus
Zeus
EmiiSenpaii
Zeus
Level 28
God Stats
4W - 11L
1,322 SR
Queue Stats
90W - 101L
1,461 Elo+
Party 1
Set
Set
Why so Hate7064
Set
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 37L
1,599 Elo+
Solo
Janus
Janus
altair92748
Janus
Level 18
God Stats
3W - 2L
1,641 SR
Queue Stats
20W - 17L
1,519 Elo+
Solo
Ravana
Ravana
grerasem
Ravana
Level 5
God Stats
1W - 2L
1,588 SR
Queue Stats
8W - 8L
1,615 Elo+
Solo
Loki
Loki
ilvrxa
Loki
Level 28
God Stats
10W - 17L
1,340 SR
Queue Stats
297W - 337L
1,472 Elo+
Party 1
Team Averages
Level 17
1,478 SR
1,533 Elo+

VS

Team Averages
Level 19
1,535 SR
1,494 Elo+
Sol
Sol
BlueBearToast
Sol
Level 18
God Stats
5W - 4L
1,380 SR
Queue Stats
166W - 178L
1,577 Elo+
Solo
Ganesha
Ganesha
CouguarTerreur9
Ganesha
Level 8
God Stats
17W - 11L
1,498 SR
Queue Stats
133W - 102L
1,568 Elo+
Solo
Vamana
Vamana
Foreverdashin
Vamana
Level 15
God Stats
5W - 4L
1,374 SR
Queue Stats
88W - 100L
1,374 Elo+
Solo
Fenrir
Fenrir
Lucifernum
Fenrir
Level 29
God Stats
18W - 24L
1,915 SR
Queue Stats
888W - 850L
1,477 Elo+
Solo
Cupid
Cupid
Tru3AlphaWoLf
Cupid
Level 23
God Stats
10W - 10L
1,508 SR
Queue Stats
256W - 250L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 2
5,878
534
5,785
6,096
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
6,468
588
5,279
6,044
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 5 / 3
5,323
484
4,720
5,774
1,801
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
grerasem
Ravana
12
2 / 0 / 1
6,712
610
3,346
4,584
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
ilvrxa
Loki
9
1 / 1 / 2
5,340
485
1,333
6,153
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 1
7,438
676
10,077
9,870
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 2
6,865
624
1,816
5,997
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 4 / 2
4,987
453
2,848
7,127
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Lucifernum
Fenrir
7
1 / 4 / 4
4,909
446
3,259
6,196
1,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 1
5,983
544
1,406
5,227
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
13
Kills
13
13
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
W
1
1
2
2
L
4
5
2
1
W
1
4
2
0.5
W
Fenrir
Lucifernum
Fenrir
1
4
4
0.75
W
0
2
1
0.25
L
3
2
0
1.5
L
3
5
3
0.9
L
Ravana
grerasem
Ravana
2
0
1
2.5
L
Loki
ilvrxa
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
19,406
28,651
Taken
34,417
9,907
Mitigated
13,676
3,848
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,077
3,271
0
5,904
9,870
2,769
1,304
4,643
5,012
42,058
0
W
1,816
399
0
2,213
5,997
3,361
0
0
5,847
47,059
0
L
5,785
1,531
0
46
6,096
1,702
703
2,922
3,174
19,834
0
W
2,848
1,668
0
1,141
7,127
3,653
0
1,587
5,379
277
11,950
W
Fenrir
Lucifernum
Fenrir
3,259
66
246
1,093
6,196
1,894
152
3,666
2,396
0
6,462
W
1,406
960
0
2,526
5,227
1,999
0
155
5,022
0
34,017
L
5,279
2,451
0
608
6,044
2,089
0
1,605
4,439
0
40,591
L
4,720
972
0
998
5,774
1,801
290
4,232
1,542
17,411
0
L
Ravana
grerasem
Ravana
3,346
1,021
0
1,614
4,584
2,576
204
1,461
3,123
0
39,813
L
Loki
ilvrxa
Loki
1,333
665
90
492
6,153
1,739
0
1,765
4,388
0
25,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
30,182
289
Minions Killed
289
0
Camps Cleared
0
960,982
Distance Traveled
980,124
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,438
676
81
7
0
181,610
0
W
Ganesha
6,865
624
107
10
0
197,341
0
L
Zeus
5,878
534
37
3
0
170,373
0
W
Vamana
4,987
453
23
2
0
217,203
5
W
Fenrir
4,909
446
8
1
0
211,611
0
W
Cupid
5,983
544
70
6
0
172,359
0
L
Set
6,468
588
86
8
0
216,518
1
L
Janus
5,323
484
19
2
0
150,961
0
L
Ravana
6,712
610
101
9
0
203,668
2
L
Loki
5,340
485
46
4
0
219,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role