Player Matchup

King Arthur
King Arthur
Colbarr
King Arthur
Level 128
God Stats
1W - 0L
1,283 SR
Queue Stats
95W - 71L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
ElMenace
Ah Puch
Level 16
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 2
Chernobog
Chernobog
Mrhydeswag13
Chernobog
Level 116
God Stats
6W - 10L
1,458 SR
Queue Stats
36W - 27L
1,501 Elo+
Party 2
Sobek
Sobek
Ęclipse
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 91
1,453 SR
1,544 Elo+

VS

Team Averages
Level 121
1,599 SR
1,500 Elo+
Horus
Horus
BigButters280
Horus
Level 125
God Stats
1W - 2L
1,580 SR
Queue Stats
20W - 26L
1,500 Elo+
Party 1
Fenrir
Fenrir
Itxkaylee
Fenrir
Level 106
God Stats
2W - 3L
1,730 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 1
Ymir
Ymir
NCali 650
Ymir
Level 100
God Stats
1W - 4L
1,452 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Hades
Hades
pikied6
Hades
Level 151
God Stats
1W - 2L
1,634 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Colbarr
King Arthur
14
6 / 4 / 8
9,305
846
9,500
9,918
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ElMenace
Ah Puch
16
5 / 2 / 5
9,868
897
9,517
5,710
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Mrhydeswag13
Chernobog
16
7 / 3 / 4
9,937
903
11,769
7,425
2,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Ęclipse
Sobek
15
3 / 0 / 13
9,347
850
7,686
8,271
8,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,142
740
2,944
11,086
9,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Itxkaylee
Fenrir
13
3 / 5 / 2
8,210
746
5,731
11,156
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
13
1 / 5 / 3
8,134
739
4,710
12,347
10,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
pikied6
Hades
14
3 / 7 / 3
8,718
793
6,563
12,102
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
9
9
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
King Arthur
Colbarr
King Arthur
6
4
8
2.5
W
Ah Puch
ElMenace
Ah Puch
5
2
5
3.75
L
Fenrir
Itxkaylee
Fenrir
3
5
2
0.8
W
Chernobog
Mrhydeswag13
Chernobog
7
3
4
3
L
Ymir
1
5
3
0.5
L
Hades
pikied6
Hades
3
7
3
0.64
W
Sobek
Ęclipse
Sobek
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
19,948
31,324
Taken
46,691
19,318
Mitigated
30,957
6,003
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,944
1,455
548
1,988
11,086
9,294
0
3,741
7,345
0
16,849
W
King Arthur
Colbarr
King Arthur
9,500
1,959
0
500
9,918
6,170
267
3,704
6,214
0
16,911
W
Ah Puch
ElMenace
Ah Puch
9,517
519
0
664
5,710
2,017
1,071
1,616
4,094
41,727
0
L
Fenrir
Itxkaylee
Fenrir
5,731
758
135
1,042
11,156
5,044
124
4,456
6,700
0
21,503
W
Chernobog
Mrhydeswag13
Chernobog
11,769
7,625
0
1,676
7,425
2,486
536
3,496
3,929
0
41,627
L
Ymir
4,710
756
0
1,109
12,347
10,837
0
4,507
7,686
21,069
0
L
Hades
pikied6
Hades
6,563
487
201
1,464
12,102
5,782
128
4,795
7,307
18,967
0
W
Sobek
Ęclipse
Sobek
7,686
1,428
0
3,163
8,271
8,645
393
2,950
5,321
17,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
33,204
172
Minions Killed
136
15
Camps Cleared
7
834,477
Distance Traveled
674,305
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,142
740
29
3
1
162,730
0
W
King Arthur
9,305
846
13
1
0
203,912
0
W
Ah Puch
9,868
897
84
8
4
190,385
1
L
Fenrir
8,210
746
28
3
4
218,804
2
W
Chernobog
9,937
903
44
4
8
214,168
1
L
Ymir
8,134
739
41
4
2
167,268
1
L
Hades
8,718
793
38
3
0
125,503
0
W
Sobek
9,347
850
31
3
3
226,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role