Player Matchup

Kukulkan
Kukulkan
CouguarTerreur9
Kukulkan
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 102L
1,579 Elo+
Solo
Fenrir
Fenrir
D2Trappy1275
Fenrir
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
151W - 120L
1,579 Elo+
Solo
Ganesha
Ganesha
Holywetwipes
Ganesha
Level 17
God Stats
84W - 63L
1,721 SR
Queue Stats
84W - 63L
1,705 Elo+
Solo
Anubis
Anubis
IntenseBell1047
Anubis
Level 2
God Stats
9W - 2L
1,705 SR
Queue Stats
94W - 78L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Kelsweihun
Cthulhu
Level 17
God Stats
5W - 4L
1,658 SR
Queue Stats
34W - 37L
1,549 Elo+
Solo
Team Averages
Level 10
1,617 SR
1,606 Elo+

VS

Team Averages
Level 17
1,502 SR
1,612 Elo+
Yemoja
Yemoja
Phious_
Yemoja
Level 24
God Stats
3W - 3L
1,164 SR
Queue Stats
105W - 113L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
RunningMango11
Sun Wukong
Level 16
God Stats
0W - 1L
1,652 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo
Aphrodite
Aphrodite
Sweetener1258
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Solo
Hera
Hera
WakajaZii
Hera
Level 15
God Stats
6W - 8L
1,415 SR
Queue Stats
56W - 37L
1,713 Elo+
Solo
Medusa
Medusa
bloom0823
Medusa
Level 27
God Stats
8W - 4L
1,778 SR
Queue Stats
130W - 109L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
2 / 1 / 0
5,686
517
2,803
5,471
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
6 / 1 / 1
6,938
631
6,263
8,659
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Holywetwipes
Ganesha
9
0 / 1 / 4
5,806
528
3,984
8,086
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 0 / 3
7,360
669
6,073
5,134
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kelsweihun
Cthulhu
10
0 / 0 / 1
5,810
528
3,776
5,599
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Phious_
Yemoja
8
0 / 2 / 1
5,239
476
3,110
7,180
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
RunningMango11
Sun Wukong
6
0 / 4 / 0
4,524
411
949
6,289
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Sweetener1258
Aphrodite
10
1 / 1 / 0
5,942
540
4,884
8,537
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
9
0 / 6 / 0
5,358
487
1,674
6,873
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
bloom0823
Medusa
10
2 / 1 / 0
5,636
512
7,472
5,912
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
3
3
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
0
2
W
Fenrir
6
1
1
6.5
W
Ganesha
Holywetwipes
Ganesha
0
1
4
2
W
6
0
3
7.5
W
Cthulhu
Kelsweihun
Cthulhu
0
0
1
0.5
L
Yemoja
Phious_
Yemoja
0
2
1
0.25
L
Sun Wukong
RunningMango11
Sun Wukong
0
4
0
0
L
Aphrodite
Sweetener1258
Aphrodite
1
1
0
1
L
Hera
0
6
0
0
L
Medusa
bloom0823
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
18,089
32,949
Taken
34,791
14,780
Mitigated
10,341
14,163
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,803
0
0
2,072
5,471
1,500
0
415
5,056
28,591
0
W
Fenrir
6,263
2,374
0
3,387
8,659
3,199
0
2,131
6,488
0
37,052
W
Ganesha
Holywetwipes
Ganesha
3,984
506
0
3,461
8,086
4,270
0
2,118
5,968
18,752
0
W
6,073
333
0
3,660
5,134
2,708
54
1,580
3,464
46,483
0
W
Cthulhu
Kelsweihun
Cthulhu
3,776
813
0
1,583
5,599
3,103
466
3,294
2,305
27,300
0
L
Yemoja
Phious_
Yemoja
3,110
397
355
1,517
7,180
2,332
126
4,286
2,694
19,761
0
L
Sun Wukong
RunningMango11
Sun Wukong
949
355
0
1,449
6,289
2,084
0
1,289
4,988
0
14,171
L
Aphrodite
Sweetener1258
Aphrodite
4,884
873
0
6,124
8,537
2,797
0
3,409
5,128
30,210
0
L
Hera
1,674
630
0
490
6,873
1,405
0
4,504
2,369
25,814
0
L
Medusa
bloom0823
Medusa
7,472
3,331
0
2,648
5,912
1,723
0
2,742
2,976
0
36,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
26,699
323
Minions Killed
247
0
Camps Cleared
0
1,049,478
Distance Traveled
973,457
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,686
517
88
8
0
193,522
3
W
Fenrir
6,938
631
78
7
0
228,735
3
W
Ganesha
5,806
528
13
1
0
221,653
3
W
Anubis
7,360
669
90
8
0
188,890
2
W
Cthulhu
5,810
528
54
5
0
216,678
2
L
Yemoja
5,239
476
34
3
0
212,378
3
L
Sun Wukong
4,524
411
27
2
0
196,966
0
L
Aphrodite
5,942
540
58
5
0
178,308
1
L
Hera
5,358
487
64
6
0
180,950
4
L
Medusa
5,636
512
64
6
0
204,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role