Player Matchup

Artemis
Artemis
IamSpoiledMilk
Artemis
Level 122
God Stats
3W - 0L
1,689 SR
Queue Stats
43W - 23L
1,688 Elo+
Party 1
Cerberus
Cerberus
MustyOrangeJuice
Cerberus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
RyuketsuEyes
Nu Wa
Level 18
God Stats
23W - 11L
1,730 SR
Queue Stats
71W - 71L
1,719 Elo+
Party 1
Team Averages
Level 83
1,640 SR
1,709 Elo+

VS

Team Averages
Level 32
1,481 SR
1,435 Elo+
Bacchus
Bacchus
Kurfuffled
Bacchus
Level 71
God Stats
1W - 3L
1,612 SR
Queue Stats
24W - 17L
1,560 Elo+
Party 2
Anhur
Anhur
OneShot2Kilz3232
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Party 2
Hades
Hades
avocado3235
Hades
Level 12
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 3 / 4
12,140
867
17,710
12,499
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 3 / 16
10,379
741
10,750
13,514
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 0 / 18
9,686
692
9,151
6,107
2,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kurfuffled
Bacchus
13
3 / 7 / 2
9,784
699
7,554
16,737
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 8 / 3
7,771
555
4,256
12,028
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 6 / 3
9,591
685
9,408
14,888
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
21
Kills
6
6
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
16
3
4
6
L
Bacchus
Kurfuffled
Bacchus
3
7
2
0.57
W
4
3
16
4
L
0
8
3
0.19
W
1
0
18
10
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
21,218
32,120
Taken
43,653
18,766
Mitigated
22,461
6,810
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,710
11,261
0
3,784
12,499
4,724
1,983
5,756
6,431
0
60,210
L
Bacchus
Kurfuffled
Bacchus
7,554
512
560
2,807
16,737
12,161
0
8,110
8,627
37,747
0
W
10,750
546
0
3,026
13,514
11,662
416
6,133
6,955
31,111
0
L
4,256
1,816
0
988
12,028
4,626
0
5,095
6,933
0
16,191
W
9,151
4,797
0
0
6,107
2,380
678
4,189
1,686
31,046
0
L
9,408
800
176
3,433
14,888
5,674
0
6,742
8,146
34,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
27,146
156
Minions Killed
126
0
Camps Cleared
0
679,125
Distance Traveled
602,465
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,140
867
79
6
0
200,221
0
L
Bacchus
9,784
699
51
4
0
253,520
1
W
Cerberus
10,379
741
40
3
0
248,647
1
L
Anhur
7,771
555
28
2
0
143,390
0
W
Nu Wa
9,686
692
37
3
0
230,257
2
L
Hades
9,591
685
47
3
0
205,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role