Player Matchup

Terra
Terra
BronzBear
Terra
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 82L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
ImperfectFungi
Erlang Shen
Level 153
God Stats
3W - 3L
1,877 SR
Queue Stats
76W - 61L
1,559 Elo+
Party 3
Ra
Ra
Its High Noose
Ra
Level 83
God Stats
6W - 2L
1,739 SR
Queue Stats
124W - 114L
1,462 Elo+
Party 3
Ullr
Ullr
TricolorLemon22
Ullr
Level 115
God Stats
15W - 9L
1,264 SR
Queue Stats
73W - 80L
1,316 Elo+
Party 3
Serqet
Serqet
supersteathy491
Serqet
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,532 Elo+
Party 3
Team Averages
Level 118
1,576 SR
1,482 Elo+

VS

Team Averages
Level 111
1,561 SR
1,546 Elo+
Tyr
Tyr
HipERICKREY57
Tyr
Level 124
God Stats
34W - 39L
1,615 SR
Queue Stats
606W - 555L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
Sebasini43
Hun Batz
Level 103
God Stats
14W - 20L
1,627 SR
Queue Stats
460W - 443L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Stephen334
Nu Wa
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
433W - 411L
1,550 Elo+
Party 2
Ganesha
Ganesha
Twitch Shxckzei
Ganesha
Level 118
God Stats
2W - 2L
1,546 SR
Queue Stats
35W - 41L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
xFerw
Danzaburou
Level 106
God Stats
15W - 10L
1,517 SR
Queue Stats
554W - 453L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BronzBear
Terra
16
4 / 1 / 9
10,922
546
9,650
14,479
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ImperfectFungi
Erlang Shen
17
1 / 0 / 7
10,333
517
10,717
20,243
22,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 3 / 7
11,404
570
15,205
14,348
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 6
9,819
491
9,490
16,529
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 4
11,621
581
10,285
14,552
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,444
472
10,446
20,130
16,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Sebasini43
Hun Batz
18
4 / 5 / 0
10,713
536
9,732
15,905
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
15
0 / 4 / 8
9,223
461
13,280
12,674
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 4
7,441
372
4,496
10,190
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
xFerw
Danzaburou
15
6 / 5 / 2
10,146
507
14,923
19,088
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
22
Kills
10
10
Deaths
22
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
BronzBear
Terra
4
1
9
8.5
L
0
4
1
0.13
W
Erlang Shen
ImperfectFungi
Erlang Shen
1
0
7
4.5
W
6
3
7
3.17
L
Hun Batz
Sebasini43
Hun Batz
4
5
0
0.8
L
Nu Wa
0
4
8
1
W
3
5
6
1.2
L
0
4
4
0.5
W
8
1
4
10
L
Danzaburou
xFerw
Danzaburou
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,347
Damage
52,877
80,151
Taken
77,987
54,010
Mitigated
39,049
37,498
Healing
27,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BronzBear
Terra
9,650
1,354
4,526
7,076
14,479
13,432
126
3,201
11,069
40,084
0
L
10,446
1,227
0
8,351
20,130
16,318
0
5,080
14,174
0
62,542
W
Erlang Shen
ImperfectFungi
Erlang Shen
10,717
5,299
0
8,949
20,243
22,614
1,723
2,135
17,921
0
64,130
W
15,205
1,288
4,044
5,900
14,348
6,726
1,859
4,285
9,719
78,406
0
L
Hun Batz
Sebasini43
Hun Batz
9,732
1,868
0
4,484
15,905
6,176
0
4,377
11,116
0
77,480
L
Nu Wa
13,280
3,875
0
3,660
12,674
4,251
1,429
4,062
8,448
65,313
0
W
9,490
4,420
0
1,274
16,529
5,410
2,873
4,704
11,551
0
36,962
L
4,496
986
0
3,073
10,190
4,978
135
3,159
7,031
18,273
0
W
10,285
1,727
0
5,729
14,552
5,828
1,826
2,273
12,115
0
84,489
L
Danzaburou
xFerw
Danzaburou
14,923
4,768
0
7,598
19,088
7,326
221
8,177
10,761
0
57,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
46,967
464
Minions Killed
473
0
Camps Cleared
0
1,990,118
Distance Traveled
1,666,439
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,922
546
51
3
0
397,937
2
L
Tyr
9,444
472
111
6
0
399,774
2
W
Erlang Shen
10,333
517
106
5
0
397,822
5
W
Ra
11,404
570
129
6
0
380,655
6
L
Hun Batz
10,713
536
136
7
0
388,224
3
L
Nu Wa
9,223
461
96
5
0
306,940
4
W
Ullr
9,819
491
59
3
0
352,684
4
L
Ganesha
7,441
372
6
0
0
236,746
3
W
Serqet
11,621
581
119
6
0
461,020
5
L
Danzaburou
10,146
507
124
6
0
334,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role