Player Matchup

Set
Set
Betrazen
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,568 Elo+
Party 1
Ymir
Ymir
chris8361764
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 154L
1,566 Elo+
Party 1
Vulcan
Vulcan
Кракен186
Vulcan
Level 78
God Stats
2W - 7L
1,419 SR
Queue Stats
269W - 300L
1,393 Elo+
Solo
Team Averages
Level 51
1,473 SR
1,509 Elo+

VS

Team Averages
Level 47
1,500 SR
1,500 Elo+
Yemoja
Yemoja
LusciniamR
Yemoja
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 2
Tiamat
Tiamat
MrGModderz
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Rawpwnzl
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
10,142
845
11,851
9,462
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 14
8,888
741
5,117
11,020
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
10 / 1 / 10
9,792
816
14,042
6,828
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LusciniamR
Yemoja
10
2 / 8 / 1
8,168
681
4,232
13,690
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
MrGModderz
Tiamat
10
2 / 5 / 3
7,462
622
8,204
10,056
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
Rawpwnzl
Hou Yi
11
2 / 7 / 3
8,163
680
2,472
12,279
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Yemoja
LusciniamR
Yemoja
2
8
1
0.31
L
Tiamat
MrGModderz
Tiamat
2
5
3
0.7
L
Hou Yi
Rawpwnzl
Hou Yi
2
7
3
0.5
W
2
4
14
2.25
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
14,908
27,310
Taken
36,025
14,921
Mitigated
15,231
5,434
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,851
3,654
0
1,413
9,462
4,017
1,422
3,486
5,688
0
65,634
L
Yemoja
LusciniamR
Yemoja
4,232
1,296
2,804
2,385
13,690
5,240
0
6,246
7,154
14,986
0
L
Tiamat
MrGModderz
Tiamat
8,204
646
0
2,231
10,056
5,206
0
5,332
4,590
19,428
0
L
Hou Yi
Rawpwnzl
Hou Yi
2,472
971
0
1,428
12,279
4,785
0
6,723
5,002
0
16,283
W
5,117
433
648
2,216
11,020
8,325
184
4,565
6,069
11,558
0
W
14,042
3,036
0
1,157
6,828
2,579
1,002
3,594
3,049
32,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
23,793
154
Minions Killed
70
0
Camps Cleared
0
637,768
Distance Traveled
468,331
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,142
845
105
9
0
228,751
2
L
Yemoja
8,168
681
21
2
0
139,462
5
L
Tiamat
7,462
622
18
2
0
181,881
0
L
Hou Yi
8,163
680
31
3
0
146,988
0
W
Ymir
8,888
741
16
1
0
185,252
1
W
Vulcan
9,792
816
33
3
0
223,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role