Player Matchup

Bellona
Bellona
Bernchness
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,366 Elo+
Solo
Medusa
Medusa
FecalPurge_pt2
Medusa
Level 13
God Stats
57W - 59L
1,520 SR
Queue Stats
102W - 111L
1,520 Elo+
Solo
Set
Set
Onyxphil
Set
Level 21
God Stats
0W - 2L
1,462 SR
Queue Stats
29W - 47L
1,467 Elo+
Solo
Cthulhu
Cthulhu
T1T4N M4N
Cthulhu
Level 7
God Stats
2W - 2L
1,404 SR
Queue Stats
6W - 4L
1,726 Elo+
Party 1
Horus
Horus
xPaintbalin97x
Horus
Level 14
God Stats
2W - 4L
1,786 SR
Queue Stats
17W - 13L
1,464 Elo+
Party 1
Team Averages
Level 12
1,535 SR
1,509 Elo+

VS

Team Averages
Level 20
1,610 SR
1,568 Elo+
Mulan
Mulan
Acesnipez361
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,390 Elo+
Solo
Thoth
Thoth
ComplexSpeggle
Thoth
Level 26
God Stats
9W - 12L
1,595 SR
Queue Stats
161W - 156L
1,592 Elo+
Party 2
Zeus
Zeus
Pringle3610
Zeus
Level 7
God Stats
3W - 1L
1,795 SR
Queue Stats
33W - 37L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
Stunkus
Danzaburou
Level 22
God Stats
15W - 9L
1,500 SR
Queue Stats
137W - 128L
1,630 Elo+
Party 2
Xing Tian
Xing Tian
ToastMaster911
Xing Tian
Level 30
God Stats
5W - 8L
1,661 SR
Queue Stats
490W - 455L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bernchness
Bellona
17
0 / 12 / 7
10,785
830
3,663
22,755
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
5 / 6 / 4
12,272
944
18,113
14,914
5,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 9 / 9
11,596
892
13,530
21,517
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
T1T4N M4N
Cthulhu
18
3 / 1 / 8
12,325
948
17,995
19,659
11,076
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 7
12,672
975
15,847
22,564
9,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

59

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 17
11,282
868
12,757
17,026
14,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 1 / 17
14,771
1,136
25,534
11,629
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 6 / 20
12,775
983
12,852
13,790
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Stunkus
Danzaburou
19
7 / 2 / 15
13,514
1,040
22,910
10,137
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
ToastMaster911
Xing Tian
20
6 / 0 / 28
15,474
1,190
17,200
22,192
36,190
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
13
Kills
36
36
Deaths
13
35
Assists
97
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
L
Bellona
Bernchness
Bellona
0
12
7
0.29
W
15
1
17
23.5
L
5
6
4
1.17
L
1
9
9
0.61
W
7
6
20
2.83
W
Danzaburou
Stunkus
Danzaburou
7
2
15
7.25
L
Cthulhu
T1T4N M4N
Cthulhu
3
1
8
7
W
Xing Tian
ToastMaster911
Xing Tian
6
0
28
20
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,148
Damage
91,253
101,409
Taken
74,774
45,692
Mitigated
64,165
16,145
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,757
1,046
0
370
17,026
14,371
0
4,535
12,391
197
20,705
L
Bellona
Bernchness
Bellona
3,663
1,049
0
430
22,755
11,839
0
14,187
8,346
0
7,108
W
25,534
2,331
0
227
11,629
4,274
0
2,245
9,334
42,108
0
L
18,113
10,432
0
500
14,914
5,218
0
8,796
5,962
0
44,943
L
13,530
6,223
0
944
21,517
8,205
0
10,816
10,523
0
21,788
W
12,852
2,547
0
0
13,790
4,778
0
2,895
10,845
21,089
0
W
Danzaburou
Stunkus
Danzaburou
22,910
8,542
0
1,392
10,137
4,552
0
3,366
6,771
0
45,682
L
Cthulhu
T1T4N M4N
Cthulhu
17,995
502
2,269
2,131
19,659
11,076
0
8,953
10,492
53,045
0
W
Xing Tian
ToastMaster911
Xing Tian
17,200
1,574
0
2,316
22,192
36,190
0
4,960
17,082
46,185
0
L
15,847
9,748
4,340
5,531
22,564
9,354
0
12,077
10,303
6
32,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,650
Gold Earned
67,816
182
Minions Killed
181
6
Camps Cleared
5
1,169,615
Distance Traveled
1,132,032
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,282
868
18
1
1
225,831
2
L
Bellona
10,785
830
11
1
0
189,830
1
W
Thoth
14,771
1,136
34
3
2
214,985
0
L
Medusa
12,272
944
61
5
1
226,147
2
L
Set
11,596
892
21
2
1
249,951
0
W
Zeus
12,775
983
29
2
2
189,937
0
W
Danzaburou
13,514
1,040
65
5
0
229,219
1
L
Cthulhu
12,325
948
61
5
3
254,325
0
W
Xing Tian
15,474
1,190
35
3
0
272,060
0
L
Horus
12,672
975
28
2
1
249,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role