Player Matchup

Kukulkan
Kukulkan
EXECUT10N_0t7
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
982 Elo+
Party 1
Yemoja
Yemoja
TheRealPyron
Yemoja
Level 17
God Stats
4W - 19L
1,061 SR
Queue Stats
10W - 46L
923 Elo+
Party 1
Merlin
Merlin
scouts316
Merlin
Level 15
God Stats
4W - 15L
1,182 SR
Queue Stats
6W - 41L
923 Elo+
Party 1
Team Averages
Level 13
1,248 SR
943 Elo+

VS

Team Averages
Level 107
1,483 SR
1,284 Elo+
Hera
Hera
BigPoppaMeyers
Hera
Level 119
God Stats
7W - 3L
1,481 SR
Queue Stats
30W - 32L
1,338 Elo+
Solo
Ne Zha
Ne Zha
Connor72727
Ne Zha
Level 102
God Stats
19W - 26L
1,469 SR
Queue Stats
62W - 73L
1,285 Elo+
Solo
Pele
Pele
Zeus96jr
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EXECUT10N_0t7
Kukulkan
11
0 / 7 / 1
8,964
527
2,447
8,833
3,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
13
3 / 8 / 0
10,770
634
4,997
20,735
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
scouts316
Merlin
13
2 / 9 / 1
10,083
593
7,329
12,195
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
12,381
728
13,982
8,051
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
15
5 / 1 / 10
11,550
679
10,002
10,959
4,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
12 / 4 / 5
12,719
748
13,710
15,507
5,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
5
Kills
24
24
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
W
Ne Zha
5
1
10
10
L
Kukulkan
EXECUT10N_0t7
Kukulkan
0
7
1
0.07
L
Yemoja
3
8
0
0.38
W
Pele
12
4
5
3.63
L
Merlin
scouts316
Merlin
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,773
Damage
37,694
41,763
Taken
34,517
20,704
Mitigated
13,584
4,170
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,982
2,429
0
2,131
8,051
3,065
1,451
4,646
3,273
64,606
0
W
Ne Zha
10,002
2,978
0
3,235
10,959
4,570
623
4,314
6,435
0
53,442
L
Kukulkan
EXECUT10N_0t7
Kukulkan
2,447
511
0
640
8,833
3,528
0
3,874
4,959
22,088
0
L
Yemoja
4,997
587
486
1,752
20,735
12,329
0
4,940
15,795
24,867
0
W
Pele
13,710
5,263
0
5,017
15,507
5,949
213
6,008
9,265
0
57,695
L
Merlin
scouts316
Merlin
7,329
819
0
1,292
12,195
4,847
0
5,184
7,011
37,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
36,650
110
Minions Killed
206
0
Camps Cleared
0
634,293
Distance Traveled
940,918
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,381
728
104
6
0
297,857
1
W
Ne Zha
11,550
679
44
3
0
350,706
2
L
Kukulkan
8,964
527
33
2
0
146,782
2
L
Yemoja
10,770
634
28
2
0
255,125
0
W
Pele
12,719
748
58
3
0
292,355
3
L
Merlin
10,083
593
49
3
0
232,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role