Player Matchup

Vamana
Vamana
Silver III
Ancient Head116
Vamana
Silver III
Level 104
God Stats
3W - 1L
1,431 SR
Queue Stats
23W - 21L
1,460 MMR
Party 2
Bacchus
Bacchus
Silver III
LowFatLlama
Bacchus
Silver III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,526 MMR
Party 2
Nemesis
Nemesis
Silver I
PhoenixSlayer9
Nemesis
Silver I
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,645 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,477 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,489 SR
1,511 MMR
The Morrigan
The Morrigan
Gold II
MessyPig766366
The Morrigan
Gold II
Level 86
God Stats
32W - 39L
1,360 SR
Queue Stats
134W - 118L
1,550 MMR
Party 1
Heimdallr
Heimdallr
Gold V
MikeysGaming
Heimdallr
Gold V
Level 69
God Stats
0W - 2L
1,608 SR
Queue Stats
123W - 106L
1,338 MMR
Party 1
Guan Yu
Guan Yu
Silver I
ZK Afro
Guan Yu
Silver I
Level 118
God Stats
11W - 8L
1,500 SR
Queue Stats
76W - 67L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
13,004
722
11,237
16,559
14,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
LowFatLlama
Bacchus
15
6 / 3 / 10
13,145
730
15,219
16,312
20,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 7
12,780
710
15,508
18,902
9,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneDanzaburouHadesCthulhuScylla

VS

Bans
TsukuyomiHou YiHe BoCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MessyPig766366
The Morrigan
15
6 / 5 / 2
12,037
669
16,133
10,340
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
MikeysGaming
Heimdallr
13
1 / 6 / 3
10,599
589
13,013
19,192
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ZK Afro
Guan Yu
14
2 / 6 / 4
11,741
652
7,796
21,023
22,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
9
9
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Bacchus
LowFatLlama
Bacchus
6
3
10
3.67
L
The Morrigan
MessyPig766366
The Morrigan
6
5
2
1.4
L
Heimdallr
MikeysGaming
Heimdallr
1
6
3
0.42
W
8
4
7
2.88
L
Guan Yu
ZK Afro
Guan Yu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
36,942
51,773
Taken
50,555
43,574
Mitigated
33,447
16,480
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,237
4,847
1,701
4,396
16,559
14,165
434
3,806
12,353
0
57,356
W
Bacchus
LowFatLlama
Bacchus
15,219
2,216
949
1,724
16,312
20,213
548
1,725
14,377
37,843
0
L
The Morrigan
MessyPig766366
The Morrigan
16,133
3,995
0
159
10,340
4,029
0
3,641
6,699
40,228
7,735
L
Heimdallr
MikeysGaming
Heimdallr
13,013
5,928
0
3,933
19,192
7,335
0
5,867
13,325
0
50,408
W
15,508
8,264
0
7,710
18,902
9,196
1,949
4,556
14,034
0
69,573
L
Guan Yu
ZK Afro
Guan Yu
7,796
1,492
2,648
5,544
21,023
22,083
0
5,795
15,228
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
34,377
160
Minions Killed
176
0
Camps Cleared
0
1,180,427
Distance Traveled
927,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,004
722
60
3
0
367,781
1
W
Bacchus
13,145
730
26
1
0
389,709
1
L
The Morrigan
12,037
669
83
5
0
272,461
2
L
Heimdallr
10,599
589
70
4
0
288,115
1
W
Nemesis
12,780
710
74
4
0
422,937
1
L
Guan Yu
11,741
652
23
1
0
367,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role