Player Matchup

Achilles
Achilles
AgentCloud99
Achilles
Level 15
God Stats
10W - 9L
1,598 SR
Queue Stats
21W - 21L
1,448 Elo+
Party 1
Ymir
Ymir
DaMissingLink99
Ymir
Level 4
God Stats
0W - 4L
1,233 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 1
Serqet
Serqet
Roo-K1A
Serqet
Level 16
God Stats
0W - 3L
1,279 SR
Queue Stats
23W - 24L
1,453 Elo+
Party 1
Hades
Hades
Sebasauruss
Hades
Level 22
God Stats
3W - 4L
1,411 SR
Queue Stats
34W - 36L
1,422 Elo+
Party 1
Artemis
Artemis
XxZouL_EditZxX
Artemis
Level 8
God Stats
1W - 2L
1,497 SR
Queue Stats
5W - 10L
1,314 Elo+
Party 1
Team Averages
Level 13
1,404 SR
1,414 Elo+

VS

Team Averages
Level 26
1,614 SR
1,539 Elo+
Hera
Hera
DivineXbaby
Hera
Level 28
God Stats
12W - 7L
1,803 SR
Queue Stats
390W - 337L
1,559 Elo+
Party 2
Sol
Sol
Fire81704
Sol
Level 29
God Stats
50W - 33L
1,696 SR
Queue Stats
588W - 505L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
NLE_jokes
Danzaburou
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 72L
1,533 Elo+
Solo
Ares
Ares
gL KryptiK
Ares
Level 28
God Stats
21W - 19L
1,523 SR
Queue Stats
342W - 304L
1,573 Elo+
Party 2
Thanatos
Thanatos
khenny7
Thanatos
Level 23
God Stats
14W - 17L
1,549 SR
Queue Stats
126W - 129L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AgentCloud99
Achilles
12
6 / 5 / 4
7,911
465
9,635
20,294
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 4
5,925
349
1,019
15,061
6,125
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Roo-K1A
Serqet
11
5 / 6 / 6
7,767
457
6,985
16,469
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 7
7,218
425
9,838
13,963
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 2
6,399
376
6,311
11,311
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 14
9,177
540
15,842
8,152
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 2 / 10
9,646
567
16,624
10,649
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NLE_jokes
Danzaburou
15
7 / 0 / 22
10,222
601
18,131
12,561
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 15
9,449
556
7,129
14,539
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
khenny7
Thanatos
15
5 / 4 / 7
9,343
550
6,177
11,538
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
13
Kills
31
31
Deaths
13
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Achilles
AgentCloud99
Achilles
6
5
4
1.6
L
0
8
4
0.25
W
5
4
14
3
W
9
2
10
7
W
Danzaburou
NLE_jokes
Danzaburou
7
0
22
18
L
Serqet
Roo-K1A
Serqet
5
6
6
1.33
L
1
5
7
0.9
L
1
7
2
0.29
W
5
3
15
4.17
W
Thanatos
khenny7
Thanatos
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
63,903
77,098
Taken
57,439
39,051
Mitigated
36,302
12,149
Healing
25,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AgentCloud99
Achilles
9,635
3,098
0
3,067
20,294
15,459
0
9,902
10,392
0
22,363
L
1,019
250
0
474
15,061
6,125
0
8,304
6,757
11,133
0
W
15,842
5,715
0
2,451
8,152
3,215
1,045
1,543
6,534
53,564
0
W
16,624
4,955
0
6,416
10,649
4,420
5,429
1,446
8,804
57,376
0
W
Danzaburou
NLE_jokes
Danzaburou
18,131
6,465
0
7,190
12,561
6,923
3,267
3,423
8,756
0
56,542
L
Serqet
Roo-K1A
Serqet
6,985
2,087
0
2,143
16,469
7,820
0
8,727
7,742
0
29,731
L
9,838
505
535
3,739
13,963
6,079
0
7,237
6,726
42,995
0
L
6,311
1,853
0
2,191
11,311
3,568
44
5,425
5,886
0
25,736
W
7,129
431
0
2,358
14,539
16,917
250
3,180
10,854
22,141
0
W
Thanatos
khenny7
Thanatos
6,177
1,394
0
7,393
11,538
4,827
95
1,265
10,123
0
54,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
47,837
217
Minions Killed
352
0
Camps Cleared
0
1,461,954
Distance Traveled
1,537,353
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,911
465
28
2
0
327,164
0
L
Ymir
5,925
349
21
1
0
268,200
0
W
Hera
9,177
540
71
4
0
304,289
5
W
Sol
9,646
567
81
5
0
305,769
4
W
Danzaburou
10,222
601
75
4
0
296,660
3
L
Serqet
7,767
457
52
3
0
322,646
4
L
Hades
7,218
425
76
4
0
311,917
2
L
Artemis
6,399
376
40
2
0
232,027
1
W
Ares
9,449
556
29
2
0
284,339
4
W
Thanatos
9,343
550
96
6
0
346,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role