Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArcTurus0789
Ah Muzen Cab
Level 82
God Stats
6W - 4L
1,613 SR
Queue Stats
109W - 114L
1,457 Elo+
Solo
Hera
Hera
SwaggyDDee
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 99L
1,554 Elo+
Party 1
Sobek
Sobek
SwaggyVee
Sobek
Level 106
God Stats
2W - 2L
1,725 SR
Queue Stats
119W - 94L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
therealtomric
Sun Wukong
Level 87
God Stats
4W - 5L
1,450 SR
Queue Stats
102W - 90L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
しゅうまい
Ao Kuang
Level 58
God Stats
3W - 4L
1,478 SR
Queue Stats
214W - 218L
1,378 Elo+
Solo
Team Averages
Level 91
1,553 SR
1,499 Elo+

VS

Team Averages
Level 70
1,436 SR
1,360 Elo+
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 82
God Stats
303W - 363L
1,437 SR
Queue Stats
596W - 739L
1,345 Elo+
Solo
Tiamat
Tiamat
Painkiller100209
Tiamat
Level 52
God Stats
5W - 5L
1,500 SR
Queue Stats
246W - 255L
1,366 Elo+
Solo
Izanami
Izanami
RoiScorpionN
Izanami
Level 64
God Stats
20W - 25L
1,422 SR
Queue Stats
80W - 102L
1,378 Elo+
Solo
Geb
Geb
XxShark00xX
Geb
Level 95
God Stats
17W - 27L
1,555 SR
Queue Stats
670W - 803L
1,375 Elo+
Solo
Cabrakan
Cabrakan
blob234
Cabrakan
Level 59
God Stats
30W - 21L
1,267 SR
Queue Stats
829W - 849L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArcTurus0789
Ah Muzen Cab
12
1 / 4 / 3
6,983
436
5,519
11,428
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
8,134
508
8,398
6,319
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SwaggyVee
Sobek
11
3 / 0 / 5
7,423
464
4,755
10,924
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
therealtomric
Sun Wukong
13
3 / 3 / 0
7,953
497
5,037
13,029
5,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
10
0 / 4 / 2
6,267
392
4,013
12,591
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 2 / 3
8,591
537
8,938
10,388
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
7,770
486
2,741
9,070
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
RoiScorpionN
Izanami
16
5 / 1 / 3
9,520
595
10,483
9,851
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 3
7,244
453
3,753
12,261
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
blob234
Cabrakan
15
5 / 0 / 3
8,809
551
7,328
9,656
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
13
14
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArcTurus0789
Ah Muzen Cab
1
4
3
0.63
W
Sylvanus
1
2
3
1.25
W
2
3
1
0.83
W
Izanami
RoiScorpionN
Izanami
5
1
3
6.5
L
2
3
3
1.17
L
Sobek
SwaggyVee
Sobek
3
0
5
5.5
W
0
3
3
0.5
W
Cabrakan
blob234
Cabrakan
5
0
3
6.5
L
Sun Wukong
therealtomric
Sun Wukong
3
3
0
1
L
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,722
Damage
33,243
54,291
Taken
51,226
25,245
Mitigated
31,357
18,758
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArcTurus0789
Ah Muzen Cab
5,519
1,965
0
5,243
11,428
3,254
0
2,365
9,063
0
41,062
W
Sylvanus
8,938
1,744
1,210
4,965
10,388
9,817
0
2,965
7,423
44,281
7,819
W
2,741
173
0
1,488
9,070
5,043
0
5,571
3,230
32,528
0
W
Izanami
RoiScorpionN
Izanami
10,483
5,403
0
4,785
9,851
3,296
3,048
2,075
7,698
0
78,086
L
8,398
2,792
0
1,123
6,319
2,284
58
2,406
3,913
50,266
0
L
Sobek
SwaggyVee
Sobek
4,755
319
0
3,276
10,924
10,162
15
2,955
7,969
19,406
0
W
3,753
548
0
1,657
12,261
7,321
344
3,536
8,605
20,899
0
W
Cabrakan
blob234
Cabrakan
7,328
879
0
3,608
9,656
5,880
104
2,511
7,104
47,114
0
L
Sun Wukong
therealtomric
Sun Wukong
5,037
672
0
3,852
13,029
5,553
323
8,556
4,473
0
43,700
L
Ao Kuang
4,013
971
0
5,264
12,591
3,992
0
6,085
6,506
31,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
41,934
355
Minions Killed
416
0
Camps Cleared
0
1,433,632
Distance Traveled
1,434,685
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,983
436
64
4
0
285,031
1
W
Sylvanus
8,591
537
100
6
0
228,822
2
W
Tiamat
7,770
486
59
4
0
288,652
4
W
Izanami
9,520
595
147
9
0
276,450
4
L
Hera
8,134
508
102
6
0
289,734
6
L
Sobek
7,423
464
32
2
0
329,549
7
W
Geb
7,244
453
30
2
0
312,790
0
W
Cabrakan
8,809
551
80
5
0
327,971
3
L
Sun Wukong
7,953
497
101
6
0
286,300
5
L
Ao Kuang
6,267
392
56
4
0
243,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role