Player Matchup

Achilles
Achilles
AgentCloud99
Achilles
Level 15
God Stats
10W - 9L
1,554 SR
Queue Stats
21W - 21L
1,436 Elo+
Party 2
Ymir
Ymir
DaMissingLink99
Ymir
Level 4
God Stats
0W - 4L
1,193 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 2
Serqet
Serqet
Roo-K1A
Serqet
Level 16
God Stats
0W - 3L
1,222 SR
Queue Stats
23W - 24L
1,441 Elo+
Party 2
Merlin
Merlin
Sebasauruss
Merlin
Level 22
God Stats
18W - 18L
1,528 SR
Queue Stats
34W - 36L
1,414 Elo+
Party 2
Anhur
Anhur
XxZouL_EditZxX
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 2
Team Averages
Level 13
1,400 SR
1,393 Elo+

VS

Team Averages
Level 30
1,612 SR
1,492 Elo+
Ne Zha
Ne Zha
BlueBearToast
Ne Zha
Level 18
God Stats
29W - 35L
1,578 SR
Queue Stats
166W - 178L
1,582 Elo+
Solo
Medusa
Medusa
KeiserBlueSnake
Medusa
Level 8
God Stats
7W - 1L
1,828 SR
Queue Stats
42W - 37L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Rainbow_Dafter
Jing Wei
Level 9
God Stats
2W - 3L
1,329 SR
Queue Stats
12W - 16L
1,535 Elo+
Party 1
Arachne
Arachne
Salavanesss
Arachne
Level 29
God Stats
3W - 2L
1,593 SR
Queue Stats
13W - 15L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
billybobjones667
Ao Kuang
Level 88
God Stats
3W - 2L
1,733 SR
Queue Stats
210W - 219L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AgentCloud99
Achilles
12
1 / 1 / 1
6,509
465
5,471
11,516
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 0
5,284
377
1,289
5,364
1,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Roo-K1A
Serqet
9
1 / 4 / 0
6,032
431
2,081
9,182
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
11
1 / 5 / 0
6,293
450
4,227
8,636
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
5,824
416
3,349
5,639
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,509
608
7,074
8,956
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 2
9,174
655
9,136
8,559
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
10
0 / 1 / 2
6,007
429
1,921
2,544
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Salavanesss
Arachne
11
2 / 1 / 0
6,966
498
3,367
8,872
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 3
7,548
539
7,414
9,224
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
13
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
AgentCloud99
Achilles
1
1
1
1.5
W
2
1
1
2.5
L
0
1
0
0
W
6
0
2
7
W
Jing Wei
0
1
2
1
L
Serqet
Roo-K1A
Serqet
1
4
0
0.25
W
Arachne
Salavanesss
Arachne
2
1
0
2
L
Merlin
1
5
0
0.2
L
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
28,912
40,337
Taken
38,155
16,417
Mitigated
15,027
8,528
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AgentCloud99
Achilles
5,471
1,604
0
2,690
11,516
7,787
0
1,849
9,217
0
26,791
W
7,074
2,489
0
4,615
8,956
4,687
506
282
8,324
0
60,828
L
1,289
253
0
863
5,364
1,947
0
1,868
3,496
10,178
0
W
9,136
4,600
0
3,604
8,559
3,687
2,203
2,915
5,644
0
69,111
W
Jing Wei
1,921
754
183
384
2,544
747
64
815
1,704
0
18,919
L
Serqet
Roo-K1A
Serqet
2,081
851
0
2,532
9,182
2,557
0
599
8,583
0
28,425
W
Arachne
Salavanesss
Arachne
3,367
2,659
0
2,310
8,872
2,841
0
67
8,805
0
42,785
L
Merlin
4,227
210
0
631
8,636
2,402
0
107
8,504
34,940
0
L
3,349
1,846
0
1,812
5,639
1,724
0
2,991
2,648
0
24,702
W
7,414
1,471
269
5,756
9,224
3,065
404
1,437
7,762
27,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
38,204
260
Minions Killed
415
0
Camps Cleared
0
1,300,557
Distance Traveled
1,353,694
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,509
465
48
3
0
297,718
2
W
Ne Zha
8,509
608
124
9
0
276,210
0
L
Ymir
5,284
377
34
2
0
245,452
0
W
Medusa
9,174
655
132
9
0
281,717
4
W
Jing Wei
6,007
429
34
2
0
221,747
0
L
Serqet
6,032
431
64
5
0
299,076
5
W
Arachne
6,966
498
78
6
0
307,620
1
L
Merlin
6,293
450
61
4
0
263,203
1
L
Anhur
5,824
416
53
4
0
195,108
0
W
Ao Kuang
7,548
539
47
3
0
266,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role