Player Matchup

Ra
Ra
ArmedElfarto
Ra
Level 101
God Stats
88W - 86L
1,562 SR
Queue Stats
598W - 673L
1,425 Elo+
Solo
Fenrir
Fenrir
cookieineed
Fenrir
Level 148
God Stats
11W - 13L
1,375 SR
Queue Stats
363W - 405L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
iBexal
Danzaburou
Level 124
God Stats
11W - 13L
1,453 SR
Queue Stats
116W - 124L
1,470 Elo+
Party 1
Sol
Sol
slinkymalinky
Sol
Level 107
God Stats
10W - 11L
1,412 SR
Queue Stats
141W - 175L
1,440 Elo+
Solo
Artio
Artio
xCR0Wx
Artio
Level 129
God Stats
2W - 4L
1,223 SR
Queue Stats
285W - 283L
1,446 Elo+
Solo
Team Averages
Level 122
1,405 SR
1,447 Elo+

VS

Team Averages
Level 56
1,456 SR
1,483 Elo+
Ravana
Ravana
CARLOS2055
Ravana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,481 Elo+
Solo
Medusa
Medusa
HugeHomeo
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 2
Geb
Geb
PrinceChronos
Geb
Level 120
God Stats
7W - 0L
1,500 SR
Queue Stats
120W - 158L
1,446 Elo+
Solo
Set
Set
Seth_Da_Man28
Set
Level 47
God Stats
7W - 9L
1,376 SR
Queue Stats
34W - 55L
1,367 Elo+
Solo
Vulcan
Vulcan
SpikyAlex
Vulcan
Level 68
God Stats
6W - 7L
1,403 SR
Queue Stats
87W - 127L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,480
677
3,915
7,862
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
13
8 / 2 / 6
8,690
621
8,032
10,564
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
iBexal
Danzaburou
14
8 / 2 / 1
9,440
674
10,742
12,487
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 0
8,976
641
6,295
6,450
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
xCR0Wx
Artio
11
1 / 3 / 9
7,517
537
3,012
11,220
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CARLOS2055
Ravana
13
4 / 5 / 1
7,655
547
7,938
9,934
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
HugeHomeo
Medusa
10
2 / 5 / 0
6,139
439
5,823
11,476
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 4
5,794
414
2,941
5,397
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 7 / 4
6,486
463
4,781
10,642
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SpikyAlex
Vulcan
11
2 / 5 / 1
6,408
458
4,832
8,377
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
24
Kills
10
10
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ravana
CARLOS2055
Ravana
4
5
1
0.9
W
Medusa
HugeHomeo
Medusa
2
5
0
0.4
W
1
2
4
1.5
W
1
7
4
0.43
W
Vulcan
SpikyAlex
Vulcan
2
5
1
0.5
L
Fenrir
8
2
6
5.5
L
Danzaburou
iBexal
Danzaburou
8
2
1
4.25
L
5
1
0
5
L
Artio
xCR0Wx
Artio
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,996
Damage
26,315
48,583
Taken
45,826
20,834
Mitigated
15,868
19,151
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,915
367
342
3,613
7,862
4,727
2,815
1,734
6,082
64,449
0
W
Ravana
CARLOS2055
Ravana
7,938
1,727
0
1,821
9,934
4,013
0
3,965
5,969
0
40,223
W
Medusa
HugeHomeo
Medusa
5,823
2,435
0
3,147
11,476
3,009
0
793
10,683
0
28,287
W
2,941
537
0
734
5,397
2,710
0
1,996
3,401
9,697
0
W
4,781
2,014
0
1,718
10,642
3,304
0
2,049
8,593
0
26,542
W
Vulcan
SpikyAlex
Vulcan
4,832
699
0
1,210
8,377
2,832
92
4,419
3,958
28,863
0
L
Fenrir
8,032
2,025
0
1,656
10,564
3,418
0
1,197
9,299
0
40,786
L
Danzaburou
iBexal
Danzaburou
10,742
5,696
0
6,673
12,487
4,500
362
769
11,712
0
61,719
L
6,295
1,631
0
3,753
6,450
2,031
1,749
1,981
4,217
51,654
0
L
Artio
xCR0Wx
Artio
3,012
362
524
2,590
11,220
6,158
64
1,690
9,500
20,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,103
Gold Earned
32,482
435
Minions Killed
234
0
Camps Cleared
0
1,332,601
Distance Traveled
1,128,256
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,480
677
143
10
0
262,072
1
W
Ravana
7,655
547
71
5
0
263,838
1
W
Medusa
6,139
439
40
3
0
206,275
3
W
Geb
5,794
414
11
1
0
172,577
0
W
Set
6,486
463
58
4
0
251,128
1
W
Vulcan
6,408
458
54
4
0
234,438
5
L
Fenrir
8,690
621
53
4
0
281,483
1
L
Danzaburou
9,440
674
98
7
0
260,548
3
L
Sol
8,976
641
103
7
0
268,461
4
L
Artio
7,517
537
38
3
0
260,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role