Player Matchup

Bellona
Bellona
Autmn2710
Bellona
Level 7
God Stats
5W - 4L
1,115 SR
Queue Stats
16W - 24L
1,229 Elo+
Solo
Nu Wa
Nu Wa
AviateX_21
Nu Wa
Level 26
God Stats
30W - 21L
1,421 SR
Queue Stats
107W - 129L
1,356 Elo+
Solo
Ymir
Ymir
Butter11111
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 28L
1,196 Elo+
Party 1
Sol
Sol
Exiled ghost461
Sol
Level 8
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 7L
1,078 Elo+
Party 1
Danzaburou
Danzaburou
don_strapt
Danzaburou
Level 16
God Stats
21W - 26L
1,552 SR
Queue Stats
48W - 73L
1,358 Elo+
Solo
Team Averages
Level 29
1,364 SR
1,243 Elo+

VS

Team Averages
Level 25
1,405 SR
1,409 Elo+
Chaac
Chaac
DieNacht MTS
Chaac
Level 29
God Stats
4W - 8L
1,349 SR
Queue Stats
11W - 22L
1,298 Elo+
Solo
Olorun
Olorun
Patrizio2511
Olorun
Level 27
God Stats
11W - 12L
1,434 SR
Queue Stats
330W - 345L
1,383 Elo+
Solo
Guan Yu
Guan Yu
hellosmiley
Guan Yu
Level 17
God Stats
8W - 16L
1,318 SR
Queue Stats
124W - 190L
1,232 Elo+
Solo
Neith
Neith
karloz619
Neith
Level 26
God Stats
7W - 3L
1,668 SR
Queue Stats
96W - 88L
1,687 Elo+
Solo
Tiamat
Tiamat
lagodupont
Tiamat
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
8W - 7L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Autmn2710
Bellona
18
5 / 1 / 2
11,339
567
9,893
10,962
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
19
20 / 1 / 10
13,338
667
37,588
9,243
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 11
9,764
488
6,617
13,102
14,494
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 3 / 11
9,972
499
10,253
11,435
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
don_strapt
Danzaburou
15
5 / 9 / 3
10,071
504
9,473
15,938
6,297
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,681
434
10,008
17,788
8,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
6 / 9 / 2
9,236
462
9,982
20,929
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
hellosmiley
Guan Yu
12
3 / 9 / 5
8,149
407
3,963
18,222
9,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
karloz619
Neith
13
2 / 6 / 2
8,048
402
5,187
13,839
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
lagodupont
Tiamat
14
1 / 13 / 2
8,114
406
1,226
21,934
6,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
40
Kills
16
17
Deaths
42
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Autmn2710
Bellona
5
1
2
6
W
Nu Wa
20
1
10
25
W
5
3
11
3.5
L
4
5
4
1.2
W
5
3
11
3.5
L
Olorun
6
9
2
0.78
W
Danzaburou
don_strapt
Danzaburou
5
9
3
0.72
L
Guan Yu
hellosmiley
Guan Yu
3
9
5
0.61
L
Neith
karloz619
Neith
2
6
2
0.5
L
Tiamat
lagodupont
Tiamat
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,824
Damage
30,366
60,680
Taken
92,712
38,937
Mitigated
35,763
15,135
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Autmn2710
Bellona
9,893
3,792
0
4,284
10,962
10,552
1,897
1,814
9,104
0
79,824
W
Nu Wa
37,588
9,750
604
849
9,243
3,982
7,683
3,231
5,987
100,209
0
W
6,617
1,115
524
1,335
13,102
14,494
744
3,136
9,791
21,363
0
L
10,008
917
355
6,084
17,788
8,513
210
9,373
8,415
0
32,688
W
10,253
2,600
0
4,707
11,435
3,612
5,496
1,479
9,881
28,693
0
L
Olorun
9,982
6,196
398
7,356
20,929
6,316
0
8,202
12,727
43,676
0
W
Danzaburou
don_strapt
Danzaburou
9,473
5,389
0
2,832
15,938
6,297
1,457
2,191
13,722
0
73,105
L
Guan Yu
hellosmiley
Guan Yu
3,963
1,014
478
1,854
18,222
9,765
0
10,330
7,892
1,948
23,789
L
Neith
karloz619
Neith
5,187
2,318
195
3,527
13,839
4,551
140
9,550
4,289
0
37,902
L
Tiamat
lagodupont
Tiamat
1,226
301
42
4,021
21,934
6,618
0
17,003
4,931
24,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
42,228
422
Minions Killed
245
0
Camps Cleared
0
1,789,790
Distance Traveled
1,435,238
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,339
567
125
6
0
433,493
1
W
Nu Wa
13,338
667
127
6
0
340,790
0
W
Ymir
9,764
488
28
1
0
349,020
4
L
Chaac
8,681
434
50
3
0
283,596
1
W
Sol
9,972
499
43
2
0
352,300
4
L
Olorun
9,236
462
60
3
0
272,315
0
W
Danzaburou
10,071
504
99
5
0
314,187
0
L
Guan Yu
8,149
407
42
2
0
313,952
0
L
Neith
8,048
402
64
3
0
303,636
3
L
Tiamat
8,114
406
29
1
0
261,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role